@trdrstv @dadoesch That would be excellent. Those sanity effects were one of the most innovative game features. Haven't seen other games use it. A vitality sensor would be a great way to expand on the concept.
@AnakinSW @PumpkinBoogie It once wasn't a bartender's job to monitor patrons' imbibing. But then car accidents happened, tavern keepers got sued, and now they do monitor. Things change. It's not such a bad idea to have cafe keepers monitor their patrons as well if this kind of issue becomes more prevalent.
Good observation. I think it's very conceivable that Apple could enter the console market through its Apple TV. After all, Sony and Microsoft both entered the market once upon a time. I'd expect an announcement some time around the reveal of PS4 and Xbox 720.
All good points but Sony has deeper issues that will hinder its PS4. Here is an excellent article in NYT that boils down all of Sony's problems: http://www.nytimes.com/2012/04/15/technology/how-sony-fell-behind-in-the-tech-parade.html?pagewanted=all To the extent Sony desires to continue making the Playstation a media hub and not just a gaming console, these deeper issues Sony suffers -- its various sectors not cooperating with each other, offering too much selection of inferior products, etc. -- will hinder the PS4.
If Sony could get its act together, imagine a PS4 that seamlessly integrates itself with all other Sony products (TV, computers, stereo, etc.). And imagine a PSN that resembled something more akin to iTunes. You'd be able to play games on your console, your Vita, or your PS certified S tablet. The music you buy on the go would show up on your console so you could play it through your stereo and wireless speakers at home. And you could have your movie collection in the Cloud, accessible from any of your Sony devices. Sony would have a real powerhouse on its hands.
Alas, Sony has become a dinosaur of a company, and will never realize its true potential, or the potential of a PS4. It's a terrible shame. (Note that I am a proud PS3 owner, and have bought Sony consoles since the first Playstation).
@DAOWAce In GS' defense, many news articles repeat info from previous articles on developing stories. NYT does it quite often. It's just more efficient -- why rewrite the background over and over again?
You know, Connor, you might consider "blending in" if you really want to be an assassin in 18th century America. Not many British or Colonials wearing an all white robe. Take the advice for what it's worth...
I thought Heavy Rain did a good job of presenting several every day characters to play with through a tense story. I share the opinion that most games focus on superhuman protagonists because games are a form of escapism. Providing a superhuman protagonist to a player augments that particular feature of a game. Still, it would be nice to see games utilize more every day persons as their protagonists. Gamers, like everybody else (including me), enjoy variety, even in their escape.
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