75. No robots serving with me will be permitted to have emotion chips.
76. I will be courteous to all, whether friend, foe, or neutral. Especially neutral.
77. I will wear a utility belt. Not everything I need will be kept there, but I will pretend that I am helpless without it in order to fool the Evil Overlord.
78. I will treat law enforcement officials with respect, permit them to handle affairs that are within their capacity, and solicit their advice when circumstances allow. This will establish mutual respect and a good rapport.
79. If I have a weakness, I will look for a Sidekick who does not share it. Failing that, I will form a mutual-support association with a Hero not sharing this weakness.
80. When sneaking into the fortress of the Evil Overlord, I will disguise myself as someone whose normal behavior I can emulate.
81. If I am in dire straits due to a lack of the rare substance that fuels my ship, I will scan my environs for supplies of the substance, paying especial attention to the natives' jewelry and other decorative artifacts.
82. My guards will be instructed so that when a voice around the corner says "come here," they will assume the speaker to be an intruder and respond accordingly.
83. If I am forced to retreat after being ambushed by overwhelming forces, I will not run home where it's safe; whoever is behind the ambush probably has plans for me when I get there.
84. I almost certainly have an Evil Twin running around somewhere, if not by birth then as a creation of the Evil Overlord. I will keep an eye out for him, and plan accordingly.
85. I will never allow fashion sense to prevent me from carrying whatever is useful or needful for the Heroic Struggle.
86. When the Evil Overlord tries to guilt-trip me by claiming that I'll be responsible for something he plans to do if I don't cooperate with him, I'll mercilessly quote Ayn Rand to him.
87. If the Evil Overlord wears a mask hiding his features, it's either because he doesn't want to be recognized or because he's bodaciously ugly. I will psych myself up for the shock resulting from either cause when I rip the mask off of him.
88. When someone opens the Eldritch Portal to Hell, and I have the means to close it, I will employ said means immediately, and not stop to explain things to everyone.
89. People who whine about not being trusted are either (a.) Operatives for the Evil Overlord; (b.) Mind-controlled by the Evil Overlord; (c.) Totally clueless about concepts like OPSEC and need-to-know; or (d.) Dangerously neurotic and/or immature; and are consequently not to be trusted.
90. If a mystic proclaims that my destiny is to "defeat the darkness," "bring freedom to the downtrodden," or some such other glorious accomplishment, I will immediately begin preparations for the role. I will not wait for the mystic and several other innocents to get rubbed out by the Evil Overlord.
91. If my powers depend on a talisman in my possession, I will never openly display it, but keep it hidden in my codpiece/brassiere; a flashy, gaudy article of jewelry, having no mystical potency of any kind, will be brandished when I employ my super powers.
92. I will begin my lifelong fight against crime immediately upon discovery of my powers, instead of withholding my assistance from the police, thereby allowing a minor criminal to escape and murder one of my loved ones.
93. When I am about to enter the Evil Overlord's hideout, I will have it surrounded by friendly forces so that they can detain him if he sneaks out the back door while I kick down the front door.
94. If I discover that one of my comrades in the Heroic Struggle has a Dark Secret (i.e., is passing as the opposite gender, is a close relative of the Evil Overlord, etc.), I will not dismiss them without further justification.
95. The assistance of politicians will be obtained by appealing to their self-interest. Any politician who appears to be cooperating with me out of the kindness of his heart is actually plotting to betray me at some point.
96. If my Mentor is slain in combat with the Evil Overlord or his henchmen, I will withdraw quietly, instead of shouting "Noooooo!" at the top of my lungs.
97. Mountains and castles that are shaped like skulls, hideous faces, fists, etc., are the very Lairs of Evil. All visits will be planned accordingly.
98. Female sidekicks who are loyal and dependable make much better True Loves than do vain, pampered princesses who never give me the time of day.
99. I will ascertain the whereabouts of all relatives and possible progeny from past love affairs. It's a sure bet that the ones for whom I cannot account are now working for, or actually might be, the Evil Overlord.
