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Yo-SUP

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#1 Yo-SUP
Member since 2013 • 357 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="Yo-SUP"] What obscure remake, it;s a DIRECT PORT. You not only admitted you don't know much about the specs, but I am pretty sure you also don't have the experience of 2nd gen consoles that much, mostly talking about the late 2nd gen. heck, you though the Intellivison was included in that, and you compared it to the 2600, that seems to be the extend of your console knowledge. So if yyou want to agree to disagree try not putting smartass comments with edits at the end that are full of smelly bull droppings.GreySeal9

LMAO! :lol:

I'm full of crap?! You're the one now trying to claim that SMB 3 is a direct port on Colecovision. It's a homebrew, my friend. No ifs, ands, or buts about it. Nintendo DID not release SMB 3 for ColecoVision.

And with the whole bull droppings comment and "extend of your console knowledge" comment, there's no doubt about, my suspicions are confirmed. Another A48 account.

Definitely.

Is this a jump along with the person with the higher levels bandwagon? Are you really telling me no one here actually knows what porting is? Man, this is one odd retro community.
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#2 Yo-SUP
Member since 2013 • 357 Posts

[QUOTE="Yo-SUP"][QUOTE="Emerald_Warrior"]

Then I guess we're gonna have to agree to disagree. Like I said before, while the early NES games weren't a big difference, if at all. The later NES games were an entire league above the 2nd generation consoles (and I'm including ColecoVision and Intellivision here, not just Atari 2600)., and it seems like a pretty clear difference in my eyes.

And some obscure remake of a game that was created by some random guy long after the ColecoVision's lifespan does not prove anything to me. It's a rare exception, and not even an official release, at that. The NES's library has far more examples of great looking games.

Emerald_Warrior

What obscure remake, it;s a DIRECT PORT. You not only admitted you don't know much about the specs, but I am pretty sure you also don't have the experience of 2nd gen consoles that much, mostly talking about the late 2nd gen. heck, you though the Intellivison was included in that, and you compared it to the 2600, that seems to be the extend of your console knowledge. So if yyou want to agree to disagree try not putting smartass comments with edits at the end that are full of smelly bull droppings.

LMAO! :lol:

I'm full of crap?! You're the one now trying to claim that SMB 3 is a direct port on Colecovision. It's a homebrew, my friend. No ifs, ands, or buts about it. Nintendo DID not release SMB 3 for ColecoVision.

And with the whole bull droppings comment and "extend of your console knowledge" comment, there's no doubt about, my suspicions are confirmed. Another A48 account.

..... .... ... ... So... you don't know what porting is do you? Here, let me try this just to be nice because I was actually just going to leave it but you really just spouted one of the biggest loads of nonsense I ever seen. The creators of the original game have nothing to do with porting at all. A fan can port a game to a game system. Sega games were ported by companies other than Sega, I really don't think you understand anything you have been saying. You can call me what names you want fact is that you say a lot of things without actually knowing what they were, and then just say that the other person is wrong. In this situation, you have no idea what porting is, but attack me and then do you laughing smiley saying one fo the most oddest things I have seen. If you honestly don't believe me call out to anyone of your friends and have them look it up for you or tell you that, because to say that it's not a port because Nintendo did not port it makes no sense.
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#3 Yo-SUP
Member since 2013 • 357 Posts

[QUOTE="Yo-SUP"][QUOTE="Emerald_Warrior"]

I don't need to be a techhead to see the clear differences between 2nd gen games and NES games. I mean we're talking games like Space Invaders, Dig-Dug, Frogger, and Pac-Man vs. games like SMB 3, Crystalis, Metroid, and Castlevania. Hell, most games 2nd gen were static screens or "game boards". It's a very clear difference.

Emerald_Warrior

Most late 2nd gen games scrolled, unusually more vertically, your list of games clearly tells me your comparing the 2600 and not late 2nd gen consoles, which the NES is. As i said before your better looking games (barely) mostly around 1988 were done by chips. This can be done on any other console and it was. The SMS used chips to, although it was already better looking at first than at least the ColecoVision, but they never quite got it to get that power yet until later. (Since the SMS was a Colecovision with a better graphics chip, which even Sega themselves admitted) I again, am thinking you are just defending the NES thinking I am attacking it because it's factually not technically impressive at all. The fact is, this is comparing it to Colecovision and the 5200, I am not even comparing it to the other powerful games consoles that costed more and if they were cheaper you would have thrown all three of the 3rd gen consoles in the trash. Actually, there where a few a nice prices that were a bit affordable. Also SMB3 may seem impressive to you of a game, but:   It's all about the chip and it still does not make it seem that impressive. Throw in a chip, bam, probably will look better from what I am looking at here.

Then I guess we're gonna have to agree to disagree. Like I said before, while the early NES games weren't a big difference, if at all. The later NES games were an entire league above the 2nd generation consoles (and I'm including ColecoVision and Intellivision here, not just Atari 2600)., and it seems like a pretty clear difference in my eyes.

And some obscure remake of a game that was created by some random guy long after the ColecoVision's lifespan does not prove anything to me. It's a rare exception, and not even an official release, at that. The NES's library has far more examples of great looking games.

