I don't really get the "they missed my hype boat" way of thinking. Once the game comes out, if it's good, I'll still like it and if it interests me enough, I'll still buy it. What happened 6 months ago won't matter.
I certainly hope it's good because I don't imagine The Crew will be that great and a new Gran Turismo is probably 2-3 years away.
It's not a matter of missing the launch opportunity so much as the ensuing months. First it's a delay, then it's a lack of any information, then phrases like "Back to the drawing board". This leads me to the conclusion that their initial vision wasn't strong enough to sustain itself. I hope I'm wrong, but when the best thing they can think to sayto the press is "whoops... do-over!" it doesn't inspire confidence in the game or IP or the studio that led to this state.
Couple that with the lead developer being let go (or choosing to go) and it leaves me no other option but to assume this is a product in distress. While it's not unheard of for a troubled project to yield positive results, these are not good signs. It's a sign that working up hype for the game is foolhardy.
I mean sure, if it comes out to rave reviews and good word of mouth then I'll absolutely give it as much consideration as any other game. But the point where I felt comfortable in looking forward to it's release has passed. It's up to them to win me back over. Let's face it, there is no shortage of good racing games, even great ones. I'd feel safe calling it a crowded genre. So it's not like I am in desperate need of another racer. I already have Forza 5, NCG, Burnout, and DiRT. I can race for hours any day of the week and not see the same track were I inclined to do so.
They had their best shot at launch. When showing off the new game, new IP, on new hardware would have been novel. But now I've already played numerous great looking racers on PC and the other Next Gen console and even a little NFS on the PS4 in the interim.
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