Coming soon (hurryhurry!) to Gametap.
More simply known as "Garou" or "Mark of the Wolves," this is one of the best fighters I've ever had the pleasure of playing. Following Mac's tradition of sharing stuff, here's a quick look at a freakin' great match at a level I wish I had half the talent to play at.
Freeman versus Terry, best 3 out of 5.
I actually love the way the two players really feel each other out to begin with. They do a lot of things that are both safe and anticipatory of counter-attacks. Now, given that most people never got to try this game, its comperable to Street Fighter III: The New Generation; anyone comparing it to 3rd Strike is being overly-generous. Its worth noting this is the first Fatal Fury game to not have the multiple-planes of fighting, also. Some things you'll notice:
T.O.P. In - That orange strip in the life bar is the TOP (tactical offensive position). When your health is in the TOP, it slowly comes back, you do more damage, and you gain access to an additional attack.
Just Defend - Comperable to Parrying in Street Fighter III, it is more defensive in nature. A successful JD results in a slight gain in life. Unlike Parries, being too early results in a block as you press back or down-back to JD.
Feints - Sometimes you'll see Terry start a Burn Knuckle but not do it. This is a feint, and actually requires the other player to have a degree of skill in order to work. You do it in hopes that they go off on auto-pilot upon the start of the move; when you recover from the feint, you're in a good position to take advantage of their action.
Break Moves - Another thing you'll see Terry do a lot of. He starts a Power Dunk, but cancels it, staying on the ground. The first hit IS active, though, and hitting someone with it puts them into a juggle state. Its safe-ish, has a good reward if it hits, and gains meter. Still have to be careful, though.
Anyhow, enjoy the match :D
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