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dustin-diamond

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#1 dustin-diamond
Member since 2006 • 772 Posts

[QUOTE="Tylendal"][QUOTE="dustin-diamond"][QUOTE="Tylendal"][QUOTE="jedigemini"]This is freakin ownage to the max. My god. axt113
Now finally some hard fact of what I've always been saying, how the game drought and ports are because companies were caught off guard. Finally some proof.

Oh how sweet it will be be when our proof comes in the way of a power roster of third party games... it's only a matter of time now.

Problem is, for ever good game, there are always ten bad ones, and the fanboys are going to try to cite those as ownage.

Let them, Have you looked at how many AAA's the PS2 had in its lifetime?

Indeed. The most games = the most good games.

Throw Nintendo's overwhelming first party support into the mix and the Wii is a force to be reckoned with.

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dustin-diamond

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#2 dustin-diamond
Member since 2006 • 772 Posts

[QUOTE="dustin-diamond"][QUOTE="Tylendal"][QUOTE="jedigemini"]This is freakin ownage to the max. My god. Tylendal
Now finally some hard fact of what I've always been saying, how the game drought and ports are because companies were caught off guard. Finally some proof.

Oh how sweet it will be be when our proof comes in the way of a power roster of third party games... it's only a matter of time now.

Problem is, for ever good game, there are always ten bad ones, and the fanboys are going to try to cite those as ownage.

The Wii will win this console war regardless of what the fanboys say... and for every 10 bad games the Wii gets, it will get one good one that it wouldnt have got if it wasnt number 1.

The glass is always half full.

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#3 dustin-diamond
Member since 2006 • 772 Posts
[QUOTE="jedigemini"]This is freakin ownage to the max. My god. Tylendal
Now finally some hard fact of what I've always been saying, how the game drought and ports are because companies were caught off guard. Finally some proof.

Oh how sweet it will be be when our proof comes in the way of a power roster of third party games... it's only a matter of time now.
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#4 dustin-diamond
Member since 2006 • 772 Posts

LORD OF THE CONSOLES:  RETURN OF THE KING

mario

BuddaX
confirmed.
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#6 dustin-diamond
Member since 2006 • 772 Posts
[QUOTE="dustin-diamond"]

My favorite part of the article:

"Developers are going to have to give the Wii their best branded products"

heretrix

Wow. because the article said so, it must be true!

I don't see that happening at all.....Especially since one of the major issues with Nintendo and 3rd party devs is that they don't want to compete with Ninty's 1st party titles.

Keep dreaming. The Wii will continue to get 3rd party crap for the forseeable future. The Wii's software library will be just like the GC great Ninty IPs with a sprinkling of decent 3rd party stuff.

You are delusional if you think that devs are going to give up on the 360 and PS3 in favor of the Wii.

1. 3rd party games have been doing exceedingly well in sales on the Wii thus far.

2. You are delusional if you think devs will go anywhere other than where THE MONEY IS... and that's on the Wii. 360 and PS3 sales have been pathetic in compariosn. Wii is outpacing both of them in all territories between 2:1 and 3:1. Devs always go where the largest install base is.

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#7 dustin-diamond
Member since 2006 • 772 Posts

My favorite part of the article:

"Developers are going to have to give the Wii their best branded products"

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#8 dustin-diamond
Member since 2006 • 772 Posts

Goodbye Sony,

Goodbye MS,

Nintendo is your new industry leader - CONFIRMED

http://www.bloomberg.com/apps/news?pid=20601087&sid=amWmy6_JG16U&refer=home

Electronic Arts Plays Catch-Up After Shrugging Off Wii's Appeal

By Michael White

April 9 (Bloomberg) -- Video-game designer Nick Earl spent eight months holed up with his development team rushing to adapt ``The Godfather'' for Nintendo Co.'s Wii.

The reason for the long hours: Earl's employer, Electronic Arts Inc., like some of its competitors, underestimated demand for the Wii, whose motion-activated wand lets players wield a virtual sword, mimic real golf swings or strangle a victim. Instead, game makers put most of their resources into Sony Corp.'s PlayStation 3, which was released two days earlier in November with a more conventional hand controller.

Now, publishers are scrambling to get titles to the 3.56 million U.S. and Japanese Wii owners who have made the machine the top-selling game console this year.

``Those companies are backtracking,'' said Anthony Gikas, an analyst at Piper Jaffray & Co. in Minneapolis.  

``They're going to need to get their best-branded product on that platform.

That will take a good nine to 12 months.''

A shortage of Wii games contributed to a 25 percent drop in sales in February from a year earlier at Redwood City, California-based Electronic Arts, the world's largest video-game publisher, said Todd Greenwald, an analyst at Nollenberger Capital Partners in San Francisco. Industry sales in February rose 28 percent.

Shares of Electronic Arts have risen 3.1 percent this year, the smallest gain among the four biggest publishers.

