Will be getting this. Although I didn't like how the first relied too much in jump-scares. They already managed to create a great atmosphere... the game could have done it with half of them.
@gamestar73: I think the whole point of this game is being unarmed and defenseless. that's why they repeat the formula of the first one. RE7, for example, looses a big chunk of the tension as soon as you get the shotgun. They provably wanted to prevent this.
Warlord_Irochi's comments