DandelionWine's forum posts

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DandelionWine

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#1 DandelionWine
Member since 2016 • 100 Posts

Hmm, this worries me. My PC's processor isn't strong enough to keep games running at a high framerate for the whole time, so the fact that the PS4 version can't handle it is a little worrying.

Maybe they'll get it fixed before I buy a PS4.

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DandelionWine

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#2 DandelionWine
Member since 2016 • 100 Posts

Who knows? I just got here, and I don't really know the best gaming communities online.

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#3  Edited By DandelionWine
Member since 2016 • 100 Posts

Coke is my beverage of choice in any scenario

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#4 DandelionWine
Member since 2016 • 100 Posts

Smash I guess, but I don't really like fighting games

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#5 DandelionWine
Member since 2016 • 100 Posts

Oof, I don't know. Honestly, maybe another Super Mario Galaxy

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#6  Edited By DandelionWine
Member since 2016 • 100 Posts

In no particular order:

  • Final Fantasy XV
  • Rime
  • Mirror's Edge: Catalyst
  • Odin's Sphere Leifthrasir
  • NI NO KUNI II
  • THE LAST GUARDIAN
  • Final Fantasy VII Remake
  • Gravity Rush 2
  • Horizon: Zero Dawn
  • Indivisible

There are a lot more I want, but these are the top of the top

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DandelionWine

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#7 DandelionWine
Member since 2016 • 100 Posts

Some stuff is quantifiably better though, like graphical capabilities, sound design, technical prowess, etc. This isn't a matter of opinion; there's no denying how incredibly games have evolved in this department. Universe expansion and immersion, too, has improved. Whether or not someone prefers this is another matter.

However, this is a measure of game improvements overall. A game with high technical capabilities can still have a shitty story, be riddled with bugs, have poor game mechanics. What helps to contribute to make a game great--and this is true no matter how good your game is--is good design. The early Mario games, while simple, had excellent subtle design choices that intuitively told the player how to begin. And the purpose of improved graphics, technical abilities, sound design, and game mechanics is, ultimately, to design even more intuitive and creative immersion tactics. Not every game succeeds of course. Many older games are better than newer ones, and vice versa.

In the end though, it's a matter of opinion.

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#8 DandelionWine
Member since 2016 • 100 Posts

Sound design is extremely important, but I think it's too subtle to be on the forefront of most gamer's minds. Graphics and visual aesthetics are much easier to notice.

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#9 DandelionWine
Member since 2016 • 100 Posts

...that doesn't involve doing it manually? I don't remember every single game that I own, so if I remember one later I'd like to be able to put it in the right spot. Having lists that aren't in alphabetical order drives me crazy.

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#10 DandelionWine
Member since 2016 • 100 Posts

I don't know. I only just started reading game reviews and looking at scores. I'm not interested in looking up the scores of games I played in the past since I already bought and played them, so I suppose I'll never know.