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Varoennauraa

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#1 Varoennauraa
Member since 2005 • 135 Posts

What is so wrong with mouse? I liked it in the demo and didn't find anything to complain at. I think the PC version should get couple of points higher score for mouse controls, because with its fluid aiming you feel more connected to the game and with its accuracy you can comfortably manage higher difficulty levels that could make the game even more exciting and realistic.

Game has been criticized for being too ordinary, but I haven't played anything similar(a.i. is most important part for me in this game) and I'm longing to get something similar to the first.

Heres a review for my liking: http://www.videogamer.com/pc/project_origin/review.html

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#2 Varoennauraa
Member since 2005 • 135 Posts
Don't underestimate the power of anti-hype, that has lately been suspiciously coordinated, to prevent Nintendo's christmas sales to be too big I guess. They could nitpick about something completely vain and give it mediocre points, while the core -> shooting is perfect. I think this game will measure how many Nintendo fans there still is, amongst the new expanded audience. I don't think this will appeal to the new audience...ironically I think a superb WW2-game could have excited the newcomers better, sorry Call of Duty(Excellent effort already, but imagine if it just would have used Wiispeak, had even 2player co-op and some team based multiplayer matches other than plain death match. It was SO close. Just a pinch of more concenteation towards a perfect fps-platform, still missing a good fps), you missed the buss to land of millions of customers! Motion+ support is fantastic, and shows Conduits developers power. Its done to further enhance the allready perfect Wiimote-aiming. With it Conduit keeps track of WiiMotes movements, even when its offscreen. Its small but very nice addittion, and don't leave bare Wiimote useless.
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#3 Varoennauraa
Member since 2005 • 135 Posts
I'd like to add a forgotten feature of the Wii. Animal Crossing is what WiiConnect24 has desperately been waiting! If any game, then Animal Crossing has natural use of that feature: Getting new content and events! Visiting friends towns when they are not online. This game is tough to review, because it shows its potential in months instead of hours.
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#4 Varoennauraa
Member since 2005 • 135 Posts
And you know whats BULL...eh...POO? It costs 69€ in Finland! Its the same as the other versions, that has all modes and features! (missing CF was final game breaker for me, othervice I would have bought it, even for that full price)
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#6 Varoennauraa
Member since 2005 • 135 Posts
And you remember they actually said Wii version would include (graphics aside) everything that the other versions have. Altough I didn't really expect it to have EVERYTHING, I took that as a promise that at least the basics are there. I don'tnecessarily need the zombies nor vehicles. I knew they would decrease player amount, but to eight! Ok, 8 i just barely enough for good team match, IF you had something to play with a team. Capture the Flag is as basic as death match, how they explain they left this out of Wii? Was it too expensive to put the very basics of genre in? If we would just get one lousy game that doesn't suck, that at least has all the basics in, Wiimote aiming would make it the best there is, and would make us Nintendo fans to stop bitc**ng. Until motion+ comes, the IR-aiming is the killer application of the Wii, how cannot devs and publishers get it? Theres a lot of easy money there, or would have been if you were on time. Now theres the financial crisis and you missed the bus!
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#7 Varoennauraa
Member since 2005 • 135 Posts
Yeah, but the Wiimote aiming makes 1st person games so much more fluent and frankly next gen, that they are completely in another league. The feeling(this is important) of shooting makes it even better than othervice more agile mouse+keyboard combo. With last gen controllers gunplay is just awkward, and really not appealing at all. They make their gameplay gimped with autoaim and make the action look funny. But the developers don't seem to get this Wiimotes killer aplication(biggest rly until motion+ comes). If someone just would make 1st person shooter that doesn't suck, and game that is reduced only to deathmatch suck, it would instantly be the best game in its genre. And theres room even after Conduit. Its surely great game, but plasma weapons shooting ammo that are slower than tennis balls, and not to mention almost as effective, greatly reduces that (important)feeling. Also historical setting might be somewhat more inviting for us old scool boys, and certainly for the expanded audience.
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#8 Varoennauraa
Member since 2005 • 135 Posts
Is there capture the flag mode? I need something else than ten different death match modes, where players just run in a merry-go-round. They said that Wii version has everything, but every day I hear about some feature that gets dropped. Online co-op. Im not mad that it isn't 4 player, I'm furious for it is not co-op at all, its "Mario Galaxy"-co op. Why not 2 player online co-op? No vehicle mode, thats fine, I can live with that. I don't need 32 players either, I play mostly with friends, so 8 players is just (barely) enough. But I cannot live with mere deathmath! I'm excited of Wiis ir-aiming so Wii version would be my first choice for any 1st person games. Any one got this already? Is there anything else in multiplayer department, than just deathmathes? If CF got dropped too...then devs, theres no explanation for this other than youre just milking Wii-customers!
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#9 Varoennauraa
Member since 2005 • 135 Posts
Atari is finished :P
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#10 Varoennauraa
Member since 2005 • 135 Posts

FF4 has series second best music, and the new versions new arrangements is the main reason to buy this game for me. Music is second only to the FF6.