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B4X

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#1  Edited By B4X
Member since 2014 • 5660 Posts

@sts106mat said:

not me personally. what i have noticed lately is that since playing AC unity, there is no menu to quit too, so when you shut down the console it just gets suspended. but a few times, once i have powered it back on, i have had to do full restarts to get it to launch a new game or app. not sure what does it, cause its not all the time.

I did the 10 second restart... 5 times..

If you have that problem and it has saved.. Just menu button on controller / quit on your home screen. In your situation.

D3 would even run... Splash screen/ black screen / Home screen.

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#2  Edited By B4X
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So live goes down a couple hours last night... I go into settings/network/Go Offline. I always do this on either console so it doesn't perform online checks when I'm playing a game.

Diablo 3 will not start... On either of my GTs.. One Gtag is setup as family.. the other is set as my home console. I'm like oh shit my new external HDD.. is it already broke? So I look at storage management it seems fine, I'm seeing all my games. Then I test a couple other Retail Disk games to see if that's the problem, they also work fine. I fire up Minecraft and D4... they work fine.

At this point... I'm thinking my Diablo 3 install must be corrupted. I'll just wait to see if it works when XBLG comes back up.. I didn't want to go through the hassle of reinstalling before testing that first...

Sure as shit live comes back up and the game works fine.....

Is this fucking Microsoft or Blizzard pulling this shit???

Have any of you, that own D3 on X1 had this happen..? Before I head to B.net and Xbox forums to give them a piece of mind?

Oh BTW... these console are fucking bricks without online.. Esp. X1 with all other 3rd party apps tied to Live to work. I mean come the **** on!!

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#3 B4X
Member since 2014 • 5660 Posts

@kuu2 said:

So what do we call Apple Fanboys?

Dumplings.

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#4  Edited By B4X
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@daious said:

@b4x said:

@charizard1605:

Could that AMD SOC that AMD talked about a while ago be a Apple Console SOC?

Exciting.... Call me interested. Unless it has Apple pricing..

apple pricing has never stopped its fanbase but will it stop us gamers? I don't know.

Depends on what they're offering at the price really. For me.

Games are games... If they have some AAA games I can't play elsewhere. Oh. it's on. :p

I just dropped over $1400 dollars since last year on new consoles hardware, not including software.

They offer something I want... I'm there. :D

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#5  Edited By B4X
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@tormentos:

Keep talking to yourself... John Carmack says Hi. If an engine is not built around an API... It doesn't matter.. The DX12 instructions were added to the X1 API to ease development of engines not built on the API itself. Refer to the metro developer interview. You're full of shit if you say other wise.

Why wouldn't I be pro something that improves a gaming experience?

Only an douchebag wouldn't....

So now GTA is a DX12 engine.....

The guy gave his THOUGHTS / Opinions, or was it truth facts? Just like I gave my thoughts opinions about Holiday sales. Which I was only off by 400k in the end.. When the PS4 came into the Holidays with 1.3 million lead in the US. That's closer than your blind predictions all year that the PS4 would crush the X1 in holiday sale... Is it not?

You need serious help man. You are what is wrong with gaming... how could you possibly even be Against something that benefits gamers?

You know why... you're a fanboy... Not a gamer. This is your life... think about that.

You are consumed by it.

I'll admit I'm a huge Microsoft supporter... because I'm a gamer and steam has more games on PC and Xbox has games too that I can't play elsewhere.. You will deprive yourself of games... for this petty crusade, that consumes your very soul.

I bash PS4 / Sony which I have owned every console and have loved for 20 years, from the first day I played Ridge Racer on the PS1 ... because of people like you.. You make me sick.. The whole lot of you.

I do so with facts......... I don't shit where I eat.

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#6 B4X
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@freedomfreak:

I have bought skin packs to support games. That's it.

Pay to win or Paywall things... no... I pride my anal virginity.

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#7  Edited By B4X
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@charizard1605:

Could that AMD SOC that AMD talked about a while ago be a Apple Console SOC?

Exciting.... Call me interested. Unless it has Apple pricing..

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#8  Edited By B4X
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@tormentos said:

@b4x said:

Show me one article from a respected site or developer.... that does not refer to the Phil Spencer tweet as credence. Show me one game on the X1 built on a 100% DX12 engine.

Crytec, Unreal4, Unity are the ONLY supported Dx12 engines at this time... There are no game engines made on DX12 yet. That are released.

Show me Microsoft stating it multiple times, as you said..... without referring to the Phil Spencer vague tweet.

They have been working on DX12 for 5 Years at Microsoft. "We knew what was in DX12 when we built the Xbox One" Phil Spencer. How long has AMD been working on Mantle. No one is trying to say mantel and DX aren't trying to achieve the same goals. I have no clue when AMD started the mantle program.

