@Thanatos2k: I honestly hope Apple wins this case just to see Epic's reaction.
Normally, I'd be against sleazy corporations like Apple for their own scandals, but in this case Epic is clearly in the wrong here, so I'd love to see some comeuppance at their expense.
This article implies that Stadia was 'alive' to begin with.
Did the editors already forget that Stadia was moreorless dead on arrival? People stopped caring about the thing shortly after launch because people realized right away that it was a worthless brick.
Hell, Google itself seems to treat it as a dead console; you hardly see any promotions or ads for Stadia now compared to around its launch date.
If they do this, I think I will go with Indie developed games for the bulk of my purchases going forward.
A lot of modern AAA games are already having all these borderline mandatory mircro-transactions tacked on to the base game -- while still costing the full MSRP. Increasing the base cost will likely dissuade me from buying them unless I know that the base game has enough content to be worth it (or there's a good discount for it).
My guess is the fact that it's Nintendo (and thus people have a very high standard for their product quality) and that the Joy-Cons are a LOT more expensive than previous gen controllers. Plus, there's no viable 3rd party substitute for the Joy-Cons like the Wiimotes did for the Wii and Wii U; you have to get Nintendo's official models if you want another pair of Joy-Cons (which could end up being faulty as well...).
When customers are paying a 'premium' for a product, expect that they will be more draconian about said product's quality.
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