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andy1992uk

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#1 andy1992uk
Member since 2009 • 89 Posts

If you are looking for resource management how about harvest moon? This only games with "mining" I can think of is lemmings, I know that the psp has a good version.

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andy1992uk

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#2 andy1992uk
Member since 2009 • 89 Posts

All of the half lifes. That would take you a good 60 hours +. if you have ps3, the god of war trilogy is where to go.

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#3 andy1992uk
Member since 2009 • 89 Posts

[QUOTE="andy1992uk"]

  • There sheer scale of it! It literally takes 15mins of your life to walk from oneside to another of a map.
  • No, it doesnt
  • You live for much longer, in black ops you die within 2 minutes of spawning (even the best of players). In bc2 you can actually live, examine your surroundings, be stealthy etc.
  • You can live in black ops to, just stop running around like a moron
  • When you do die you can spawn where you choose (at captured point) or onto any squad member, which makes for some tactical gameplay. It makes for a much better experience when playing with friends.
  • Tactical Insertion
  • FREEEDOM! black ops there is strict where you can and cannot go. jumping for example is a pree determined animation. in bc2, if you can go there in real life you can go there in game. You can hid in several nooks and crannies (eg within the rubble of a destructed building).
  • You mean like those big blacked out areas you can see but if you go to them you die? that freedom?

warmaster670

Now to just wait for someone to call cod fanoby because i dont blindly praise bc2 and hate BO.

1) bc2 is a very large game compared to blops(not as big as bf2 though), it does a long time to walk from one side of the map to another but because the maps resize when you conqure the objective you rarely have to walk the entire map. Heres two examples to prove my point (valpraso, port valdez):

2) BLOPs is intended to be a run and gun shooter, im playing it how it was intended. Camping is tedeious on that game, if you consider that a more appropriate way to play?, not to mention that something like 40% of kills come kill streaks. The amount of times you spawn and have a bomb land on your head is rediculous and such a cheap way to be killed. effectively campers are rewarded for camping!

3)tactical insertion are nowhere near as tactical as spawning on a squad mate. For starters they can be rigged with claymores, destroyed and encourage camping snipers.In Bc2 spawning from teamates deep within enemy lines makes a sence of survivial, ensuring that you survive long enough so that they can spawn from you and they do the same when you die, makes a good choice in gameplay.

4)This is by far your worst point. There is no such thing as an endless game map, what are you suggesting? The fact that the game restrain you through the use of blacked areas and getting bombed if you in go in them is credit to the games design as it shows that you can go off limits but are killed. In blops you are restrained using map design so its like a jail cell. Things you should be able to jump over but cant because of invisible walls. Ultimately, bc2 lets you emplore and go off limits and die, blops doesnt allow it at all.

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andy1992uk

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#4 andy1992uk
Member since 2009 • 89 Posts

[QUOTE="cain006"] [QUOTE="Upparoom"]Real life guns do sound all BRAAAAANG and powerful. Why do you think people wear earphones at shooting ranges? Even silencers don't muffle the noise as much as games like COD and BC want them to.dakan45

You are both clueless. Everyone who ACTUALLY fired a weapon knows how they sound. Its not BANG or anything. Dont get fooled by games and movies, the actual sound is quite diffirent.

/p>

Stealth in bc2 is a way of playing, something that you dont need a special class to do, but the game just allows it through its flexibility. If get killed from a vehicle its you own fault in a real war are you gonna run through an open space?

To claim that black ops gun are more realistic sounding is an absolute joke. Dice has the best sound effects guys in the business. ALL OF THE SOUND EFFECTS FROM GUNS TO EXPLOSIONS WERE RECORDED FROM REAL LIFE IN BC2. In black ops, they were digitally made on a computer. Heck even treyarch would agree with me.

M60 lmg. bc2 vs black ops

www.youtube.com/watch?v=Yaw7GAOLjnc

real m60 lmg firing

www.youtube.com/watch?v=0zKw7s0Jmf4

Black ops sounds painfully bad, like some generic thumping noise on repeat. Bc2, you can tell its real, each bullet slightly sounds different (like a real gun)., you hear a wonderfull echoes, the gun rubbing as it moves forwards and back and also the noise of bullets hitting the grounds differ from each other.

andy1992uk

I am sorry but its not worth bothering if you make arguments like that to support bc2 supossely stealth capabilities. Thats like saying that every mp fps has a stealth system even counter strike. Also how its my fault that in all generation of fps with vehicle everyone spams the damn vehciles all the time. Also play moh airborne. Those "bad" sound you hear are actuallr recorded. So please dont argue on that. I am not even gonna look at the videos you posted. The sound diffires depending the capture method and angle of where the sound comes from. When you are firing the weapon, most definetly wont sound the same from when you are in a diffirent position such as those videos. You got a point on the m60 on black ops. Now play arma 2 to hear how real weapons sound. As for dice? Ever played moh? There is NO WAY that an m16 sounds like that, let alone how fake it is.

What are you talking about? Im just saying that bc2 gave you the opportunity to approach levels in a stealthy way and many other ways for that matter, due to several reasons such as movable spawn points , vehicles and large maps for hiding. You are reading too much into it and come up with rediculous claims. what has moh got anything to do with anything?

Yeah the sound will differ depending on variables but it will sound infinately better than creating a sound from scratch like blops. BC2 is such a beast in the audio department that to get the most out of the sound you need a quad core as one core needs to do just sound processing. Hence there is an option for "wartapes" in the setting which makes the audio unmatched. IMO bc2 has the best sound in any shooter. arma2 sounds better than blops by far but nowhere near bc2. Not to mention that arma 2 is full of bugs and is pretty much a simulator with no real fun factor.

