
The Future We Deserve
Tom Mc Shea dreams of a future where every game can be played anywhere, and it's not as far-fetched as it seems.
Tom Mc Shea dreams of a future where every game can be played anywhere, and it's not as far-fetched as it seems.
Tom Mc Shea talks to Johann Sebastian Joust creator Douglas Wilson about the joys of local multiplayer.
Tom Mc Shea analyzes the damaging portrayal of your enemies in modern military games.
Tom Mc Shea explores how Nintendo Land goes beyond simple casual appeal.
Tom Mc Shea explores how the smallest choices can have the biggest impact on our experiences.
Tom Mc Shea explores how smart Kinect controls upped the emotional connection in the heart-wrenching adventure, Fable: The Journey.
Veteran Nintendo producer reflects on the state of New Super Mario Bros. and why touch-screen controls are being kept to a minimum on the Wii U.
E3 2012: Pikmin 3 is as delightful and charming as you remember the franchise being.
E3 2012: Why New Super Mario Bros. U's newest feature might also be its most divisive.
E3 2012: Although the open-world elements are brand new, there's a more traditional Lego experience just below the surface.
E3 2012: Most Wanted feels a lot like Burnout: Paradise, and that feeling of sameness saps away much of the thrill.
E3 2012: Medal of Honor: Warfighter is being billed as realistic, but this claim is as fictional as the fanatical combat.
No one panders quite like Nintendo.
E3 2012: Sparing us the agony of poor motion controls.
Tom Mc Shea glides above the streets of New York for your delight and amusement.
Editor Tom Mc Shea jumps into Trials Evolution to see just how foolish he can look while you watch.
Tom explores the ramifications of Electronic Arts' removal of online support for certain games.
Tom explores what it was like to see his review for Super Meat Boy in Indie Game: The Movie.
Tom questions why the 3DS's screens look so shabby compared to the Vita's.
Tom explains why you shouldn't ignore games in the middle of the rating spectrum.
Two PlayStation 2 classics make their triumphant return complete with HD visuals, and they're just as incredible as they were the first time around.
Age has not been kind to Resident Evil 4 but it's still worth checking out this groundbreaking survival-horror game.
Is Nintendo's way the right way?
We get our first look at this upcoming expansion to Two Worlds II.
Those lousy zombies are at it again in this upcoming adventure game based on the popular comic book.
We got our first look at the sequel to last year's clever adventure game.
What was once a highly regarded third-party studio has all but completely disappeared from public view.
We destroy the very fabric of time in this unexpected sequel to X-Blades.
We conquer alien worlds with an army of seeds in this downloadable strategy game.
Travis Touchdown never grows old in this high-definition update to the Wii original.
We find out why orcs fear fire in our hands-on preview of this hack-and-slash adventure.
We check out a couple of classics and a couple of new ones in this portable compilation.
The Red Ranger strikes again in this hands-on with Samurai.
We travel to South America to get first impressions of this imaginative puzzle game.
Kirby brings a few buddies along for the ride in his latest 2D adventure.
We draw lines and measure our results in this mathematical tech demo for the Nintendo Wii U.
We get our hands on the Wii U Tab in this fun tech demo.
The green-clad ghost hunter is back in this 3DS adventure
We get a chance to see a bit more of this equine Kinect adventure.
We punch, kick, and throw fireballs in this motion-controlled fighting game.
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