@The_Gaming_Baby - I don't think it will be a crash so much as a shift in power, I tend to think it will be like the asteroid that wiped out the dinosaurs. The big guys will do something really stupid (such as locking out used games) which will cause a consumer revolt, and the little guys who have been hiding in various figurative caves and lakes all over the internet will emerge to take their place. It will probably be a major segmenting in the market, with much more buying directly from developers rather than going to one central store.
@raahsnavj - Same here, I would almost like to be able to buy single player and multiplayer parts of a game separately, since I never touch the multiplayer, it's essentially a waste of my money. But that would probably just result in two \$60 games instead of just one. Ugh. I guess all I can say is, support your local (or not so local) indie devs. Support companies like Epic who are making it easier than ever for anyone to make a game. Even though it would probably mean the end of my beloved physical media, I would love to see the day come when publishers are completely cut out of the picture, and nobody is forced to screw their fans over because a guy in a suit, who thinks his kid likes to play with Pokemans and has been known to refer to Link as "Zelda", looked at a chart and decided that game x needed to make 3.14159% more from males aged 18-35, so some part has to be cut out to be sold as DLC.
@5529319 - That's how it should be. I mean, I have no problem with paying out for an expansion pack. But what we have now is publishers who, in the PRE-PRODUCTION stages of a game's development, are making plans for what content they want to see cut from the main game and sold as DLC. It's sickening really, and I'm glad to see that it seems to be beginning to come back to bite some of them in the ass.
@Daemoroth - I agree completely. Art is something that serves no purpose except to exist as a piece of art. In my opinion, something designed from the get-go to be a commercial product is not art. It can contain artistic elements, sure, but at the end of the day it's a consumer product, just like you said. So just like any other consumer product, it's creators need to listen to the consumers if they want to stay in business. It's not the law or anything, as far as I see it they've delivered what they said they would (although the on-disc dlc is a different issue.. I mean, you would be pretty pissed if a car maker sold you a car with a spare tire in the trunk, but it was locked to the frame and required a special key to be purchased. And if you cut the chains, they would accuse you of stealing from them. People simply wouldn't put up with it, and I'm glad people are making an uproar about it happening with games.) BUT they make another game without taking what people are saying about this one at their own peril.
I like that GS has started writing more of these opinion type articles, they should help people to start thinking for themselves a bit. Please keep them coming! I definitely agree that pre-orders have gone too far, but I have to admit that I love getting my not very exclusive junk and having a little piece of paper saying "Yes, you shall have this game on this date." It's like, back when airlines actually printed tickets, the day you got your tickets in the mail for your vacation, it gets you thinking about it and it's exciting. So really I have nothing against pre-orders, the problem is basically the same as most other problems with games, and that is: breaking the game into little chunks to be sold as individual products. This practice is the villian here.
@fire_3 - +1, it's a great controller, and since it's half the price of this thing, well it's a no brainer. I use it for PC and 360. If I may be a fanboy for a minute though, I still prefer the DS3 over everything else, once your hands change shape, having both analog sticks at the bottom of the controller just feels so much more right. At least MadCatz is trying new ideas with this one, I like the idea of the modular sticks, but I don't see a controller where you're meant to pop pieces of it out being very durable.
I dunno, I've always seen THQ as the Hyundai of the games industry.. They've just always been there making mediocre games. I just took a look at my shelf, and yeah, I don't have a single game from this gen or last published by THQ. So I guess I'm not suprised they're going down the crapper.
This is an interesting game, people either seem to be really excited about it or think it's a derivative piece of crap. And I think it's largely flown under the radar until just a few days ago. I also find it kind of ironic that there has been so much talk of cloning lately and then this game comes to the forefront of the news, since well, it pretty much has every fantasy game cliche all rolled into one neat little package. But it's FUN! I can honestly say I enjoyed every minute I had with the demo. Sure, the graphics suck, the combat is simplistic and it's full of bugs (which will hopefully be fixed by now) but yeah I really like it. So it's a real head scratcher, because it seems to have all the bad game boxes checked, yet I think I'm going to get it day one.
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