andylee0925's forum posts

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andylee0925

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#1 andylee0925
Member since 2008 • 57 Posts

A friend of mine, who is a careful mother of 2 children, recently complained to me about the MMO Conquer Online. She let her kids play the game and thought the game was fine for children until one day she logged on the homepage of the game - co.91.com, and found a picture of a girl with her legs opened wide.

When I saw the picture she mentioned, I thought she was a bit over-protective, like other parents. Nowadays kids know far more than their parents think they do. Girls with miniskirts on the street are 10 times more seductive than the picture in question, no need to mention other mediums like TV and movies, which are all full of sex and violence.

On the other hand, I have to admit that sex and violence do sell well, and have become essential elements for game developers to hook gamers. Just Look at how Age of Conan hyped about female characters' breast sizes, and girls with ridiculously bouncy boobs in Blade & Soul. How can someone with such cumbersome assets possibly heave them around in melee combat?

bladesoul

For Conquer Online, actually its character design was quite conservative. But now the developer started to follow the west and Korean counterparts' step. The new profession Ninja's design is much bolder than before. Anyway, sex sells, especially in a market which is mainly consist of male adolescents.
ninja1ninja2

In the end, don't blame the game companies for losing their professional ethics. They just feed their customers what they desire. The true is that we can hardly find an "innocent" medium for kids now.

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andylee0925

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#2 andylee0925
Member since 2008 • 57 Posts
Another single RPG goes Online, no surprise
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andylee0925

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#3 andylee0925
Member since 2008 • 57 Posts

WoW will be huge for years to come, even if it ever loses a little steam. WotLK will bring back and introduce several players. When the graphics start to look really dated, then they will update them ala Everquest. They will keep bringing out expansions after WotLK and I don't see WoW dying for a long long time. I like WoW and Blizzard so I think this is great!covertgamer78

yep, Blz can continue to feed players with extra expansion, even the whole story is ended. But that can't change the gameplay very much, just endless dungeons. Old players will get bored eventually and new players will be hooked by that new game. That is the fate of WOW. :twisted:

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andylee0925

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#4 andylee0925
Member since 2008 • 57 Posts

I dont mean WOW will die next week. I just try to figure out the flaw of the most successful MMO so far. Currently Blz just use new dungeons and new gears to hook players. After the last expansion, as there is no point to add content, WOW will start to go downwad eventually.

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andylee0925

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#5 andylee0925
Member since 2008 • 57 Posts
To players, one of the most appealing features of MMORPGs is the massive community in the game world. In this virtual atmosphere, you can meet people from every corner of the earth and grind out levels for hours... but eventually we will tire. And that brings us to today's topic - is the most successful massive multiplayer role-playing game, Blizzard's epic World of Warcraft becoming less massive?

WOW has more than 10 million subscribers round the world. But this huge population is divided into countless servers, which "effectively" reduces the game community **** Moreover, WOW's enormous landmass, which was highly appreciated by the players, now has begun to show its flaw. The players are scattered in the huge maps, reducing population density. The new influx of new players is starting to decline and the veterans are all stick to high-level regions.

When I started my WOW journey recently, omg... it felt like wandering round a ghost town. As most of players are either grinding in the dungeons or on the way to the dungeons, my newborn Belf paladin can hardly meet someone for help. It was more or less the same as playing a single player RPG to me.

Now people all talk about WOW killers. Players are all looking forward to a MMO with revolutionary graphics and gameplay which can liberate them from their burnout of WOW. However, I consider that to a MMO, the massive community is more critical than the graphics and gameplay. If you're being critical of graphics and gameplay in MMOs, it may indicate that you're tiring of this genre. I mean let's face it, if you take the MMO out of MMORPG, that's 50% of your processing power saved, and with single player RPGs can always outperform MMOs when it comes to complex storyline quests, submersive roleplaying and gameplay speed (no connection to wait for, right?). Maybe we should try out other games instead.

At their core, MMOs are about sociality and communication. For those F2P MMOs, though their graphics and gameplay can't compare to WOW, the ****of their community, high population density, ability to customize yourself are pretty good. Players can also enjoy the engaging MMO atmosphere elsewhere. Just look at Conquer Online, the Chinese ****F2P MMO. As published 5 years ago, its 2.5D graphics are outdated. But when you enter in the main towns of the game, you can immediately see players all chatting, trading and dancing. Players can meet people from different parts of the world, quest together, go PK noobs or join in guild wars. This is a real MMORPG.

It is my first post here. Hopefully you like it and please share your opinions
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