100. I will not spurn the assistance of a hermit/scholar merely because my other associates claim he is insane.
101. If I find myself born or drafted into a universe wherein the laws of nature do not obey consistent principles, I will depart for an alternate universe created by a more reasonable author.
If I Am Ever a Starfleet Captain...
102. I will design my ship's tactical systems so that I do not have to personally direct every single shot fired.
103. I will put surge suppressors in the circuitry of my ship, so that a shot striking some distant portion does not cause a control panel on the bridge to explode.
104. I will design my ships so that command and control functions cannot be hot-wired from a wall panel in the recreation bay.
105. I will design redundancy into all ship systems, so that the loss of one component will not cripple the entire vessel.
106. When combat is imminent, my ship's computer will be programmed so that enemy troops beaming aboard will be immediately beamed into empty space, or the originating ship's reactor core if possible. It will also deliver a kilo of antimatter to the bridge of the ship in question.
107. When the enemy ship decloaks and is arming weapons, I will immediately open fire on it, instead of waiting for it to fire three or four times.
108. When a comrade defects to the enemy, I will have all passwords changed, and as soon as it is practical I will have the computer disconnected, its memory flushed, and the approved software reloaded from the original secured CD-ROMs.
109. Anyone who cannot be entertained by books, music, a good game of cards and a well-stocked bar will not be allowed to crew my ship. Hence there will be no need for a holodeck on my ship.
110. After capturing a space station from an enemy, I will have the enemy's computer systems removed, melted down into slag, and dumped into the nearest stellar object. A new computer will then be installed.
111. If a crew member is a sanctimonious coward who continually gets us all into trouble through his greed, I shall, after the third or fourth episode of this behavior, act to preserve myself and other comrades only, and let him be destroyed by the mess he made for himself.
112. Under no circumstance will I agree to not develop or employ any particular technology.
113. If I have a technologically superior foe who is intent on eliminating my whole civilization, and I am offered a means of utterly annihilating this foe for all time, I will use it.
114. I will install seatbelts in my space vessels, and have pressure suits and pressure locks at regular intervals.
115. Technology that chronically malfunctions will be removed from my ship.
116. To prevent the computer from being reprogrammed by every Tom, Dick and Harry that sneaks on board, its software will be stored in ROM chips that are soldered to the motherboard; RAM will be reserved for data only.
117. I will design the greatest possible degree of manual back-up into my space vessels, so that when my on-board computer begins to act strangely, I can power it down via a switch located next to my seat on the bridge, and yet not be left totally helpless.
118. I will not allow anyone to read the technical manuals and blueprints of my ship unless they work in Ops or Engineering and therefore have a need-to-know. All personnel will be properly cleared prior to assignment to Ops or Engineering. The technical manuals and blueprints of a totally fictitious craft will be freely available.
119. If my ship's drive or weapons systems require lengthy charge times between uses, I shall research and develop equipment that can handle a heavier duty cycle.
120. My ship's computer will have a clock rate of at least one megahertz and be programmed in C or assembler so that important calculations take a few milliseconds instead of an hour or so.
121. If a member of my crew can perfectly mimic my voice giving the commands to take control of my ship, additional security measures they cannot mimic will be added, such as palmprints or retinal scans.
122. If my ship is constantly being bugged, robbed, invaded, or taken over, I will replace my security officer, no matter how cool a character he is.
123. If knowledge of the operating frequency of a ship's system aids in efforts to disable that system, I will employ an arcane development known as "frequency-hopping."
124. Before letting crewmembers take leave on a planet, I will ensure that they are welcome and that its government recognizes concepts like Rule of Law, Trial by Jury, Presumption of Innocence, and so forth. I will also check out the local laws so that none of my crew ends up on death row for scratching his nose in public or some other stupid thing.
125. If one of my crewmembers is unjustly imprisoned and/or condemned, and the officials with whom I speak express a marked disinterest in his actual guilt or innocence, I will not waste time trying to gather exonerating evidence. Instead, I will immediately mount a rescue mission.
126. When beaming into hostile territory I will instruct my transporter chief to beam me into a defensible position, with the landing party facing outwards in a circle. I will have my weapon in my hand (not my pocket) before I beam down.
