@mrbojangles25: Haha, I'll bite 🧛
If it just means independently published, then that is that. But you raise good points with WoW and Helldiver's. At some point, when the "indie" studio is bigger than the evil publishers, the line really starts to blur. It's like calling glass a liquid. Technically correct, but for all intents and purposes sounds silly.
As far as the "feel" of indie goes, I agree that Helldivers does fit, even if it doesn't work with the definition. But that also makes me wonder if the definition has shifted to include the feeling. And if words and definitions are fluid (just like glass 😜) then that could be the new metric. I'm not necessarily saying it should be, just that it could.
And then we could also get to the point of "who gives a sh!t"? Does anyone really care about the publishing situation, as long as the game is good? It used to be a metric of will, determination and pride to say you did it without compromise, and without help from the big boys. But in this day and age, it's never been easier to do it yourself. Just look at all the out of nowhere titles that land, when over and over giant AAA flops litter the landscape. Don't get me wrong, it's still impressive, but do I really care about how it's published, or how I want to champion their hard work and amazing creativity.
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