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Xanog1 Blog

Not coming as often.......

Hello all,

It's been a while since I've updated my blog here on Gamespot, and this will probably be one of the last times that I am.

No, this is not my usual "I'm pissed off at the community and the fact that I get no respect despite my contributions, so I'm leaving fora month only to return again." type of leaving post, but rather a different one.

I'm really enjoying my Playstation 3, and now have five games, Resistance, Virtua Fighter 5, Oblivion, Motorstorm, and Mortal Kombat 2, soon to be joined by Calling all Cars.

Gran Turismo HD and the Ninja Gaiden: Sigma demo only further round out my fun.

In addition to my massively enjoyable PS3, I am also taking up more of a dedication to killzoneunit.com and the playstation underground.

So, as it has been in the past months, from now on, I won't be posting as often. I might post two or three times a week, but don't expect hour-long attempts at creating FAQs for upcoming games.

Thanks for your concern,

-Xanog

"Kin": The Killzone Fan-fiction series, teaser

Hello all,

Xanog here bringing you a teaser at my new fan-fiction series about the Killzone universe.

The series chronicles the events of the first Helghan War, which was only briefly mentioned in the Killzone games.

So, here's one sentence from the first chapter:

".........he could feel his blood gushing out into the dirty air, all over the brickwork and concrete surrounding the fallen statue."

If you would like to read the entire first chapter, feel free to visit:

www.killzoneunit.com

**New Blog Updates Coming Soon**

Well, for all of you have have been regularly following my blog and wondering why I haven't updates in 23 days, do not fear, I am still at Gamespot, and have some bigthings coming to my blog in the coming weeks.

First off is my most ambitious blog project to date, I'm going to try and bring daily updates to my travels in Cyrodiil upon the release of the Playstation 3 version of The Elder Scrolls IV: Oblivion.

I'm also looking to start getting up reviews again, which I have kind of slacked off on since my review of Genji: Dawn of The Samurai in the early days of Summer 2006.

I look forward to starting up these, and many more projects in the coming weeks, provided I don't get too busy with the upcoming surge of PS3 games.

Xanog's PS3 Impressions

Here are my impressions of my PS3, which I purchased on Januray 12th, 2007. I hope you enjoy reading them, and maybe even learn something about the system.

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I'm very happy with the system, and all that it can do, from having a sweet new way to show off my digital photos (that one slideshow efect with the pictures being "thrown" onto the screen is very cool) to being able to participate in 40-man Team Deathmatch games in Resistance. 

Speaking of Resistance, currently, that is the only game I own for the system, not because of a lack of funds to buy other games, but because there isn't too much out just yet that I want. Starting with Virtua Fighter 5 in slightly more than two weeks, it seems like there is a must-have game coming out every 5 days. I really enjoy Resistance, not just offline as most of my playtime with PSP and PS2 has been, but also online. I can honestly say that it is one of the best FPS I have played yet (although Half Life still keeps #1). The campaign was really fun, and one of the few FPS campaigns that I have actually played through more than once. I've beaten it by myself once, almost done again. I've beaten co-op too, which was very fun. I've unlocked all of the weapons in the campaign, I enjoy pretty much all of them minus the "splitter", since I can't really get used to how it is used. The "backlash" grenade is a really cool addition, too. More games need to do grenades other than the standard frags. I also just recently unlocked the first "behind-the-scenes" video which was a very cool look into how the game was made and what Insomniac wanted it to be since it's inception. I agree with them that it is just pure fun. 

I've also downloaded plenty of demos. I have Motorstorm, GTHD, Formula 1, Genji, Blast Factor, Cash Carnage Chaos, Gripshift, Lemmings, and Go Sudoku. 

Motorstorm is great, I'm having so much fun with that, and can't wait for the final game. Just like Resistance, I feel that it is one of the few games in a while that I can call "Just Pure Fun". Smacking motorcyclists off of their bikes and going under another car in first-person mode are very good for laughs and adrenaline-pumping scenes. 

GTHD is also very fun. Normally I don't like racing sims, and I didn't really like GT3 much either. But something must have happened in my own tastes or the development of the series that made me like this. It's very realistic, both in graphics and car control. Somehow or another, I managed to get the #31 ranking with the Toyota Rally Car going on the reverse course, which is pretty good for not playing a racing simulator since GT3 back in the early days of PS2. 

Formula 1 was also very good. I like the rain effects and the reflections are very good. The only thing that I can't understand about the game is that it looks plain awful when showing the footage of other players finishing the race. The sounds effects are also very well done, some of the best that I've heard in games (although Resistance still beats it out). It's a very fun game, and I hope to pick up the full version when it arrives. 

