@rising333: 2 crashes on series X, one in the first 2 hours, and another one during the last fight (that one was painful). I thought the game ran better on ps5? Or so I understood from Digital Foundry.
@bleujeanboy727: well, after having played and finished all 3 Witcher games, and spent 40 hours so far in Cyberpunk 2077, I would say that playing Cyberpunk feels as fun as playing the Witcher 3....but with better writing, more thought provoking story, and better NPCs, and better combat, and more diverse gameplay, and a more interesting setting...W3 is better in the other areas.
@Terrorantula: same thing happened to me and my friends who played the 1st one. None of the 7 of us liked part 2. Maybe only 3 of us made it to the end and disliked it A LOT.
The headline might as well be "Sony and MS sold 100% of their new consoles stock in November while Nintendo didn't manage to sell 100% of their Switch consoles for the month"
Bloodborne was the only exclusive I felt was a must play to the point it would have justified (for me) buying a console just for it. GoW was awesome too, but BB is in league of its own.
“This deal was not done to take games away from another player base like that. Nowhere in the documentation that we put together was: ‘How do we keep other players from playing these games?’ We want more people to be able to play games, not fewer people to be able to go play games. But I’ll also say in the model—I’m just answering directly the question that you had—when I think about where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us. Whatever that means.”
@thefyeman: yeah so there's more context to what he said:
“This deal was not done to take games away from another player base like that. Nowhere in the documentation that we put together was: ‘How do we keep other players from playing these games?’ We want more people to be able to play games, not fewer people to be able to go play games. But I’ll also say in the model—I’m just answering directly the question that you had—when I think about where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us. Whatever that means.”
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