The new Gamespot's rating system isn't that new, but I have only realized today, that I really don't like this method. In some profiles and forum posts I saw people complaining about the editors method to rate the games in their reviews, and there are even petitions for Gamespot's members to sign, which clearly shows the disagreement of most of the people that contributes to this gaming website.
Of course that when there's disagreement there's agreement so, I also saw some people that enjoyed the new reviewing method, but still with a few complaints like the fact that, in this new system, people can't rate one game better than other when the two have a very close score given by them. This is due to the fact that you can only rate the game choosing 1, 1.5, 2, 2.5, and so on.... So if you want to express that a game is better than the other but, still not much better, you can't. For example, if a gamer thinks a game deserves 8.4 and another 8.7, you'll have to choose 8.5 for the two because the best game didn't make it to the 9 in the reviewer's opinion. This is bad for the reviewers and for the players that read the reviews because it will not give them a clear sense of how the other one thinks about the product.
The bad aspect that most annoys me is that you can't rate the game's different characteristics like in the previous rating system. Before, the way you rated the graphics, the gameplay, the sound, the value and the Tilt (overall experience with the game) influenced the score that the game would have in the final review, which for me was great, but now I can't do that and writing a review ends up being a little boring, because of the lack of aspects that made the old review method way more fun and better. I really enjoy writing reviews and for me it's a shame that Gamespot changed the review system so suddenly without asking the player's opinion.
The rating system also features a new addiction: the introduction of emblems. Although this may seem interesting first, it has nothing special and, in my opinion, players don't want to know if this game is shallow or of it has a good voice acting. They want to know the site's opinion about the major aspects that make a game good or bad. I always keep trying to find new old reviews to know what score the reviewer gives to aspects present in the last RS. In the actual reviews I only read them to know the score and nothing more. Coming back to the emblems, couldn't Gamespot retire them and put them in the good and bad features? I say this because most of what the emblems say is also in the game's goods and bads. With this they become almost completely useless and you'll find yourself reading the same thing in two different parts of the review.
I developed my rating system, and by doing this, I feel that I'm giving the players what they want in a review and also, I want them to know about my overall experience with the game without even reading the text. I don't like to read the text review because I want to play the game without knowing what to find in it. Sure there are more people out there like me and due to Gamesopt's RS; players will not have a clear idea of the game unless they read the complete review. It clearly ends up being less fun to explore the various reviews without staying only with the score that could be the same on another game. I can't still understand the why of so little variety in the scores. Can anyone please tell me?
I really think Gamespot is one, if not the best, website about games and gaming community. It is easy to navigate and has the best features for a player to register and have fun talking to other people and making new online friends, but that fun has slightly been reduced due to the innovation (or not) of its reviewing system, that clearly is bad, what makes the reviews poorer, making that the player doesn't get the truly ideas of the reviewer and of what the game can really offer. If you agree with me please, express your opinion.
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