As for Genji, I was actually dissapointed. I enjoyed the original one, and was hoping that this one would be an improved version of it. For the most part, it is actually improved, with better combat, a cooler Kamui mode, the ability to change characters and weapons in-game, and great visuals. It's just that the camera has to be one of the worst that I've experienced since back when the press was bashing the PS2, and claiming that the Dreamcast would out-sell it. I'm glad that I didn't buy this game. 

Blast Factor was very cool, and is a great blend of classic arcade-style gameplay and the new abilities of the PS3. The demo was extremely short (I can now beat it in about a minute and a half) but at the same time very fun, and I often return to it just for short bursts before I turn off the system. 

Cash Carnage Chaos (or whatever it is called at this point in time) was very humorous, and the game itself is relatively well-designed. I'm not really a big fan of the soundtrack though, and the fact that next to motorstorm, it seems to have the loudest initial volume out of any game I've experienced (but unlike motorstorm, there isn't really much that warrants me keeping it at the initial volume). It was good for a demo, but I doubt I'll buy the full game at $10.  

Gripshift is a very strange game. At first glance, it appears to be a racing game, but it's more of a puzzle/platformer game. You are put into floating levels that have numerous sharp turns, pitfalls, fans, loops, ramps, speed boosts, and other assorted hazards. Each level has three goals, which, while only completion is necessary, the other two give you extra points towards your score, which is displayed online. The game itself is one of the best looking downloadable games, and easily holds its own among some full games on the PS2 (and yes, in some cases, looks even better than them). The demo was one of the most generous in that it was about 10 levels or so long. I'll probably give the full game a try sometime. 

I've never been a big fan of the Lemmings series, and this one isn't much different. It takes the same Lemmings gameplay, adds some inhancements, and puts them into a game world that has a great cartoony look, and a slightly annoying soundtrack (in my opinion). If you enjoy the Lemmings series, then this one is a must-buy, especially since it is one of the cheapest full-games in the Playstation Store. 

Go Sudoku is a very well-designed Sudoku videogame, especially when compared to all those other Sudoku games. The game itself looks very crisp, with great visuals in the background and a very mellow/slow/soft techno soundtrack that adds to the feel. The game itself is very addicting just like the Sudoku that you can find in newspapers and magazines. The twist with this version is that you are somewhat "timed", where a timer is counting up, and your ultimate goal is to solve the puzzle in a certain timeframe (usually four minutes). While you don't get any penalties or game-overs for surpassing that time, the better your time is, the higher rank you get for that puzzle. Another way of changing up the gameplay is "lives", which you start out with about 4 of them. Everytime that you place the wrong number in that spot, you lose a life, and when you lose all of your lives, each following mistake adds a good amount of seconds onto your time. There is also multiplayer, but I haven't had the chance to try that out. 

There are some slight flaws to the system as a whole, but most of those have been corrected via firmware updates. The only thing that I wish is that the next month passes fast, so that there are more games available, and I can get to see how well all the features work with them. And also, the in-system keyboard isn't exactly all that good, considering the fact that a much better on-screen keyboard could be implemented easily. It isn't too much of a big deal, since I can use a USB keyboard, but I don't always want to have that keyboard sitting on the ground. 

As for the Sixaxis, just like how I felt with the Dualshock, this controller is very well-designed. It takes the basic dualshock design, and adds in motion-sensing (which is a very nice touch, especially in Resistance) some triggers (which was one of the few complaints that I had with the dualshock) and makes the analog sticks, face buttons, and d-pad more sensitive, alowing for better controlability. It also has the PS-Button, which when held down, gives you the option to quit the game, turn off the controller, or turn off the system. It also shows how much bettery life you have left in that controller which is a great touch. 

The online scheme is a great improvement. While I could deal with the PS2's online, it was very disconnected, and not too great for community options. The PSN is a great design. I finally don't have to register an account for every game, and I actually have a friends list that I can see from my system, regardless of if I am in the same game thast they are. The community features such a friend messages, voice chat, and comments only further take this online scheme to the next level, and provide for better and easier communication with friends. There is a good selection of icons, which range from characters from Sony's games, to random faces, to skulls, and symbols for classic games. 

The network itself is very stable. Unlike the PS2's online, it is a rarity that I have found any incidence of lag, even with 40 players in a map on Resistance. It is extremely smooth, and much easier to use. I also have the system hooked up to a wireless connection, so no more need to be stuck in my basement right next to the computer. 