What obscure remake, it;s a DIRECT PORT. You not only admitted you don't know much about the specs, but I am pretty sure you also don't have the experience of 2nd gen consoles that much, mostly talking about the late 2nd gen. heck, you though the Intellivison was included in that, and you compared it to the 2600, that seems to be the extend of your console knowledge. So if yyou want to agree to disagree try not putting smartass comments with edits at the end that are full of smelly bull droppings.
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#4 Yo-SUP
Member since 2013 • 357 Posts

[QUOTE="Yo-SUP"][QUOTE="Emerald_Warrior"]

Yeah, "if" is the key word there. And even if they did, SMB3 on NES can do it without a special chipEmerald_Warrior

For a person who admitted before you were not a techhead, you are only also admitting you are just here defending the NES when i am not even attacking it

The Super Mario Bros. 3 cartridge uses Nintendo's custom MMC3 (Memory Management Controller) ASIC to enhance the NES capabilities. The MMC3 chip allows for animated tiles, extra RAM for diagonal scrolling, and a scanline timer to split the screen. The game uses these functions to split the game screen into two portions, a playfield on the top and a status bar on the bottom, allowing the top portion to scroll as the character navigates the stage while the bottom portion remains static to display text and other information

SMB.3 used a chip, a lot of good looking NES games used a chip. Anybody else could have and has used chips in carts before to improve machines. The 2600 did it, the N64 did it, the Intellivison did it, the Genesis and SNES did it.

All I am saying is that it was not an impressive console, and I also said that for the other two, nothing is being singled out. 3rd gen was 2nd gen systems being released in the U.S. late, and not offering much more imo to what was already there. So i moved on to arcade and Computers, or played the already large libraries other 2nd gen systems had.

I don't need to be a techhead to see the clear differences between 2nd gen games and NES games. I mean we're talking games like Space Invaders, Dig-Dug, Frogger, and Pac-Man vs. games like SMB 3, Crystalis, Metroid, and Castlevania. Hell, most games 2nd gen were static screens or "game boards". It's a very clear difference.

Most late 2nd gen games scrolled, unusually more vertically, your list of games clearly tells me your comparing the 2600 and not late 2nd gen consoles, which the NES is. As i said before your better looking games (barely) mostly around 1988 were done by chips. This can be done on any other console and it was. The SMS used chips to, although it was already better looking at first than at least the ColecoVision, but they never quite got it to get that power yet until later. (Since the SMS was a Colecovision with a better graphics chip, which even Sega themselves admitted) I again, am thinking you are just defending the NES thinking I am attacking it because it's factually not technically impressive at all. The fact is, this is comparing it to Colecovision and the 5200, I am not even comparing it to the other powerful games consoles that costed more and if they were cheaper you would have thrown all three of the 3rd gen consoles in the trash. Actually, there where a few a nice prices that were a bit affordable. Also SMB3 may seem impressive to you of a game, but:   It's all about the chip and it still does not make it seem that impressive. Throw in a chip, bam, probably will look better from what I am looking at here.
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#5 Yo-SUP
Member since 2013 • 357 Posts
It's not even a real online system, it's just slapped together. It's not based off of Linux in some way (XMB) and it's not based off of Windows in some way(XBL) It reminds me of a private nokia OS they used for the Ngage.
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#6 Yo-SUP
Member since 2013 • 357 Posts
Kinectimals sold the most, however, real life you can if lucky get them free.
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#7 Yo-SUP
Member since 2013 • 357 Posts
So it won;t be like Resident Evil 4? Good.
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#8 Yo-SUP
Member since 2013 • 357 Posts
The DRm apologists are increasing all of a sudden, do you guys want family sharing that badly?
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#9 Yo-SUP
Member since 2013 • 357 Posts

[QUOTE="Yo-SUP"][QUOTE="Emerald_Warrior"]

What is with you and trying to start arguments by splitting hairs on semantics? Double dipping is a figure of speech for crying out loud. There is no literal dipping going on of any sort.

nintendoboy16

You need to calm down and read what I said. Actually, i think you literally only responded because I posted. Double-Dipping in the meaning the TC is using does not apply to Buying OoT on a N64 and then buying a enhanced version with some changes and different controls, and then buying the 3DS remake. Double Dipping would be, as other people already posted, buying the same game on another system. This is not a big deal.

But they are the same damn games, no matter how many improvements there are.

So i guess that Duck Tales and Duck Tales remastered are the same game to. OoT and OoT 3d? Same games. Sonic the hedgehog, Sonic the Hedgehog? same games. Do no they aren't, there is a difference when X is released on all systems, say UMK3, and then Comparing a rameka the original and say its the same game. Everybody else listed it that way, so i have no idea why I am being implied to be the lone factor here. The post above you makes sense. Sonic the hedgehog despite what collection it's in (if he brought those to play it that is.) is still the same game, double dipping.
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#10 Yo-SUP
Member since 2013 • 357 Posts
[QUOTE="Dr-Gentlemen"] i think that we needed the break in new technology in consoles after the crash. Every year there was a new console after 1978 coming out with either similar, slightly, or largely better specs. There were consoles in that era that could spank all 3 of them. The costs to make games were around the levels of the current gen but almost 30 years ago! You would have to had had someone else publish half your inventory while you published the other half to have enough games shipped for them to sell and be able to afford it. On the Intellivision toward the crash and a bit before the effects kicked in, Mattel had authorized Sears, Tandy, and others to release games to have enough shipped out for some titles to sell! Sometimes they would have different names than the original! Sometimes made cheaper with worse graphics, or with a new gimmick. This is the actual cause instead of the shovelware that wikipedia and a few others state caused the crash. Here's a history lessons chaps, those 1300 2600 games? Only around 912 or so where actually different games. That's being nice, some of those were also different versions with the same name, so its more like 880. You think games are expensive to produce and make now? HOHOHOHOHO!

Considering the Current and Last generation in modern gaming, that break was not even needed. If you look at the specs of the 3 leading 3rd gen systems, we Basically just had a 5200 3 times for another 3 years. If you look at the games, the performance was worse. Sprite detail and sound went above everything else. This is of course my opinion, but also backed up by factual specs.