[QUOTE="_KenKittyragi_"] http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34
Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."
Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."
JAMES_L_BROOKS
publicity much...halo has the worst story ever, designed for the USA of today
MGS has a real story
pretty much every FF has a real story
Killzone has a real story
heck even kingdom hearts (made for kids in japan by square/disney) has a better story, i watched thehalo 3ending its just as i predicted.
and i can tell you this halo isnot emotionally engaging in anyway, im starting to think this guy is joking
when i see master cheif i feel no emotion, you knwo why because he cant show emotion, even if he had a face, the game engine sucks too much to give him emotion
Even though your a fanboy I kinda agree with you. Master Cheif has no personality or character at all. He is just a blank character who casuals think is cool because he do teh big jumps and shoot people. He has no personality whatsoever which is just stupid.
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