As I stated earlier, the PS3 is a very cool system that has a ton of features to offer, some of which I still haven't had the time to explore given the fun of the rest of the system. I'm extremely happy with the system, despite its price tag, and look forward to seeing what this system's potential can show off in the coming days, months, and years.

Xanog's Console GoTY Awards 2006

Well, in just about two weeks, the year 2007 will be upon us, with a massive list of killer-app titles for all three next-gen consoles, the two competing portables, and yes, even the PS2.

However, as we begin to say goodbye to this year, it is good to look back on all the great games that we've recieved this past year.

Thus, without further adieu:

Xanog's Console Game of The Year Awards 2006

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Best Action/Adventure Game:

Okami (Playstation 2) & The Legend of Zelda: Twilight Princess (Wii)

This year has brought us many great Action/Adventure games, but only two truley stands out from the pack, and those are Okami and Twilight Princess.

Employing one of the most unique concepts this year, solid gameplay, a lengthy campaign, plenty of puzzles, a creative graphical look, and a good sense of humor, Okami is a perfect example of how a game can be both solid and unique, and is definetly recommended for anyone that wants something new.

The Legend of Zelda franchise has always been one of the best in gaming, and Twilight Princess is (unsurprisingly) one of the best games of the year. With all the things you'd expect of a Zelda game, plus some you didn't, and one of the best uses of the Wii's controls, Twilight Princess is a must own title for all Action/Adventure fans.

Runner up: Bully (PS2)

Best Role-Playing Game:

Final Fantasy XII (PS2)

The Final Fantasy series has always been one of the highest in quality, as far as RPGs go, with great stories, gameplay, length, etc. Final Fantasy XII brings the series back for its final iteration for the current-generation, this time with completely new (yet still solid) gameplay, a brilliant story, and extreme length. Once again, the series lives up to its namesake.

Runner up: The Elder Scrolls IV: Oblivion (PC, Xbox 360)

First-Person Shooter:

Resistance: Fall of Man (PS3)

Ratchet & Clank creator Insomniac is known for its extremely diverse aresenals of weapons, and Insomniac's latest game, Resistance, combines innovative aresenals with top-calibur FPS gameplay, delivering one of the best, and most innovative FPS in years.

Runner Up: Battlefield 2142 (PC)

Third-Person Shooter:

Gears of War (Xbox 360)

After one year out on the market, the 360's killer-app title has finally arrived. As the first game to use the Unreal Engine 3.0, Gears is both one of the most visually impressive games on the market, and one of the best performing. The gameplay is also holds up well too, with smart AI, a great cover system, and some of the coolest chainsawing sequences ever. Multiplayer is great too.

Runner Up: Metal Gear Solid 3: Subsistence (PS2)

Fighting:

Tekken: Dark Resurrection (PSP)

The Tekken series has been one of the best fighting series ever since the release of the original game in the series. Dark Resurrection finally brings the series portable in true form, and delivers everything that fans of the series and fighting games in general would enjoy. With a gigantic roster of characters, multiple modes of play, sweet visuals, and great gameplay, Dark Resurrection is a solid game.

Runner Up: Street Fighter Alpha 3 Max (PSP)

Other:

Rayman: Raving Rabbids (Wii) & Guitar Hero II (PS2)

Rayman returns, this time, not as a platformer, but as a brilliant collection of mini-games designed specifically for use with the Wii-mote and nunchuck attachment. With great  mini-game concepts, excellent use of controls in many different ways, a good deal of character customisation, and a great sense of humor, Rayman: Raving Rabbids is a great game to show off your Nintendo Wii.

Last year, Harmonix and Red Octane released Guitar Hero which took the gaming community by storm. It offered up some of the best rhythmic gameplay in years, along with one of the best liscenced-soundtracks ever. This year, they did it again with Guitar Hero II which takes the original game, further improves it, and adds yet another awesome liscenced-soundtrack. High replayability and great multiplayer.

Runner Up: Wii Sports

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Playstation Portable GoTY:

Metal Gear Solid: Portable Ops

Metal Gear Solid finally goes portable! After almost two years of waiting Playstation Portable owners finally have a true version of one of gaming's greatest series. Borrowing heavily from this year's earlier release of MGS3: Subsistence, improving on that formula, introducing a whole new squad-based form of gameplay, a great story that continues the story of Big Boss, and bringing some of the best visuals ever to grace something on the small screen, Portable Ops is a MUST OWN for pretty much anyone who owns a PSP or enjoys the Metal Gear Solid series.

