1. Dracula has been given many, many different versions, so I'd be interested in seeing one more based on the classical version.
2. I often want to see more of a game before I buy it, but I'd definitely be interested in it.
3. Aristocratic, philosophical, cunning and morbid. But most importantly, evil. I'm not a fan of stories that try to make Dracula into a "misunderstood hero". The man is a blood drinking immortal murderer with satanic powers and is based on a guy called "the Impaler". He can definitely be a sympathetic or tragic villain, but a villain none the less.
4. I feel like given how long Dracula has been around and how many different takes there are, there's definitely some stuff you can play around with in the story. The most important thing to keep in mind is keeping the gothic tone intact.
5. Dracula and Helsing are the most obvious choices. If your focus is on keeping close to the novel, than Jonathan and Mina should definitely be in. Would also like to see Dracula's brides, maybe flesh them out as characters.
6. Towns, forests, maybe some chapels or destroyed churches. Dracula's castle should be a definite focus though.
7. Blood drinking is the most obvious, but I think in terms of gameplay Dracula should have a big focus on his strength, speed, and shape-shifting. These are really what can make Dracula feel like a monster while playing. Also, depending on what kind of game it is, hypnosis could also be very interesting.
8. Related to my answer to 3, this could be a good way to show how he became a vampire and why he's become so cruel.
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