Yeah I get that and I like multiplayer too, if it's done right, it's not necessarily the bane of gaming:p...
But people who don't like multiplayer won't want to pay for a game that has one, because they won't use it. So perhaps they feel cheated, because they wanted a cool single player game, and all their money would've went into that single player experience, but now that's denied to them.
Basically disliking multiplayer and complaining about it is not stupid at all. So no point yelling about it as the guy above me did:p
Why take it out on americans and why do you get angry if people play games differently then you? Some people do play for the story and they like to do it alone in a single player mode.
Agreed and it's not like Hollywood artists are completely against this. We've repeatedly seen actors playing roles in video games too. And as games become more popular, the number of people who will think it's an artform will increase, since I think the public's opinion is what's important here, and devs should place their pride in that.
Of course there are differences, because they are two different types of entertainment, that's why I was referring to the core of the term. People who play games can be stuck playing games, because they want to finish the content they paid for, that's just normal. In terms of time, they are more akin to TV series. It's just that addiction is a very strong word and hints at having an ailment, and consuming media with enthusiasm is definitely not one.
Of course there are exceptions of extremes, but they are on both sides.
And I grant you the violence point as far as differences go, however does it make a difference if I'm watching or I'm the one initiating it as a player? I mean it's clearly we are not the ones committing the violence, it's 2D or 3D representation of an in-game avatar. So as points of view go, they are really different, movies and video games, but as far as effects go, there's none.
None of those Hollywood agents are required to involve themselves in a violent game, so perhaps the image problem is not really the issue here.
It seemed to me, that he was talking about a larger period of time, not just about the current controversy. But with all shootings and killings, video games already got the stigma on them, and it will be hard or near impossible to get rid of it.
'We don't do games, sorry. You have to understand--violence, addiction--it's bad for our image.'
Violence and addiction? o.O...in what way do movie enthusiasts differ from game enthusiasts? At the core of the term, they both dedicate large amount of time to what they like? Is that addiction? Really?
And the violence thing...that's just ridiculously hypocritical -_-;
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