Runner Ups: Killzone: Liberation, Tekken: Dark Resurrection

Nintendo DS GoTY:

New Super Mario Bros.

NSMB takes a tried and true formula of a 2D side-scroller, and mixes it with 3D graphics, and some crazy new abilities to make an experience that is overall, very enjoyable for all ages.

Runner Ups: Final Fantasy III, Yoshi's Island DS

Playstation 2 GoTY:

Final Fantasy XII

The Final Fantasy series has always been one of the highest in quality, as far as RPGs go, with great stories, gameplay, length, etc. Final Fantasy XII brings the series back for its final iteration for the current-generation, this time with completely new (yet still solid) gameplay, a brilliant story, and extreme length. Once again, the series lives up to its namesake.

Runner Ups: Okami, Metal Gear Solid 3: Subsistence, Guitar Hero II

Playstation 3 GoTY:

Resistance: Fall of Man

Ratchet & Clank creator Insomniac is known for its extremely diverse aresenals of weapons, and Insomniac's latest game, Resistance, combines innovative aresenals with top-calibur FPS gameplay, delivering one of the best, and most innovative FPS in years.

Runner Ups: Fight Night Round 3, Call of Duty 3

Xbox 360 GoTY:

Gears of War

After one year out on the market, the 360's killer-app title has finally arrived. As the first game to use the Unreal Engine 3.0, Gears is both one of the most visually impressive games on the market, and one of the best performing. The gameplay is also holds up well too, with smart AI, a great cover system, and some of the coolest chainsawing sequences ever. Multiplayer is great too.

Runner Ups: Ghost Recon: Advanced Warfighter, The Elder Scrolls IV: Oblivion

Nintendo Wii GoTY:

The Legend of Zelda: Twilight Princess

The Legend of Zelda franchise has always been one of the best in gaming, and Twilight Princess is (unsurprisingly) one of the best games of the year. With all the things you'd expect of a Zelda game, plus some you didn't, and one of the best uses of the Wii's controls, Twilight Princess is a must own title for all Action/Adventure fans.

Runner Ups: Rayman: Raving Rabbids, Wii Sports

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Now, after reading all that, you are probably very eager to learn what my choice for Game of The Year 2006 is, however, let's look back at some games that didn't make it into my lineup:

Just kidding!

Xanog's Game of The Year 2006:

Final Fantasy XII

Honestly, there are very few faults in Final Fantasy XII. It, like almost all of the games in the series, is of the highest-calibur of gaming excellence, blending gameplay, graphics, ease of controls, length, story, customisation, great musical score, and pretty much everything else that could possibly make a game great.

Runner Up:

The Legend of Zelda: Twilight Princess

For my choice for Game of The Year, it was a very tight race between FFXII and Twilight Princess. Both are from some of the greatest, and longest lasting series in gaming, and both deliver what their names would make one hope for. The only reason why Final Fantasy XII ended up beating Twilight Princess was due to its better story (although I cannot really fault this game for its story).

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I thank you for taking the time to read my choices for GoTY 2006, and look forward to th upcoming year, where I'm almost 100% certain that it will be even harder to choose which games deserve such a title.

Feel free to post any comments that you would like, below.

Xanog's Holiday Game Guide 2006

The Holiday Shopping Season is well underway, and it's time to get out and buy some of this year's greatest games.

Since I am primarily a supporter of the Playstation brand, my guid will be about Sony's 3 biggest platforms this holiday season, the PS2, PSP, and PS3.

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Playstation 2 Holiday Game Guide:

-Socom: U.S. Navy Seals: Combined Assault-

Combined Assault is the fourth entry in the Socom series for Playstation 2. While not considered a numerical game, but rather an extension of Socom 3, Combined Assault does offer many new additions to the series. The game brings in a new online co-op mode for the entire campaign, in addition to non-lethal weapons, and additional vehicles, weapons, and multiplayer maps.

http://ps2.ign.com/objects/823/823990.html

-Final Fantasy XII-

The Final Fantasy series returns for it's last appearance on the PS2. Take on the role of Vaan, a teenager from Rabanastre, who must try and overthrow theArchadian Empire with the help of Sky Pirate Balthier and Captain Bash of the military. FFXII uses a real-time battle engine based off of many MMORPG games, and employs a new way of obtaining skills, weapons, etc. via a Lisence Board.

http://ps2.ign.com/objects/488/488222.html

-Okami-

Take on the role of Sun Goddess Amaterasu in order to restore the world to it's former glory, and defeat the 8-headed monster Orochi once and for all. Use the Celestial Brush to draw objects such as trees, waterspouts, flames, and moons into the real world.

