@GFreeman85 @adrianjarca Problem with insufficient bandwidth on day one, almost fixed by day 3. Don't want to be a jerk but it's pretty clear that we can forget about the benefit of the doubt
I never said that a few servers were the ultimate fix to the problem, but they would have most certainly helped them maintain a few customers
@GFreeman85 Yeah it is. They knew how well the game sold and how many people would try to log in at the same time. They had 2 weeks to set up a few more servers (which is not exactly the msot complicated thing in the world) and yet they didn't, instead they spent that time finalizing the micro-transactions model.
It's not ok to go into a rage over this but let's not white-wash them either.
@robertcain Well they are partially right in their complaint. Rockstar should have known that this would happen. It's not like the first an over-hyped games is faced with the same kind of issues. So they really did **** up
That being said i agree with what you said about patience. Wanting a couple of days to play an online game never killed anyone.
@Roland3710 You haven't missed that much. AC II is great but it completely looses the feeling that you are an Assassin. You feel like child in a Renaissance Italy themed sandbox. And from Brotherhood onwards the controls became too consolized to be enjoyable.
adrianjarca's comments