Six Wild Theories That Emerged From the Dark Souls II Trailer
Tom's mind is reeling at the thought of what From Software has in store for him in Dark Souls II, and gained a dose of inspiration from the latest peek ...
Tom's mind is reeling at the thought of what From Software has in store for him in Dark Souls II, and gained a dose of inspiration from the latest peek ...
Not only did the Awesome Games Done Quick marathon raise tons of money for charity, but it was immensely fun to watch and showed just how incredible the gaming community ...
Two more sequels have made our list of most anticipated games for the next year. And these two are platform exclusives. Will they live up to the hype?
Which game reigns supreme in 2013? Find out now!
There were too many excellent games in 2013 to count, but just one brilliant game demanded most of his attention.
Donkey Kong Country: Tropical Freeze is a fun and beautiful platformer that seems to lack the special something that Retro Studios is capable of.
Check out which game we deemed the best for the PS3 this year.
As the indie designation becomes ever murkier, Justin and Tom debate who should fall under that label and if it actually matters.
Beneath the witty insights of the omnipresent narrator, The Stanley Parable demo offers a scathing look at the failings of game development, marketing, and the community.
Four indie studios examine their place in the changing games industry and how Sony has built such a strong relationship with the smallest teams.
Tom Mc Shea proposes answers to the myriad questions that are swirling around Nintendo's latest handheld announcement.
NBA 2K14 marks another impressive leap in a franchise known for breaking boundaries, and yet few appreciate the series' many achievements.
Tom Mc Shea explores how our insatiable desire to relive the past has undercut the creative freedoms that developers need.
Why Naughty Dog's successful experiment should serve as a sign to big publishers that change is acceptable.
Why NHL 14's retro-inspired mode is making us pine for the era of simpler sports games.
It's all right to recognize greatness, even when a franchise doesn't change much through the years.
The zombie-slaying franchise has gone in a new direction, but can it appeal to old fans while creating new ones?
Nintendo has added cooperative play for the first time in a 3D Mario game, but that change takes some getting used to.
Why embracing consumer rights has thrust the PlayStation 4 ahead in the early stages of the next-generation console war.
Microsoft showcased dozens of upcoming games, but none of them showed what differentiates its latest console from its old one.
Tom Mc Shea talks to Dan Marshall about an indie developer's struggles to get noticed in a crowded marketplace.
Tom Mc Shea warns that Microsoft might be killing itself rather than the used-games market.
Tom Mc Shea explores how Game Dev Tycoon dealt with piracy and its similarities to Game Dev Story.
Tom Mc Shea praises Nintendo for calling off its E3 press conference and urges other companies to follow suit.
Tom Mc Shea responds to Crytek CEO's comments about the importance of graphics in video games.
Dark Souls II prepares to inherit the flaming mantle of death from its punishing predecessor without a hint of remorse.
Tom Mc Shea admires the beauty of compromise in a world of heated conflict.
Why the latest entry in the block-building franchise engenders a serious case of deja vu.
Tom Mc Shea looks at how permanent death can create a strong emotional connection.
Tom Mc Shea conjures up crazy possibilities for the system's intriguing features
Guerrilla Games announces the next entry in the science-fiction first-person shooter franchise.
Tom Mc Shea examines the deeper themes present in games, and how the industry is more mature than some think.
Tom Mc Shea examines the growing concerns surrounding violent games and how the proposed legislation is not entirely off the mark.
Tom Mc Shea explains why Nintendo's latest game announcements fail to muster much excitement.
Tom Mc Shea theorizes how this generation's trends will affect the next generation of consoles.
Tom Mc Shea and Chris Watters debate the merits of pursuing realistic visuals at increasingly high costs.
Why Xbox Live Gold should not return in the coming generation.
Tom Mc Shea hypothesizes how Dark Souls II could retain the series' punishing appeal while welcoming in new players.
Tom Mc Shea explains why developers shouldn't force themselves to take advantage of every hardware-specific feature.
Tom Mc Shea explores how the recently released Dark Souls DLC avoids the problems so often associated with premium content.
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