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cratecruncher

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@hystavito Thanks for sharing your experience. I've been backing a couple of projects. Wasteland 2 actually incorporated a lot of forum feedback into the game and made people feel as if their input was being listened to. The other I won't mention because it's still early days but I'm not feeling warm and fuzzy about it.

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cratecruncher

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Nice variety in the games chosen for this segment. Frankly, there are so many indie games under development I find it a bit overwhelming just looking at all of them much less backing them. Steam has literally100's in greenlight status.


I also notice a drop in Kickstarter successes. No doubt the wild enthusiasm early on has spawned a glut of games, many of which shouldn't be made. Unfortunately it makes it more difficult to find and back the real gems.

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cratecruncher

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I was gonna say something about Steam but my glasses fogged up looking at Jess today. You lookin' fine girl!

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cratecruncher

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Nice to see this show back Danny. I enjoyed Splinter Cell but I never understood how Fisher could be such a stealth master with all those high-beams growing out of his head.


Nice of you to mention GOG too. Steam needs some competition.

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Edited By cratecruncher

@dmdavenport Yes, you can jump, or at least hop several inches. I just found a clip of the Virtuix Omni being pitched on Shark Tank show. Investors had some heartburn with it:

http://www.youtube.com/watch?v=aJKdnBU5yMg

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cratecruncher

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I'm a gearhead and gamer but have to admit I haven't touched a driving sim since getting bit. I bought an F1 sim 5 years ago for my pc. After many hours of frustration I realized I'd have to buy another $200 worth of peripherals to even make a dent in the skill curve. Hence my impression is the games are either arcade-like or ridiculously overcomplicated (F1). I've never played Gran Turismo though.

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I've also been watching the latest controller developments and think we're in for some amazing new peripherals in the next five years. Of course they won't all hit their mark. Most will fail.


I use a system called TRACKIR when playing flight simulators and think it's a cool piece of well-developed tech worth every cent. I'll probably splurge on the Oculus Rift too if they can get the resolution high enough without breaking the bank. The O.R. will bring new energy to a lot of gaming genres besides sims. I watched a guy playing a horror game on the couch inside a game (playing a game inside the game) wearing the O.R. and the virtual living room started reacting to what was happening in the game. While wearing the O.R. with headphones on it was obvious he was totally immersed and clearly freaked out. Having a decent virtual headset will spawn new categories of games we haven't even conceived of yet.


As for that Omni Treadmill, it sounds fun in theory but I'll want to try it first. I'm not sure I want to walk and run around for three or four hours. That sounds too much like exercise.

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Edited By cratecruncher

@B0NES96 @Dannystaples14 @grin89 It'll look great in the basement next to the $1,000 stairmaster we bought 10 years ago, and probably get used as often.

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Edited By cratecruncher

@mlomeara Real robotic surgery is the target segment many of these haptic devices are being developed for. Imagine replacing a heart-valve over the phone!


Gaming is secondary.

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Edited By cratecruncher

@Gelugon_baat @cratecruncher User reviews can be sampled to get a range of commentary finding elements that resonate with one's own personality and play style. Commercial reviews are formulaic, obsolete, and best skimmed for "entertainment", not a decision. That's my opinion based on nearly 20 years of pc game consumption.