So the gaming gods smiled upon me today
I threw those combine soldiers into submission. I made the striders tremble, the zombies cry and the Gman think deeply about who he was messing with.
Yes, I beat Half-Life 2 today.
It was no easy task, even though my difficulty setting was on "easy". However, I only had to look up the walkthrough once, when I couldn't figure out where the hell this unlimited rocket ammo box was that was imperitive to defeating two striders on a rooftop.
Here are my final thoughts on what is now my favorite game of all time.
*NOTE: some spoilers may be ahead*
Story: The original Half-Life was, up until now, my favorite game of all time. The story was creative, intense, and terrifying. I've always liked the fact that your hero is a physisist, of all things. He's a nerd! Half-Life 2 is no different, even better. It expanded the original into an overwhelming amount of intensity. Valve did an incredible job of making it feel like YOU are solely responsible for the fate of City 17. When I wasn't playing, I would find myself thinking about what all has happened to those poor citizens, and how they were screwed over by Dr. Breen. Any game that makes me contemplate the storyline out of game-playing is amazing in my book.
Graphics: One word: astronomical. And that's an understatement. Look at the screenshots, look at the video footage. Get a Radeon and see for yourself. My vocabulary isn't good enough to find words to explain it. It's the most gorgeous thing I've ever seen. I spent $80 on a new video card just so I could bathe in it's beauty.
Sound: Stays true to Half-Life form, but is well enhanced. The gunshots, explosions, etc are very true to life. When I heard an explosion, I'd literally duck in my chair. The monsters are creepy, and the striders and gunship noises are terrifying. Ultimately, HL2 is a frightening sounding game, and I like games that send chills down my spine.
A.I: Frightening. Combine soldiers will duck and dodge gunfire, throw grenades back at you, curse when they're screwed, etc. They're smart. Zombies and other monsters aren't always smart, but they're not retarded either. They're zombies, they don't need intelligence. Allies will do their own thing, all unpredetermined actions. They dodge and duck behind rubble and watch their back, etc. All in out everyone is very smart in their own right.
Enemies: I never tired of the baddies I had to kill. From headcrabs to striders to combine soldiers, all were creative, scary, and well designed. One of my favorite lot of enemies ever.
Allies: Allies have been enhanced in HL2. Alyx is a good companion, not stupid (like scientists in the original were...running headfirst into open spaces) and a good shot. The ally rebels are the same, and add a bit of realism and fear for the citizens' lives to your heart. The antlions are really fun too, and very loyal to you. I was skeptical of allies when I first heard of it, but now I think it's one of the best aspects of the game.
Weapons: I love HL2's arsenal dearly. The crowbar has it's own special place in my heart. The other weapons are excellent too, and, in true HL form, show up in realistic places instead of floating around in random areas like Quake and the like. The gravity gun is the most amazing thing I have ever seen, especially the enhanced version at the end of the game. There is nothing more phenomenal to me than picking up a dead combine soldier by the foot and launching it into a crowd of other soldiers like bowling pins. God bless you Valve.
Length: It is of decent length. Not dragging on forever, but not very short either. I didn't keep track so I couldn't tell you how many hours I put into it.
Final Word: This is the most amazing game I've ever played. So much so that when the credits rolled, I wanted to up to the next difficulty setting and start over again right then. I have never had so much fun, terrifying moments gaming than with HL2. As a gamer, it is your duty to own Half-Life 2.
...God bless you, Valve.
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