127. If I beam off of a vessel that is still hostile, I will arrange to leave behind as large an explosive device as I can obtain.
128. I will not have both rotating and non-rotating sections on a ship. If I need rotational gravity, I will spin the whole ship. Any navigational computer that cannot deal with this will be replaced with one that can.
129. I will follow the advice of my Chief Medical Officer. If I am not at 100% of my usual level of physical fitness, I will stick to desk duty unless the fate of something genuinely important hangs in the balance.
130. I will assume that all super-weapons are operational until proven otherwise, especially if they appear to be unguarded.
131. All critical data and software will be backed up in off-line storage.
132. A random alien's claims about his/her/its race's cultural values and attitudes will be given no more credence than a random human's claims about human cultural values and attitudes.
133. My crew shall be trained in the fine arts of tactical combat, such as dispersing assets, walking point, advance, flank and rear guards, etc.
134. I will not throw infantry into close-quarter combat with creatures of leviathan stature, but shall turn such affairs over to the artillery crew.
135. If my ship is whisked to the far side of the galaxy, leaving us with a seventy-year journey home, and a super-being offers to take us home instantly in exchange for having his baby, I'll agree and ask what we can get for two babies.
136. If anyone beams down and their personal communicator drops carrier, all life forms within ten meters of the last known location shall be beamed directly to the brig. A large well-armed security detail will be waiting.
137. The people in charge of Sick Bay, Engineering, and R&D will not be the only people staffing those functions, nor shall they accompany away teams.
138. I will not ask "What does God need with a space ship?" and then order a torpedo strike. I will order the torpedo strike first, and ponder theology on the trip home.
139. My people will be assigned duties commensurate with their skills. I will not task pilots with leading a ground assault, infiltrating enemy camps, etc.
140. If I board a derelict ship, and it appears that the former crew and passengers all died in some horrible fashion, I will immediately leave the ship, destroy it, and toss the wreckage into the nearest stellar object.
141. If I am in red alert status and discover that it was a false alarm, I will stay in red alert for a while before standing down.
142. Anyone I imprison will be stripped, scanned, and given a prison uniform. This will prevent them from assembling weapons from pieces hidden in their regular clothes.
143. Any crew member who begins to act strangely will be immediately relieved of duty and confined to the sick bay, pending a complete screening to determine if their personality has been subverted.
144. I will not let the Whiz Kid conduct research aboard my ship. If he's got a theory that he's itching to test, I will deposit him on an uninhabited planet in friendly space, and make sure that I'm out of the system before he's done unpacking.
145. I will not depart the starbase unless my complement of Marines are on board.
146. I will hold repel-boarders drills on my ship. These drills will be held at random hours so that everyone learns what in Klotho's name they're supposed to be doing, no matter what the circumstances.
147. My junior officers will be notified that Academy cadets cannot be field-commissioned, and should they come upon a ship crewed entirely by such, they will immediately take command and return them to where they can receive adult supervision.
148. I will never send the infantry down on missions that are better suited for orbital bombardment.
149. If the issued zap guns have "stun" and "kill" modes, they will be set to the former only when the user is about to fire at something that is wanted alive.
150. If my opponent can adapt to various forms of attack, rendering them useless, I will use some imagination and start attacking in as many different ways as possible.
fionnbharr Blog
If I Am Ever the Hero...
by fionnbharr on Comments
1. I will maintain no association with sidekicks who employ prostitutes. While such entertainment doubtlessly relieves my comrade of the wearying burden of the Heroic Struggle, the women met in this fashion tend to filch artifacts needed to defeat the Evil Overlord, act as his spies and/or assassins, carry unpleasant diseases, and (worst of all) get me in trouble with my True Love.
2. I will ignore the Evil Overlord's arguments revolving around honor and/or morality. If he were really all that worked up about either, he would never have become an Evil Overlord in the first place.
3. When the Evil Overlord takes hostages, I will presume the hostages dead and hold a memorial service. Any promises made by the Evil Overlord regarding their safe return shall be summarily ignored. My loved ones will be warned to expect this.