http://ps2.ign.com/objects/678/678618.html

-Guitar Hero II-

Red Octane and Harmonix bring back their smash hit from last year for another go. This time, players can rock out to the tunes of Guns 'n Roses, Kiss, Wolfen, and more! Secret tracks include Dethklok's "Thunderhorse" and Homestarrunner's "Trogdor".

http://ps2.ign.com/objects/823/823033.html

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Playstation Portable Holiday Game Guide:

-Metal Gear Solid: Portable Ops-

The missing link in the Metal Gear Saga is finally about to be exposed. Continue the story of Big Boss and learn what caused the rise of Foxhound, and why Big Boss turned evil. Employ a squad of teammates to help you achieve your goal, just don't let them die, or they are gone for good. Then bring the game into online multiplayer mode, which boasts an improved version of Subsistence's multiplayer. Earn new character models by traveling to certain hotspots, and compete against others for theirs.

http://psp.ign.com/objects/783/783630.html

-Killzone: Liberation-

The Helghast are back, now lead by General Armin Metrac and his apprentice Cobar. Play as Jan Templar, in his effort to rescue several ISA VIPs, and kick the Helghast out of Vekta once and for all. Using a new isometric view, Killzone: Liberation adds a whole new sense of tactics to the Killzone universe. Command a squad member, pilot vehicles, protect VIPs, blow up supply depots, kill vicious new enemies, and evade death by mere feet. Then hop into multiplayer (with your custom and unlocked character models) and battle it out in modes including Capture The Flag, Assault, and Team Deathmatch.

http://psp.ign.com/objects/787/787457.html

-Grand Theft Auto: Vice City Stories-

Return to Vice City as Victor Vance, now with plenty of new features. Helicopters and Airplanes are new to Vice City, as is a roster of great new vehicles, radio stations, and weapons. Don't forget to add the even further improved multiplayer modes, for mass chaos in the streets.

http://psp.ign.com/objects/779/779851.html

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Playstation 3 Holiday Game Guide:

-Resistance: Fall of Man-

From the creators of the Ratchet & Clank series comes an all new sci-fi epic. It is 1951, the vicious Chimeran scourge have overwhelmed almost the entire world. You are Nathan Hale, a member of the US Army sent to Britain to defend it from the Chimera. Employ a mind-bending arsenal of weapons beyond comprehension, including the Bullseye, which can fire bullets that follow enemies around corners, and the Augur, which has the ability to shoot through solid walls. Think that's as good as it gets? Jump into Resistance's great online multiplayer, which supports up to 40 players in various modes including Team Deathmacth and Meltdown, where you must defend your base, while capturing nodes to prevent it from overheating and exploding, all while trying to make sure that the other team doesn't succeed in the same thing.

http://ps3.ign.com/objects/748/748483.html

-Blast Factor-

Blast Factor mixes the old and new in gaming. Employing the classic Robotron-style control scheme, you are tasked with destroying all bacteria in various cells throughout various specimens. This is easier said than done, as each bacteria strain has a different ability from the last, luckily, you are employed with the SixAxis, which you can shake in order to push all bacteria towards any side of the cell, and in some cases, flip over armored strains. Running at 1080p, with dynamic difficulty that adjusts based on your skills, a worldwide leaderboard, and future multiplayer support, Blast Factor is more than enough to remind you of the good old days, and give you an experience well up to next-gen standards.

http://ps3.ign.com/objects/860/860457.html

-flOw-

flOw endlessly through the sea as a microorganism. It's survival of the fittest, where the biggest organism wins. Eat others to grow, and descend into the deeper areas of the sea. Or you can just float around happy as can be, manuevering around with your trusty SixAxis. With dynamic difficulty adjustments that respond to your performance, worldwide leaderboards, creature customization, and the ability to send in-game screenshots of your creature to your friends, flOw is destined to be not only on everyone's holiday wishlist, but also on your PS3 asap.

http://ps3.ign.com/objects/829/829990.html

Xanog's Final Review of the Playstation 2

Well, the next-generation of Playstation is fast approaching. In just 5 and a half hours, there will be a new Playstation arriving in homes around the United States.

Times such as this remind me of the time waiting before I got my Playstation 2, a great piece of hardware which has given me thousands of hours of fun over the past few years.

So, now that PS2's throne is about to be usurped by another Playstation, I will write my review of the Playstation 2.

