My GF loved Plants VS Zombies lol
She also enjoys playing Injustice God among us.
Games like Rayman? Try Trine, Fez.
My GF loved Plants VS Zombies lol
She also enjoys playing Injustice God among us.
Games like Rayman? Try Trine, Fez.
I read that SSHD not only does not make much of a difference, but in some cases it presents some problems.
SSD increases the speed, but I would simply go with a 2TB HDD =)
I swear, this dude comes up with the dumbest questions...
I'd say because of some xbox one features, like recording, snapping etc, you better off getting it on the xbox one.
It runs better on that console anyway.
I've said this before, but I'm looking forward to when 343 finishes ALL the updates/fixes for all the bugs so I can open my copy of MCC worry free. I run into any issues/bugs in my games, I tend to just not play them again. I just have a low tolerance for bugs which means sometimes I wait for various patches to release before buying a game.
T
I'm doing the same thing. No touching till I know it's fixed, and I can actually have a good time with the game. I'm looking forward to it. For now I'm gonna enjoy Dragon Age, GTA5 and soon destiny first Expansion Pack. I got lot of games lol
I'm still pissed at the fact that I got Assassin's creed, Driveclub and Halo MCC, all games shipped broken.
@thedude-: lol,
@thedude-
Gameplay doesn't tell Stories,
Strip away everything from Brothers thats got nothing to do with gameplay and theres no plot. Replace Mario with a Rat and the Princess with a Cheeseburger and you have the exact same game with the exact same gameplay telling a different story.
And like I said before in order to be told a story you gotta sit still and listen.... Gameplay demand the exact opposite, it requires input from its audience.
Like LULU said, gameplay does't not tell a story. It may contribute to it, but no, it's not telling a story.
@thedude you are over thinking, over analazying and over complicating something really simple.
There are tons of games that narrate through gameplay. Portal is another perfect example. When you have to push both analog sticks to complete an action in Brothers after his brother is gone, it is completing a significant arch. Telling me it simply cannot exist in games is just plain ridiculous. If you told me you do not like that style that is one thing, but to deny one of the single most important developments in gaming is not real just comes off as pigheaded.
Pressing two analog sticks, like in the example you made, is INTERACTING with the story. It is not telling you anything about the story through that interaction alone.
In Portal, the story is told through the great voice acting of Ellan McLain, and Stephen Merchant, not through the gameplay.
My bad, I should have read the thread.
@hxce
1. This is no excuse for it not to improve. This is the fifth game, it's past time for a serious evolution.
2. Yes, guns are much more a hindrance in helping to get away from them than they are a benefit. They provide barely any positives if used skillfully, in fact the game punishes the player for it. All using them accomplishes is flooding the streets with more cops. I've written a long post about this to R*, I'll elaborate and repost it here if you'd like, but it is a bit long.
3. Yes. At higher levels they are able to consistently ram you, no matter what hi-end car/bike you have. Impossible to outrun, the only way to lose them at 4-5 stars is to maneuver between traffic and hope they get into a crash.
4. Please don't patronize. If you'd like to provide a counter argument as to why not, then do so.
5. Agreed. GTA could do without half-75% of its character roster. I don't know who the majority of people on my contacts list are (or really could be bothered to care). Actually, I don't have trouble with ancillary characters, but they have to be well written. The reason they are forgettable is the writing is forgettable.
6. I'm fairly certain this well be optional in the PC version.
7. Could you please tell me how? I know you're right because I recall doing it in the original but I've tried everything and can't find a way (I'm on PS4, btw).
8. Cars are not saved in garages if used for anything more than joyriding them. You have to return the car intact to your safehouse....you can't take them out on missions and abandon/destroy them and then have them back in the garage when you return home. In the older games it didn't matter what you did, they'd always be there on return. This makes the customization shops useless. The only cars that are saved no matter what you do with them are the "default" cars, of which I've found no way to switch.
-1; First of all, this isn't a simulator. For sure there is always room for improvement, but I don't see nothing wrong.
- 2; If you have a good arsenal, you can kill all the cops, and then try to run. I've done it many times (I like using the submarine) . Of course, they are always gonna keep sending more and more cops after you.
-3 ;At 5 stars the only problem I always have is the helicopter and road blocks. Cops are indeed more aggressive and faster, but I can outrun them...
- 4 and 5; I see your point, and although I don't think characters and writing are that awful, I do think they could improve a lot.
- 6; On the ps4, with the ps4 music feature, I have been listening to all my music library in game.
- 7 ;Go to the message or text and press square.
- 8; actually, you are right. Now if you want a car to always be saved you need to buy it...
This is a bit OT, but this extends to making the police (and fighting them) more fun: Frankly, I think the entire gun modelling of the franchise needs to go back to the drawing board. I think many would disagree, but it'd be a much more tense and fun experience if I wasn't able to carry the entire U.S. Army's arsenal in my back pocket at all times. Have a gun room at the safe house. Allow a pistol, few grenades, an assault rifle to be carried. Drastically reduce the amount of ammo carried (but allow vests or coats to be bought that would extend this) but in turn heavily intensify the guns' power.
I could go on, but I don't want this to turn into an essay. Despite how insanely impressive I find GTA to be on a technical level, many elements of its gameplay have not at all evolved much since the original GTA III, or hell, even the first game, and it's heavily dragging the experience down. I hope R* understands this and is planning to address its many faults for VI.
I like the two point you made. That could actually improve the gameplay, I just never really thought about it.
What I like about GTA is the fact that is not too realistic though. I want it to be arcadish. All the cops in your ass shooting at you like you are the devil, to me, is only a challenge. I don't look at it as being far or not.
Choke, by Chuck Palovishkinchbeon***##
Shit, I can never spell his name;
From google: chuck palahniuk
Cool book
From the mind that brought us Fight Club. =)
@mdk12345: lol I hope you're trolling.
I think this game is a massive technical achievement, and I love the story because of Trevor. He's such an amazing character.
same!
I'm enjoying my time with GTA V much more than when it was originally released, but a few major flaws are nigh game ruining:
-Realistic GTA?
-You probably don't know how to shoot in the game?
- lol
-If you say so. ok
- ok
-On the PS4 you can. I do it all the time. It's not a feature built in the game though.
- yes you can
- huh?
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