I'm pretty sure Oculus is severely capacity constrained on the DK2. They're likely losing money on every one they sell at $350. The DK2 is also kind of clunky still. The only reason they are offering it at all is so developers can have the device to create exciting applications that will be ready when the consumer version goes on sale.
But there are so many people speculating on the DK2 in China that they stopped selling them there and are going to move to an allocation system so that only legit developers get them first. They can't just make more.
But of course this is all a conspiracy. VR is just a gimmick like 3d tv and no one will buy one. <sarcasm>
@dani_i89 @drumjod @CyberSteak What sucked me into the No Man's Sky fan base was the infinite number of planets that will procedurally generate into unique biospheres. That sounds great! The very thought is so titillating. Reality will likely bring it down a notch or two but we still can dream.
@BFKZ I love western rpgs too but even they've fallen into a predictable formula. Dragon Age Inquisition has Oblivion portals for example. They stick to what worked in the past because there is less perceived risk.
Watch Dogs was oversaturated because it's a brand new, cross-platform IP that got delayed so we were pummeled with two hype tsunamis. If I remember right Watch Dogs also sold 5 million copies in the first week and Ubisoft was not shy about thumping their chest about it. Ubisoft got their money and the hype train still works. They are even working on the sequel Watch Dogs II, with more "hacks" than ever!
Personally, I'm swearing off AAA for indies for the foreseeable future. It's more effort separating the games I wouldn't like from the stuff I do but discovery is part of the fun and I like unusual games. I use my wishlist in Steam or GOG to earmark an interesting game for a further look when I have time to research it.
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