Vax45's forum posts
XKCD's take on it:
TF2, UT2004, and similar games are pretty much the only FPS's I can stand playing online. I have CoD4 and BC2, but those games piss me off. I couldn't figure out what it was about them that pissed me off so much. Maybe I was just discriminating them for no real reason. So I fired up BC2 again; maybe my feelings for it changed after taking a long break from it.
Nope, still hated it, but I finally figured out why.
In TF2, everyone has a unique personality and are completely bat**** insane. When something explodes, you get to watch everyone's limbs fly in several different directions, making it very satisfying.
In BC2, when you throw a throw a grenade or shoot someone in the head, they just die. No limbs flying everywhere in a over-the-top manner, or hear your character make some funny dialog. They just fall over. You might hear your character say an extremely generic line like, "Take THAT motha****ah", but it doesn't add to the experience at all. It's not funny or necessary, it feels like the developers just threw it in there because they can.
But the worst part is when you die. The thing that I find absolutely atrocious in BC2 is the camera just falls to the ground and starts the respawn counter when you die. I feel like the game is just slapping the mouse/keyboard off my desk for 7 seconds, every 45 seconds, and laughs at me for how crap I am at this game.
TF2 on the other hand, when you die, you sometimes hear the other character make a joke and/or watch all your limbs fly everywhere. It's almost like you're watching a really short movie of you dying in the most overextravagant manner, and the game laughs WITH me about how crap I am at the game.
In the UT series, everything get blown up in a over-the-top manner as well, and the character taunts add a teeny-little bit of amusement for when you die (except for the atrociously bad UT3), and then you jump right back into the action with no respawn counter.
Do you agree? Do you think that's unfair to BC2? Do you feel the same way about FPS's?
Gentoo w/ KDE4
This is pure speculation:
Remember when Squeanix announced FFXIV before they even released FFXIII? I imagine they spread their developer base too thin and had one too many amateur developers working on two games at once, rather than all their best developers working on one. I haven't played either one of those games, but I've definitely seen the reaction to FFXIV.
Also, working as a game developer isn't easy:
http://arstechnica.com/gaming/news/2011/05/the-death-march-the-problem-of-crunch-time-in-game-development.ars
If the working conditions at Squeanix is anything like that article, that probably doesn't help the amateur developer base.
Not to mention that it's pretty damned hard to keep a franchise going after three sequels, let alone thirteen. I know the FF series aren't sequels to each other, but they all have a lot in common. Some things just can't transfer over well across console generations, as well as gamer generations.
But hey, they're working on other things, so I guess it's not so bad.
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