It's all MisterX/Cboat garbage right now. To say different, is a lie.

I read about this shit everyday.... I 100% know what these guys base their arguments around.... It's all BS till Microsoft states CLEARLY one way or the other.

These guys don't know their ass from a hole in the ground when it comes to DX12... only the inter circle does and they ain't talking.

All games on xbox one are build around DX12 dude,because DX12 what bring to PC is something consoles have for years,and that is the problem you people have you think is something new is not.

We implemented it on Xbox 360 and had a whole lot of ideas on how to make that more efficient [and with] a cleaner API, so we took that opportunity with Xbox One and with our customised command processor we've created extensions on top of D3D which fit very nicely into the D3D model and this is something that we'd like to integrate back into mainline 3D on the PC too - this small, very low-level, very efficient object-orientated submission of your draw [and state] commands.

http://www.eurogamer.net/articles/digitalfoundry-the-complete-xbox-one-interview

We’re continually innovating in areas of performance, functionality and debug and performance tooling for Xbox One. We’re also working with our ISV and IHV partners on future efforts, including bringing the lightweight runtime and tooling capabilities of the Xbox One Direct3D implementation to Windows, and identifying the next generation of advanced 3D graphics technologies.

http://blogs.windows.com/buildingapps/2013/10/14/raising-the-bar-with-direct3d/

This ^^ was on October 2013 when DX12 wasn't even talk about..

Microsoft has confirmed the existence of DirectX 12. As expected, it will be unveiled at GDC 2014 on March 20. It would appear that all the usual suspects are already on board — the use of their logos on the DirectX 12 website strongly suggests that AMD, Nvidia, Intel, and Qualcomm are all preparing DX12 hardware. Considering DX10 was released in 2006, and DX11 was released in 2009, DX12 is incredibly overdue. All signs point to DirectX 12 being a direct competitor to AMD’s recently released Mantle API, and in all likelihood will stymie AMD’s attempt to gain a critical mass of game developers.

http://1clicknews.com/microsoft-confirms-long-overdue-directx-12-will-be-unveiled-at-gdc/

This was on march 2014,Mantle was already implemented in BF4 by 2013,DX12 would not probably be implemented until 2016,is impossible that mantle was out and DX12 wasn't if they really had been working on DX12 for 5 years,that is a joke,and basically another of MS lies to try to make seen like Mantle wasn't just a direct response to Mantle.

It doesn't take a rocket scientist to know what DX12 is and what will do,it has been on xbox one since day 1,aside from the new hardware features which the xbox one doesn't support because it lack it..

DX12 doesn't have 5 years in the making,and is a hell of allot late because it started basically in 2013,because they saw AMD was coming with Mantle,in fact Mantle beat DX12 to the market which is a joke since AMD is not a software company at heart MS is.

Even if we go by MS Dx10 to DX11 time frame,development of DX12 would have it starting in late 2012 by that time the xbox one hardware was on lock already,much like it happen with DX10 and the xbox 360.

The xbox one has a GPU not fully compatible with DX12 dude it is NOT stated by MS it self,they should stop freaking contradicting them self.

In fact that quote you have there of Phil in no place say we are 100% dx12 compatible with the xbox one which is what he was asked,instead of a yes or no answer or something direct he chose to say we know what DX12 when we build the xbox,off course they did the xbox one has almost all the gains on Dx12 but the ones that require hardware.

You people are confuse because you don't know what DX12 is,it even that MS can stop screaming it..

Let me ask you this why if the xbox one had already features of Dx12 Confirmed by MS it self,why hasn't it been demo on xbox one.?

The xbox one has working dx12 features now,but some now DX12 hasn't been demo on xbox one,it has been demo on PC or Surface 3 which is another portable PC.

It is because running DX11 on PC vs DX12 would show some difference because you are bringing something new,on xbox one since those gains exist since day 1 they would not show in any way.

That is the reason DX12 doesn't get shown off on xbox one even that the features are working on this moment and on PC they are not because is not out.

We know that DX 12 will have a fairly strong impact on PC games when it launches late next year but will it have the same technical impact on the Xbox One? Interestingly, Engel revealed that, “The Xbox One already has an API which is similar to DirectX 12. So Microsoft implemented a driver that is similar to DirectX 12 already on the Xbox One. That freed up a lot of CPU time.

http://gamingbolt.com/dx12-to-allow-better-use-of-cpu-cores-xbox-one-already-has-similar-api-for-freeing-up-cpu#0KidsKcqzrZWqxgI.99

It is you people who don't want to read what is presented to you,the xbox one has those gains already since day 1 it has them because DX11 on xbox one,wasn't the same as on PC,just like the 360 also had those gains.

