Sometimes it's best... to sit back and watch the show. Especially in this situation.
There is way to much conflicting information surrounding this. At this point.
I have had Tormentos actually tell me in this thread... Writing code for a specific API from the ground up in DX12... will not help games on the X1. The API is already in the X1 he says... Yet, there are no games on the market that are written in DX12 engines. "You don't need those engines for the X1. They have been doing this for years on consoles." derp
The Xbox One hardware is specifically built around future DX...."that's from Microsoft's own mouth" Everything about the api in X1 is DX. It's either legacy DX11.2- or an unfinished DX12 API... With all evidence so far pointing to full DX12... as the finish line.
With developers bitching and confused why Microsoft choose to build the console around the legacy DX11.... API in the first place. With him stating you don't have to do this on consoles. The Metro developer interview on Eurogamer. The guy specifically states it is NOT a custom API, that it is infact legacy DX11 that Microsoft are building on and improving. That counters everything dumbass is saying here.
This is the kind of shit you have to read on here. How do you even start to argue with a person with those beliefs?
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