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The Playstation 2 was introduced to the world back in 2000, and, over the past six years, the system's library has grown from a mere 15 games, to a couple thousand. Some games were decent, some were good, some were horrible, and some were among the greatest experiences I've ever had in regards to entertainment.

When I look back upon the time I've had my PS2, I get memories of such great game series as Final Fantasy, Jak & Daxter, Ratchet & Clank, Shadow of The Colossus, Killzone, God of War, Metal Gear Solid, Grand Theft Auto, Star Wars: Battlefront, Devil May Cry, Guitar Hero, Gran Turismo, etc.

I look back on how amazed I was at the realistic graphics in many of the games early on in the PS2's lifespan, and how big of an improvement there has been since then.

I look back on my first experience with online console gaming (had played online PC games earlier) and all the fun hours spent just having fun with others.

I look back on how great it was to finally be able to play new and old games on the same console, and how it helped me enjoy some of my favorite PS1 games, while being able to pop out the disc, and then insert a brand-new PS2 game.

I look back on all the hours spent eagerly anticipating the release of games that I was looking forward to.

I also recall the first time that I joined an internet forum, with the intent on discussing PS2 games.

And last, but certainly not least, I look back on the fun times, and great experiences that I've had with the system. Multiplayer, single-player, co-op, etc. All great times, and the fun-factor is the whole reason why I enjoy gaming.

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So, while we still have about 5 hours with PS2 as the most advanced Playstation home-console on the market, I will enjoy the time that is to be had, and look forward to the remaining exciting PS2 games through the rest of this year, and next-year, while paying extra attention to the PS3, which I am certain will have as great of an effect on me, as its predecessor does.

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Final Grade for the Playstation 2:

9.5/10

Xanog's FAQ & Guide Reference Area

As many of you know, I've posted many FAQs and Guides to various upcoming games over the past few months, and it is getting to the point where I can't list them all in my signature, so I created this blog post as a reference guide for all of you.

Here are my FAQs & Guides:

Lair

Killzone: Liberation

Warhawk

Heavenly Sword

First-Party Upcoming Games List

SixAxis Controller

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I would post my Assassins Creed FAQ, however for some odd reason, I can't seem to locate it anywhere on the forums.

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Coming Soon:

-Devil May Cry 4 FAQ

-Monster Kingdom FAQ

-The Eye of Judgement FAQ

Xanog owns the Fanboys

Fanboys are often referred to as "The scourge of the gaming community", and I'm not very surprised that they've earned that title, due to the huge amount of random, false information that they spread in order to support a company that doesn't care about them in a war that doesn't exist.

Here, I'm going to show the fanboys how dumb they truly are, and I'm not just limiting it to certain groups, I'm taking on all the major groups here.

**Warning: If you are a fanboy, or take offense to certain *appropriate* things, you may want to avoid reading this post**

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By now, some of you may have noticed that I classified this post as "Religion", because, quite frankly, that's how serious these moronic fanboys are about this "console war".

It's like the freaking Crusades here, where you have to rally and support what you believe in, except, in this case, what you believe in is a company that views you as a statistic, and a cash cow, as opposed to a valued member of your religion.

People, learn the facts! No one cares about you or your fanboyish rants, all you are doing is taking up space on the forums, until your account is deleted, and people forget you faster than Americans forgot President Garfield.

So, from this point, I'll begin on my rant:

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Xbox Fanboys:

My most beloved of all (/sarcasm off). When I see one of your random posts about OMG, you always get what you pay for, XBL is the best!!!!!" and the contradictory "OMG, you don't get what you pay for, PS3 is overpriced!!!!!!!!", it just makes my day (/sarcasm off).

What makes it even funnier is that you guys even think that Bill Gates, a man who gets money from about 2.5 Billion people worldwide, actually cares about you as a person. Truth is, the only people he cares about are his bank managers, his lawyers (to bribe off the courts, in order to prevent the monopoly from being broken up), and those 30,000 people in Africa who will get his money when he dies (thus, screwing up the world economy, and forcing developed nations into the lower-class).

"But.....but......but, he's a gamer just like me!!!!!!!!!" No, he isn't. There is about a $72 billion difference between you and him, and no matter what you do with your life, you'll always have less money than he does. Unless you manage to create a monopoly on transportation, which we all know you lack the mental capacity to do.

Seguing (it is more than 3 letters, see, you learn something every day!) onto another topic, Hypocrisy! No, it has nothing to do with the Hippos of Seregenti, or Crisco lards & butter, it means that you say and/or do something, and then say and/or do the complete opposite, when you feel threatened.

