Can anyone please explain to me why the multi-year Xbox has with chip architecture AMD is worth $3 billion? What is AMD providing or supplying to Microsoft over the course of several years that has their deal worth to be $3 billion!!!???
I certainly don't like it and I'm not afraid to admit that. I wish they would really go back to the style and tone of the first one. The second Saints game you can tell conceptually they kind of wanted to go somewhere different but was still holding on to the core fundamentals of the first and expanding on it. The third is when things really changed. I really hope they re-introduce or reboot with the feel they had originally. The only and main reason they deviated from everything in the beginning is because they didn't want to be compared and referred to as a GTA clone all the time. Understandably so I think we can all get it but at the same time don't sacrifice what greatness that was embedded in the game just to be and do something different for the sake of doing something different. I really miss the old installments. Hopefully they'll go back to it and see that people really enjoyed the gang-filled, slightly (and emphasis on slightly) cartoony, and fun over-the-top open-world game.
@JayQproductions @MasterX666 I love the doubters because they're going to be the ones who will have their socks blown off their feet. Hideo Kojima stated when Groud Zeroes first was shown that current-gen specs will look very close to what were seeing here. Some of the special effects and lighting may be diminished because of the aging hardware of the consoles but overall the games will look very much like their PC brethren. You can look it up if you don't believe me. Kojima stated this immediately after showing GZ for the first time.
@Fursnake You know what, for some reason, I feel the exact same way. It still perplexes me they they attached the AC franchise to this. I'm sure they could've included this naval and pirate gameplay in a new IP and the game would've been extra awesome because of that. The pirate theme seems very unnatural or confusing to be a part of the universe and it seems like they're trying to make it work. I think it would've been better off as well as its own game. Oh well...
@Carpe_Noctum Next-gen looking it is my friend. Compare the visuals you see in Beyond: Two Souls with top of the line high-end PC graphics in character faces. The differences are virtually non-existent. The amount of detail and meticulous nuances in the characters faces here are very high quality. One see can see here that the PS3 is still able to produce very CGI-esque graphics. Very impressive. Didn't think the PS3 still had this kind of power. Obviously I was wrong.
@GrendelSP @dabomb790 Bro, you're making this way too complicated. I have no clue why you started to bring investors in this and started talking about dividends. You're making everything very confusing with all of this superfluous tangled rhetoric. It's not about paying rich investors or anything like that. And it doesn't matter if EA is filled with a boatload of money. Making costly, expensive, and highly complex and sophisticated games would be too much for even a very successful publisher like EA or Ubisoft to invest in. It simply wouldn't be worth the investment because you would be losing so much money that eventually you may have to sell your assets and go bankrupt. Nothing to do with laziness. Everything to do with the risk it takes to make a video game on such a high level that the compensation wouldn't be equal or profitable.
@GrendelSP He's not saying that at all. What he's trying to convey is that it will be a financial risk and too expensive to create games at the fidelity that people would normally expect in a whole new console generation. It has nothing to do with laziness and has everything to do with money. In a nutshell to surmise what he was saying in order to make that happen you would have to pay more people and hire individuals with a higher and a advance skillset which isn't cheap. Consequently, consoles will naturally be more expensive and wouldn't be worth the investment. That's it.
What this guy is saying makes a lot of sense when you look at this on a couple of levels: for one, a person has to consider in relation to how long it takes the film industry to create CGI movies. Think about it, for games to even come close to this, they're going to need one single piece of hardware that can harness a lot of power and a huge team. Ponder how long it takes to make a great looking CGI film in today's world. They need to use a network of super computers plus employ a large amount of animators and artists. One also has to consider the length it takes them to complete a 2 hour CGI movie in today's world: 2-3 years. TWO TO THREE YEARS! If it takes a production/film company to make a 2 hour film in that amount of time, imagine how long it would take for game developers to make a title that's 20-30 hrs. in length with CGI-esque visuals. That would be incredibly difficult, let alone, insane!
Also consider this: Microsoft and Sony are smart enough (in terms of next-generation) to not invest in hardware or processing power that will be 10x's stronger simply because it will be too expensive to attain. Virtually everything Thompson was saying is true. They (Console Manufacturers: Sony and Microsoft) will have to expend too much money and garner way more individuals in order to handle a machine that's capable of producing visuals with such immense details and quality. It will be a huge economic risk. In addition they will also have to charge the console itself to be somewhere in the ballpark of an iPad, from $700 to $800, if not more to break even or to pull a profit.
Not only do I think that Bioware's Art Director, Neil Thompson, is correct about everything, the budgets needed to create these games will be soar through the roof. All of this brings me to why I believe Sony and Microsoft should wait a bit longer launching next-gen consoles. I know this isn't popular but I think until they are able to produce and manufacture systems that are economically feasible and efficient to create incredibly complex and rich games that are a grand leap, we can hold out. However Since they're not willing for games to catch with CGI film technology (understandably so), we are going to be getting games (especially in the beginning) that just look like souped-up versions of what we already have. That's really not going to be good enough to drive-up sales. Hopefully Sony and Microsoft has something a little bit more interesting and compelling to ultimately show us (besides graphics) to get people excited about their next-gen platforms.
All in all, based on what Neil Thompson is saying the graphical capabilities (in the beginning) are certainly not going to pull the average consumer or buyer to buy into these new machines. Gamers in general are going to need something more. High-end PC graphics are great and better, but they're just not good enough to gather a huge number of people to forget about current-gen and jump onto the new bandwagon. Hopefully whatever they're cooking up with the new systems will feature something more innovative and captivating than visuals to get a wide range of people to buy into the new consoles that are slowly but surely arriving.
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