Read that........... That wall of vagueness ... With YOUR spin on it..... did I actually see a 360 mentioned reference there?

You're a guy that fell for the Nov. NPD CBOAT 7-10k BS.. and ran with it like it was truth facts.

There is nothing there that clearly states what the X1 and DX12 will do.... nothing dude.

No... they're is no DX12 game engine games on the market... That's bullshit... I don't give a **** what the API can do or if DX12 instructions are in the API in the X1.... If the engine isn't written specificity for DX12..... it doesn't matter. Guess what dude there are Zero games on the market that are built on a DX12 engine. None.

You think a last gen port ENGINES have DX12 features... Is that the BS you're trying to feed me...

All I'm saying..... The Crow could be Mighty... and you're stepping right up to the table, fork in hand.

There is Zero evidence to support what DX12 and X1 will really do. None. The inner circle are talking in riddles.

To say anything other than that is 100% BS. When you get REAL facts.... let me know.

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#9  Edited By B4X
Member since 2014 • 5660 Posts

@tormentos said:

@b4x said:

What I wouldn't give for Microsoft to send out a bios flash for the GPU in the Xbox One with Dx12 instructions on die that they have hid....

To destroy the people that think they know either way what Dx12 and X1 is going to do. PLEASE HAPPEN!!! for the ownage dear lord... for the ownage.

For an entire fan base to base an entire defense around a vague tweet from Phil Spencer... For entire fan base basing their debates around secret sauce. acting as if they wrote the code.. :D

As Brad Wardell said... Beware the Crow. If this shit comes to fruition... that Dx12 is a huge increase or does jack shit in any way.. and they have been hiding it the whole time or the naysayers are right in their assumptions.

The ownage is going to be monumental... Then you will realize why people like me don't say shit about stuff like this.

Hell I don't think Gamespot has ever even Justified this Dx12 debate with an article. Not even Eddie. They know it's thin Ice and there is zero solid evidence to support any of the armchair claims.

The CBOAT/ MisterX believers of the world just might be riding on a Titanic. Sipping the kool-aid never seeing the Iceberg coming right at them.

Megaton Ownage would be an understatement. Shit talking, know it all's will never live it down... There will be plenty of people to bump your old threads to never let you forget. It could become an actual holiday of remembrance in the gaming community.

Every time you make a claim about something / anything... all anyone is going to have to say.. " You remember that DX12 debate." and You're owned. You have no credibility. You went to that well.

Keep them shovels digging boys for either side of this debate. The ownage that is fixing hit either way will be glorious. There's no win in supporting either side of this debate. You know why.. We don't know what it's going to do.

If DX12 does nothing for the X1 = you lose.

If DX12 increases the performance = you lose.

I would love to see CBOAT backing fanboys on Gaf eat a massive crow cock though..

The neutral guys are just watching this debate from the fences licking their lips, itching to pounce. I know you can feel it.

Their eyes are on you. Like a fat guy at a Buffet.

Carry on.

Oh yes we do it is lemming who pretend it will do things not done before,DX12 is MS way of bringing console gains in CPU over head and other tricks to PC,even MS it self have stated this multiple sites state this as well.

DX12 what will do is ease a little porting games between PC and xbox one,which wasn't hard in the first place because most games were build with DX and the xbox consoles use it as well,the one on consoles is juts more streamline and efficient,which is why MS is bringing it to PC.

DX12 is a direct response to Mantle which is out already for some time and will be more than a year old when DX12 arrives.

Show me one article from a respected site or developer.... that does not refer to the Phil Spencer tweet as credence. Show me one game on the X1 built on a 100% DX12 engine.

Crytec, Unreal4, Unity are the ONLY supported Dx12 engines at this time... There are no game engines made on DX12 yet. That are released.

Show me Microsoft stating it multiple times, as you said..... without referring to the Phil Spencer vague tweets.

They have been working on DX12 for 5 Years at Microsoft. "We knew what was in DX12 when we built the Xbox One" Phil Spencer. How long has AMD been working on Mantle. No one is trying to say mantel and DX aren't trying to achieve the same goals. I have no clue when AMD started the mantle program.

It's all MisterX/Cboat garbage right now. To say different, is a lie.

I read about this shit everyday.... I 100% know what these guys base their arguments around.... It's all BS till Microsoft states CLEARLY one way or the other.

These guys don't know their ass from a hole in the ground when it comes to DX12 and X1... only the inter circle does and they ain't talking in a clear language.

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#10  Edited By B4X
Member since 2014 • 5660 Posts

The Xbox One controller has had more visible updates than the PS4.