Oh, how I remember you guys screaming stuff like "The Japanese market doesn't matter!!!!!!!!" or "The more powerful the system, the better it is!!!!!!!"

Whatever happened to those? Now all I see is "Blue Dragon will win the Japanese market!!!!!!!" and "Power doesn't matter, it's the gameplay, and the online features that do!!!!!!!!!"

Seems like a generation change alters one's perception on what is important in the market.

Or what about "The price of the Xbox doesn't matter, people will buy 3 times as much Xboxes as there are PS2s sold!!!!!!!"

How did that turn into "OMG, Sony ripped off the consumers, no one will ever spend more money on a system!!!!!!!!!!!!!"

How about the more recent hypocrisy?

"Blu-Ray isn't needed at all, it's useless, no one will ever support it!!!!!!"

"Oh man, look at that HD-DVD player, that is definetly something that everyone will have within a year, Blu-Ray is going down!!!!!!!!!!!"

I could extending further by mentioning the fact that you all went crazy screaming that all add-ons for PS2 would fail, yet this HD-DVD add-on obviously won't. But, then again, if I did that, I'd get 100,000,000,000,000,000 posts in my blog saying "You suck Xanog, you biased f**k!!!!! Get the h**l pout of here, you deserve to die!!!!!!!!!!"

Heh, and yet they all claim that more games meant for mature audiences means less kiddie gamers.

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Nintendo Fanboys:

You guys are always funny. You make Miyamoto look like Jesus, and he's carrying some random gimmick (which you praise) in the Arc of the Covenant, right next to the Ten Commandments.

Miyamoto, and all the other Nintendo fanboys, are nothing like Jesus, or any Holy Figure for that reason (unless you are the kind of person who is a corporate businessist). They don't know you, or care about you as an individual person. If Miyamoto saw you and some other person (who doesn't like Nintendo systems) in a burning building, and he could only save one of you (and you were further in) could you be certain that he's run past the other guy, and save you, just because you are loyal to Nintendo?

No, that would be stupid to believe.

Onto other topics: 

"Innovation is the only good way to go, graphics suck!!!!!!!!"

Okay, you might have a slight point in that gameplay > graphics, but, innovation isn't the only good route to go. And, how long is something considered innovative, anyways?

I highly doubt that 5 years down the road (if Nintendo actually supports this console for longer than the 3.5 years that Gamecube was) you'll be claiming "OMG, motion-sensing is the most innovative thing ever, nothing is more innovative!!!!!!!"

As a matter of fact, come 2008, you'll probably have realised that the "innovation" wore off pretty quickly. Much like another recent Nintendo platform, which for some odd reason, despite its touch-control capabilities, seems to have 99% of the games utilizing the bottom screen as a map, with maybe the occasional button-promt where the game registers it wrong, and then you lose.

I'll be the first one to admit, the controller seems really appealling, but, I'm not expecting every game to be a fresh, new experience, as a matter of fact, past the first year, I'm not expecting many games to be fresh, and instead, they'll all be rip-offs of successful games, using the same exact control pattern.

Onto another subject called "stealing". You guys love this one, it seems to be the most commonly surfacing argument you guys have.

"OMG, Sony stole the analog stick!!!!!!!!" "OMG, Sony stole the motion-sensing!!!!!!!!!" "OMG, Sony stole the market share!!!!!!!"

Well, maybe you guys haven't said that last one, but, that last one is the only accurate one out of all three.

Sony, and the other companies did not "steal" these ideas. As a matter of fact, half of these ideas were mainstream in other industires, prior to Nintendo introducing them to the gaming market.

You don't see PDA manufacturers going around screaming "OMG, Nintendo stole touch-screens from us!!!!!!!!!!!!!" or that company that made the tilt-force2 screaming "OMG, Nintendo stole motion-sensing!!!!!!!!"

The market is based on "stealing" ideas and improving them. If no one "stole" ideas, the greatest technological achievement the human race would have, would be the wheel, and even then, it would be pretty unrefined and worthless.

Going to the 1780s, if the US didn't "steal" the Athenian form of Government, and "steal" the basic principles and rights of the people from John Locke and Baron Montesque, all people in the US would be living in Articles of Confederation land, where the state government could tax you all they wanted, and you would be charged heavily for out-of-state goods.

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Computer Fanboys:

Well, I put you guys in the middle, because, well, you are the group that no one cares about anyways.

I like your arguements. It's always "Well, in 2-3 months, I'll be able to upgrade, and my PC will be much better than your console!!!!!" or "Keyboard & mouse are superior for all genres!!!!!!!"

