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bacchus2

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#1 bacchus2
Member since 2006 • 768 Posts

I remember an arcade game, I'm pretty sure it was Cabal. I reckon a game like that would be well suited to the Wii. Your characterwas down the bottom of a sinlge screen from a behind the back perspective, and could move in a horizontal plane, while shooting guys that would appear on the screen. The Wii provides the perfect control scheme; remote for shooting, nunchuck for moving and the C or Z button to perform a roll. I thnk the Wii is generally better suited to 3rd person shooters than first person.

The basics are there in Wii Sports; I'd really like to see fully fledged boxing and tennis games. Wii Boxing just never felt responsive enough to me, and felt like I was just flailing about for the hell of it. I think Tennis is great, but having different players with different attributes, being able to move around the court independently, and having different modes would be cool.

I don'tcare forCricket and don't play cricket video games. But surely the Wii is capable of doing well by this sport. I don't think we will see that for a few years though.

A first/third person dungeon crawler where the remote can make for some interesting manipulation of spells. For example, being able to use telekenesis, to grab enemies or objects and then fling them with the remote. Spells could behave a little differently depending on how you wield the remote.

I doubt it will ever happen, but a game that requires 2 remotes would be sweet. I was thinking about the telekenesis thing here. You could grab enemies, then stretch them apart :)

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#2 bacchus2
Member since 2006 • 768 Posts

I have an odd problem...

For the last month or so, whenever I turn my Xbox on for the first time, it doesn't turn on properly. My TV will continue to say 'no signal' being received even though the power light is lit. It doesn't matter whether I turn it on via the power button, open the disc tray, or via a controller (in this case, the 4 green buttons on the controller continue to flash until I turn off the Xbox).

All I have to do is turn it off and then turn it straight back on to get it to start up. But that's more than a little weird...

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#3 bacchus2
Member since 2006 • 768 Posts
There was a demo on the Australian Marrketplace, so it's odd it wasn't in other English regions.
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#4 bacchus2
Member since 2006 • 768 Posts

Honestly the only true sources are the actual Gamespot reviewers. Never trust a random guy who gave it a 10!battlefront23

I trust reader reviews... so long as they aren't one 50 line paragraph, know how to spell and how to structure a sentence, and cover the game in reasonable detail. "This game is awesome! I've spent 50 hours on it, and I'm still playing. The graphics are awesome, and the sound rocks!" and the like is not a good review, regardless of how good the actual game is.

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#5 bacchus2
Member since 2006 • 768 Posts

ag1002 : If an Xbox game was a gig or so in size, it wouldn't download in a few minutes... but then we get the shaft on broadband here in Australia.

Thebatcat : Tomb Raider isn't quite the right analogy here, as that is a game that has been designed for the Xbox 360. I was referring to games that have already seen release, and made the the developers their money at full retail; now they can keep trickling income through the downloads I propose.

Army_Veteran : Blu-Ray or HD-DVD is touted as being the last physical format before it is all digital download. I expect that these formats will last a bit longer than the year or two that you suggest though.

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#6 bacchus2
Member since 2006 • 768 Posts

I'm contemplating whether in the future I want to be a collector, or sell off games to buy new ones. I'm in a weird place at the moment cos I own a video store; I own an Xbox 360, but I technically don't own any games personally cos I take them home from the shop. I expect to be out of the business within the next 12 months, and I guess my means at that time will dictate which path I head down.

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#7 bacchus2
Member since 2006 • 768 Posts

In Oz, budget Xbox games sell for $20-$30. My theory is that if they charge 1200 points, or even 1600 for some quality games, that would be $19-20 or $26-40, so the price would be comparable. I don't see how either the developers/publishers or Microsoft could make less money if they sold for the same price, assuming the games do not need much in the way of reprogramming. The savings on physical goods would shift to Microsoft for server space or % per download. But I don't know the specific business model. It seems Microsoft do what they want, as can be seen with the Gears of War map pack. Charging more for an Xbox game than it was in stores seems nonsensical.

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#8 bacchus2
Member since 2006 • 768 Posts
I bought Metroid Prime and Paper Mario : Thousand Year Door as my first two Game Cube games to play on my Wii. Metroid was great but I got a little frustrated, and chucked in Paper Mario. That game is fantastic, I've played it already for over 25 hours, and I can't wait to play the next 10+ to explore everything else the game has to offer.
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#9 bacchus2
Member since 2006 • 768 Posts

I was shooting for the Soapbox with this blogabout downloading Xbox games via Live, but didn't make it.

I'd still like to know what peoples opinions are on the subject. If you don't want to read the blog, how much would you pay to download these games? How much of an issue is space? I'd be keen to download Halo and Halo 2 before the final instalment comes in September. Maybe the subject has been covered some time ago, if it has, I'd be happy to be educated.

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#10 bacchus2
Member since 2006 • 768 Posts
Just wondering if your system has logged that you have already downloaded a XBLA game that you have paid points for and delete it, can you download it again for free?