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andy1992uk

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#5 andy1992uk
Member since 2009 • 89 Posts

mmmmmmnnn, lack of age of mythology. I was on that game like crack, It should be at least top 30.

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#6 andy1992uk
Member since 2009 • 89 Posts

I dont agree with any of your points. Whats the point of stealth in a game like that? In black ops, you make a stealthy character. Spending so much time getting from one point to another is borring especially when you get killed bt a vehicle. The sound in black ops is actually more "reallistic" guns sound wise. Thats how real guns sound. Yes weak. Graphics in black ops are A-ok. Destruction and physics were always a problem with quake engine. I wonder how rage will turn out in those areas. I bet not much there. Freedom? Freedom is to make a class with so many options and make your own clan tags. Getting outside the map and having a time limit to go back is killing the whole point of freedom. Also shame on you if you hide in areas that other players wont look. I dont even think i have to talk on how cod is infite superior than battlefield in variety. Bc2 is fun with people that play as a team seriously. But if some in your team suck. The game turns into a rage-scream: "NOOBS"dakan45

Stealth in bc2 is a way of playing, something that you dont need a special class to do, but the game just allows it through its flexibility. If get killed from a vehicle its you own fault in a real war are you gonna run through an open space?

To claim that black ops gun are more realistic sounding is an absolute joke. Dice has the best sound effects guys in the business. ALL OF THE SOUND EFFECTS FROM GUNS TO EXPLOSIONS WERE RECORDED FROM REAL LIFE IN BC2. In black ops, they were digitally made on a computer. Heck even treyarch would agree with me.

M60 lmg. bc2 vs black ops

www.youtube.com/watch?v=Yaw7GAOLjnc

real m60 lmg firing

www.youtube.com/watch?v=0zKw7s0Jmf4

Black ops sounds painfully bad, like some generic thumping noise on repeat. Bc2, you can tell its real, each bullet slightly sounds different (like a real gun)., you hear a wonderfull echoes, the gun rubbing as it moves forwards and back and also the noise of bullets hitting the grounds differ from each other.

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andy1992uk

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#7 andy1992uk
Member since 2009 • 89 Posts

The most Ive payed for a PC game is starcraft 2 at £35. One of the many perks of owning a PC is cheaper games but this was not the case for sc2. I normally pay around £25 for the latest pc games. On consoles I believe san andreas for the old ps2, pre ordered for £40. Compared to you guys though its hardly anything but then again i dont really care about special/collectors editions. A game is a game to me,

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#8 andy1992uk
Member since 2009 • 89 Posts

Cod4 would barely run on my now broken laptop running a nvidia 7400. It was like 20 fps on lowest settings with a tiny rezz....looked ridiculous. But yet BF2 would run medium to high on a decent rez. But the latter was 3 years older.

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#9 andy1992uk
Member since 2009 • 89 Posts

That doesn't make it better, that makes it different. What if I don't want to spend 15 minutes walking across a map, and spending more than 2 minutes alive doesn't have anything to do with my skill? The rest of your points are somewhat valid (sound possibly being the most valid point), but they can all be attributed to being different kinds of games in some way or another.

DigitalExile

If you donnot want to walk You grab a quad or hitch a ride. In black ops kills just arent satisfying because it is both easy to kill somebody and easy to be killed. Take nuketown for example 16 people in a map that is basicly 2 houses big. Its just such an oldfashioned way to do multiplayer. Stick aload of people in a small place and battle. Reminds me of quake 3 and really has no place in a modern military shooter especialy after a realistic looking singleplayer.

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#10 andy1992uk
Member since 2009 • 89 Posts

Ive been playing the new cod for a while now and have enjoyed it. Today, i decided to give bc2 a good play. Following a hefty update, as soon as the game starts do you relise how impressive it actually is and how inferrior it makes black ops look. Black ops look likes its from a decade before bc2.

heres a little list on why bc2 is superior:

  • There sheer scale of it! It literally takes 15mins of your life to walk from oneside to another of a map.
  • You live for much longer, in black ops you die within 2 minutes of spawning (even the best of players). In bc2 you can actually live, examine your surroundings, be stealthy etc.
  • When you do die you can spawn where you choose (at captured point) or onto any squad member, which makes for some tactical gameplay. It makes for a much better experience when playing with friends.
  • The sound, black ops sounds good but bc2 sounds absolutely fantastic and ultra realistic.
  • Graphics and engine, black ops looks good but my god its dated! would it have hurt to improve the engine since 2007s cod4? If bc2 can do excellent graphics and destruction at maps 10 times size, why cant cod do it.
  • FREEEDOM! black ops there is strict where you can and cannot go. jumping for example is a pree determined animation. in bc2, if you can go there in real life you can go there in game. You can hid in several nooks and crannies (eg within the rubble of a destructed building).
  • Variety, There are several way to play, in a tank, heli, boat.

Untimately if you are playing with friends bc2 is immensely satisfying. In black ops, there are no tactics you play for yourself. try getting all of your friends to meet up in game and approach a mission together, its just not possible. In bc2 you create a squad within a match spawn off eachother help eachother etc. You can for example tell your friend to attach C4 to your jeep. You drive it towards a tank and tell you friend to blow it up! You can screate boobie traps by destroying all walls in a building except one and attach a c4 to it along with a motion mine. Once you detet motion detomnate and the building will bury them alive. The way black ops multiplayer is approached is similar to that of teamfortress 2. Spawn, run around kill as many people as possible then die.

If black ops got a 9, bc2 shouldve got a 9.8! The way it approached multiplayer is unmatched and i cant wait till bf3!