Top Games

U.S. and Japanese sales of Wii players totaled 1.47 million in January and February, said market researchers NPD Group Inc. and Enterbrain. PlayStation 3 tallied 604,331, while stores sold 584,329 of Microsoft Corp.'s Xbox 360 consoles. Wii is also leading in Europe, said London-based researcher Screen Digest.

Wii games, all produced by Kyoto, Japan-based Nintendo, took three of the top 10 sales spots in the U.S. in February, said NPD, based in Port Washington, New York. Not a single U.S. publisher had a Wii game in the top 20 in February.

Nintendo's lead will widen, pressuring companies even more. Researcher IDC predicts Nintendo will ship 16.1 million players this year, outpacing Microsoft's 9.87 million Xbox 360s and Sony's 9.1 million PlayStation 3s. Wii game sales will total $2.2 billion, trailing only Xbox 360, said IDC, based in Framingham, Massachusetts.

Electronic Arts wasn't the only publisher slow to see Wii's appeal.

New York-based Take-Two Interactive Software Inc., maker of ``Grand Theft Auto'' games, had no Wii titles when the player was released and now plans to have three this year, said spokesman Jim Ankner.

Activision Inc., based in Santa Monica, California, plans to release six Wii games this year, giving the second-largest publisher a total of 11, said spokeswoman Maryanne Lataif.

Miscalculation

Game companies had expected PlayStation 3 to dominate based on the success of PlayStation 2, said John Taylor, an analyst with Arcadia Investment Corp. in Portland, Oregon. Sony has sold more than 100 million PlayStation 2s since 2001, including 37.7 million in the U.S., making it the top-seller. Nintendo's previous console, GameCube, sold 11.7 million units in the U.S.

Perceptions changed when Nintendo unveiled Wii last May in Los Angeles. Demonstration consoles attracted long lines of developers waiting to swing a virtual tennis racquet.

``People got their hands on that controller and started playing games and said, `This is fun, this is going to do better than we expected,''' Electronic Arts Chief Executive Officer Lawrence Probst said at a Morgan Stanley conference on March 5.

With six months to go before Wii's release and games requiring a year or more to develop, publishers knew they were in trouble.

Redeploying

Electronic Arts bought Bountiful, Utah-based Headgate Studios Inc. in November to bolster Wii development. With ``Godfather Black Hand Edition'' and ``Tiger Woods Golf 07'' in stores,

Electronic Arts has six Wii titles and plans to have about a dozen in total this year.

``We came back and redeployed a lot of our resources,'' said Earl, who heads Electronic Arts' Redwood Shores studio.

The results are seen in ``Godfather,'' where players use their hands to shake the wand and an attachment, dubbed a nunchuk, back and forth as if strangling or jostling someone. The wand also can be used to punch or shoot victims.

``You really feel like you grab someone,'' Earl said.

The Wii may prove to be a windfall, since games cost just $2 million to $5 million to create, a fraction of the $20 million to $30 million spent on PlayStation 3 or Xbox 360 titles, analyst Taylor said. In addition,

Wii appears to be expanding the market, rather than stealing sales from rivals, he said.

Ubisoft

Ubisoft Entertainment SA, maker of ``Rayman'' and ``Tom Clancy,'' was the quickest to recognize Wii's appeal and is reaping the rewards.

Wii games helped increase sales for the December quarter by 24 percent to $405 million. In January, the company raised its 2007 forecast for revenue growth to 16 percent from 10 percent to 12 percent previously.

Ubisoft, based in the Paris suburb of Montreuil-Sous-Bois, had seven Wii games out by December and plans six more by June, said Tony Key, vice president of marketing.

``It's not really a bet anymore,'' he said. ``It's a viable system that's going to make us money.''

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#9 dustin-diamond
Member since 2006 • 772 Posts
[QUOTE="dustin-diamond"]

I called Nintendo a joke before they released the Wii and wrote it off a cheap gimmick that nobody would care about. I only focussed on the graphics race between the 360 and the PS3, and now it's the Wii that is winning!!! :cry:

How could this be?!

Ahhhhhhhhhhh I'm Meltingggggggggggggg!!!!!!!!!!!!!!!!!!!

GermanShepard06

u think all those millions of people who went out and bought the wii was cuz it was better? lol. It was cheapest and they felt for it. Look at it, it has no games or graphics.

Yeah... that's it.... I'm going to pretend Nintendo is winning only because its the cheapest!!! and I'm going to completely ignore that the GC was dead last even though it was the cheapest!!!

It's all because its cheap! If I keep saying that the sheep may overlook the fact that for the added cost of the 360 and PS3 consumers get better graphics, media functions and online... yet they still determined the Wii offered more bang for its buck :( 

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#10 dustin-diamond
Member since 2006 • 772 Posts

I called Nintendo a joke before they released the Wii and wrote it off a cheap gimmick that nobody would care about. I only focussed on the graphics race between the 360 and the PS3, and now it's the Wii that is winning!!! :cry:

How could this be?!

Ahhhhhhhhhhh I'm Meltingggggggggggggg!!!!!!!!!!!!!!!!!!!