@jaymikells: It´s a complicated feeling. I want to see them fall. The memory of "Bioware" deserves that. But I don´t want people to lose their jobs, that´s bad. Except for Mac Walters and casey Hudson and Michael Gamble. Those three don´t deserve pity.
Everyone is focusing in the less important thing of the movie. It is not her looks that matters, it´s the quality of the writing and the level of the director/realizator. Adn she looks way better than most people are saying.
@texasgoldrush: "Wrong. They figure it out as a massive power generator and then uses the Reaper's tech against them. The Catalyst then confirms this."
Did you not read my previous statement? They know some things about the schematics, but the main points remains unknown until the end of the game. No one knows what it does, if it will work (if you don´t know what truly does how could you know if it works?) or even if the schematics are complete. But the most stupid part is the acoplation into an unknown structure.
"Wrong again, the dialogue suggests otherwise."
Eh Eh... No it doesn't...
"He warns you against destroying the Reapers and tells you he does not look forward to being replaced if you chose Control."
Yet he explains you how to start it... And he does nothing to stop you... Yet he shuts the crucible in the refusal ending when he pleases... Funny, right?
"Only Synthesis fulfills his goals, and if its not available due to low EMS, he is more snippy and angry at you."
The three endings can be achieved without Shepard or the crucible. He tells... Red, green and blue are solution to his problems. Control is "Catalyst 2.0 dont kill organics", Destroy is the easiest solution (even not being a solution), reapers into the sun... done. Synthesis is the future of evolution, the kid tells you this so... no Shepard required.
You do what he allows you to do, not what you want to do. Free will doesn't exist because you are bound to his vision of a solution.
"In ME1, you either have to sacrifice the council or the fifth fleet, as well as one of your squadmates."
You did not understand my previous statement. It's different to choose who would you save than who would you kill.
In ME1 you need to save someone while in the meanwhile the bad guys are doing bad things. In ME3 you are doing the work of the bad guys. It may look the same from far away but when you look closely you can see that are two very different things.
"So that's two moments where people die based on Shepards decisions."
You can´t save everyone (ME1 and ME2) is different than... choose wich one you are gonna kill (ME3).
"And really, you might want to look at Garrus's calculus of war dialogue in ME3 again."
Trust me... you don't wanna go there. Also, the moment Hackett said "we can beat them conventionally (so let's put all hope in space magic)" I knew ME3 will not be about tactics or strategy in war.
"Mass Effect is morally grey, even though Bioware stumbled in its morality in the first two games."
Grey does´not exist. It´s just an excuse for bad actions who are lesser evil than other bad actions. But in the end... bad actions nevertheless.Also ME1 and ME2 have hard decisions, but all of those decisions are made without the violation of Shepard honor. Dlc Arrival puts Shepard as judge and jury, ME3 only puts him even further into the devil state.
"And really, a Paragon Shepard would control the Reapers to save everyone."
I was a Paragon Shepard... A Paragon Shepard would never choose a crime. The only true option would be the refusal ending.
That's why I hate ME3 so much, because even with the plot holes and the stupidity, the worst part was to see the hero I created becoming the villain.
@texasgoldrush: The crucible is a weapon that no one knows what it is, what it does, if works or even if the schematics are complete. It´s a device created to fit in some structure that no one knows. Oh... And it does space magic.
"Second, its the Crucible, not the kid, that the choices come from."
Uhm... No it´s not. The crucible needs the catalyst to work, otherwise it does nothing. You only learn how to put it to work when he explains to you what you must do.
I know what you mean when you say the choices come from the crucible, but to have a choice you need free will. You don´t have a choice...you either do what the kid wants (the three choices) or you receive a middle finger (if you have the EC).
"All through out the trilogy, Shepard made choices that impacted the destinies of others, the ending is no different."
Wrong, very wrong. First of all I need to put Arrival Dlc in the same plane as ME3. We are talking about the same writer and the first time that Shepard makes a crime.
In ME1 and ME2 you have the destiny of others in your hands, but you can always choose to do the honorable thing.Just to point an example, in ME1 you need to choose which of your friends to save, but you try to save both. The bad guys kill one of your friends, not you. In ME3 things changed, you technically (and I say technically because it is debatable if you are saving someone) are saving ones by killing others (the geth).
A sacrifice is a personal thing, only you can do it on yourself. Sacrificing others is not the meaning of sacrifice... that is just a crime.
@texasgoldrush: Agree... Lazarus Project was a very stupid choice to justify a new story. It makes almost no sense at all. But overall, it was not much more than that. A excuse for a new story without the bounds of the first game. It didn´t changed your character or your actions, it only changed the road were Shepard was in.
"Second, the ending was not about organics vs synthetics but about sacrifice, which was the theme of ME3."
Sacrifice? LOL. Do you know what sacrifice is?
Shepard doesn't makes a sacrifice in the end of ME3. He does what the kid told him to do and that's it. Shepard doesn't makes a sacrifice, he does three crimes, wich is worse can be debated...
And you can talk about space magic in the Lazarus Project, but nothing can´t beat the space magic in the "crucible". Not only in its explanation but also in it´s effects.
@texasgoldrush: You don´t respect themes of the narrative just because you talk about synthetics and organics. You need logic, and respect for previous moral choices. All you got is space magic, and lets be clear, a very stupid kind of space magic.
I just want to say that except for these words (stupid kids, gunbro and pre-teens) I do agree with him. Nowadays ME fans don´t care about story and logic. All they care about is pew pew. And that´s not a direct critic, everyone has the right to play whatever they want to play. But with so meny shooters on the market I just think is sad to see such a great serie (ME1 and ME2) raped into this format.
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