Well, that's quite stupid on your part. You guys are "forced" to upgrade your PC every 2-3 months in order to play the latest games, whereas console gamers don't have to upgrade for 3-5 years, yet they still get plenty, if not more great games.

Constantly upgrading your PC every 2-3 months adds up to a lot of money spent just on what is just a gaming machine, and all that, because you just wanted something more powerful, in order to play one game and have to upgrade again.

Also, while keyboard & mouse allow for much more options in games, and thus, easier to control RTS and FPS games, the setup is not optimal for every genre. As a matter of fact, outside of the two I listed earlier, the only genre that keyboard & mouse really excels in over the console controllers is point & click puzzle games, and you guys hardly mention those (I mean, who would ever want to play a game that doesn't require you to spend $8,000 to play?)

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Sony Fanboys:

You guys probably know me the most, since the Playstation system and game boards are the ones which I most commonly visit.

And, I';ve gotten to know some of you pretty well too! But, that doesn't excuse your blind ignorance in the face of anything.

First things first! Your system having the most sales two generations in a row doesn't mean that it is certain to have the most sales in its third generation.

It's been somewhat of a market trend, that after having the most sales for two generations, the console's throne is usupred by another. Although, nothing is certain to happen.

Secondly, sources that post something slightly negative about Sony aren't always biased! I've seen some of you guys bash websites and other news sources, and even developers like crazy, simply for stating something slightly negative, even if they have a habit of speaking positively about the Playstation brand.

Third, there is no reason to assume that you guys will get all the "best" games out there again. You can whine and cry all you want (and believe me, some of you do it alot), but, it is up to the developer to decide what platfom their games will be made for, not you.

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Manticores:

I know I'll seriously get flamed for this one (since you guys seem to think that you are perfect and all) but I'd like to end off by pointing out stuff about those manticores or so called "Supporters of all consoles" out there.

Just because you own or will own all of the consoles and portables out there, and will build a gaming PC doesn't mean that you are a better person/gamer. I can't tell you guys this enough! Some people can' afford every single system, and others might not like certain games available for a certain platform. Yet, you guys call anyone who isn't exactly like you a "fanboy".

You guys seem to have forgotten the definition of a fanboy (not very surprising given how pig-headed you guys often are). A fanboy is someone who shows an unyielding devotion to a brand, and supports it based on name alone. Not someone who goes where their favorite series are (even though you all often think that those people are fanboys).

You aren't above any other gamers for buying all systems, and in many cases, prove yourselves to be more ignorant than most. You only concern yourselves with the "AAA" "high-quality" games, and ignore those that are underrated, or just plain fun, without being "up-to-date".

I put you guys in because you are fanboys, not to a specific company, but to some random belief that you are on a higher level than everyone else, just because you spend tons of money on everything.

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In conclusion, gaming was started for the sole purpose of having fun, and I feel that in recent years, almost everyone has lost sight of that. It doesn't matter whether you win or lose, who made what first, what someone else says, or how much money you spend on gaming, but what really matters is that you have fun, and enjoy what little time you have outside of work, school, etc.

From Pong and Pac-man, up to Metal Gear Solid 4 and Gears of War, the sole purpose of gaming was to let yo relax a little, get away from the harsh realities of lie, and become immersed in a different world where almost anything is possible, and only your mind (and sometimes your ability to deal with the difficulties) is the limitation to what is possible. (except in the cases of those broken games, like "Prince of Persia: Revelations")

So please, heed my words, stop with the fanboyish nonsense and just enjoy gaming for the simple fun that it was intended for, not this foolish non-existant "war" for a company that doesn't even know your name.

The SCEWW Union

http://www.gamespot.com/pages/unions/home.php?union_id=TGLU

The Sony Computer Entertainment Worldwide Union has officially been formed.

The goal of the union is to discuss and promote products made by SCEWW and it's members.

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Members of SCEWW include, but are not limited to:

-SCEA

-SCEE

-SCEI

-SCEJ

-Naughty Dog

-Studio Liverpool

-Guerrilla Games

-Zipper Interactive

-Team ICO

-Incognito Entertainment

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Members of the SCEWW Union will recieve:

-Up-to-the-minute news updates about SCEWW products and games

-Weekly Newsletters about the latest and greatest SCEWW products

-Exclusive Q&A sessions, and interviews with developers from SCEWW and it's members

-Weekly sales charts

-And access to a troll free board

Plus More!

But, stating so would ruin some secrets.

--------------------------

If you would like to join, please refer to the link at the top of the page.

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