4. I will not walk alone and undisguised into a bar in the Evil Overlord's territory in order to meet with an ex-associate who said a bunch of damaging things about me in one of the Evil Overlord's propaganda pieces.
5. When the Evil Overlord is hanging on the cliff by his fingers, I will not try to help him up. If time and means are available, I'll kill him then and there.
6. When I am advised to destroy a magical artifact taken from the Evil Overlord, I will do so.
7. Anyone inquiring after the secret of my strength will be fed a line of plausible baloney as to how this strength can be lost. If the bogus advice is followed, the leak shall be properly investigated.
8. If an associate begins to transform into something large and threatening, I will immediately act to neutralize the threat, and not wait until the transformation is complete. Likewise, if an enemy begins to metamorphose into something else, I will immediately start whacking away at it, instead of watching in fascination.
9. I will take no oath of unquestioning obedience, nor any oath of obedience to persons of unproved character.
10. I will reveal to each comrade a different clue for distinguishing me from an impostor, so that if one of them betrays me and an impostor is sent in my place, the others will still be able to catch on to the charade.
11. I will never assume that an enemy is dead unless the remains are available for examination, and will keep in mind the possibility of cloning technology or resurrection magic.
12. I will employ some manner of surveillance so that when I leave a room and a traitorous comrade gives me the Malicious Scowl or Wicked Leer to my back, I will have ample warning of his impending betrayal.
13. Self-appointed prophets who deliver elliptically-worded warnings will be politely asked to rephrase their utterances in plainer terms. If said prophet refuses the request, a five-year-old child will be asked to explain the meaning of the prophecy.
14. I will waste no time trying to get the rich to join in my rebellion. The only way to stay rich in the Evil Overlord's realm is to collaborate with him, and any rich people who truly feel guilty about this will serve the rebellion better by not openly joining.
15. If my Mentor tells me that I am not yet ready to confront the Evil Overlord, I will quietly accept his judgement and remain to complete my training.
16. If one of the Bad Guys manages to kill my Mentor, I'm clearly not prepared to immediately avenge him; I will retreat and develop my skills.
17. I shall arrange my personal affairs so that it doesn't matter if someone learns my secret identity.
18. If I am granted a vision of the future, I will not try to prevent anything that I see. It never works.
19. If I am forced to make a choice between saving a friend or lover and fulfilling my mission, I will remind myself that failing to accomplish the mission will probably result in their death anyway, and go on with the mission.
20. If I am captured by the Evil Overlord and escape, I will assume that he is tracking me in some manner. If I am going to the hidden rebel base, I'll first go to an alternate location, change clothing, equipment, and means of transportation, and then go to the hidden rebel base.
21. If any of my associates mysteriously disappears, and then returns behaving in an uncharacteristic manner, I will immediately presume that their loyalty has been compromised by the Evil Overlord.
22. Old flames that join the rebellion will be assigned duties that preclude contact with me. This not only protects me from any attempt by the Evil Overlord to use them as agents, but also keeps my True Love from leaving me in a fit of misplaced jealousy.
23. I will presume that the Evil Overlord is working to nullify my secret powers. I shall therefore obtain the means to fight that do not rely on these secret powers.
24. If I enter into alliances with the Evil Overlord, I will bear in mind that the rationale he has given for the alliance is not the Unvarnished Truth, and that he will betray me at the moment most advantageous to him.
25. I will never travel back into the past in order to prevent the current situation. It never works.
26. No matter how sincere he looks, I will never shake the Evil Overlord's hand.
27. When my powerful wizard friend fails to return at the appointed time, I won't wait until after my birthday to start my Perilous Journey. I will set out immediately.
28. Anything that appears to have been too easy--escaping the Evil Overlord's fortress, defeating the Eldritch Horror, etc.--probably was too easy.
29. If the Evil Overlord invites me to go on a hunt with him, I will decline the invitation.
30. If I have a copy of the Evil Overlord's plans and my capture is imminent, I will not send the only copy of those plans away with a cute little sidekick. I will make many copies of the plans and send them away with many cute little sidekicks.
31. If I maintain a secret identity, I will keep my transformation ritual as simple and quick as possible so that I cannot be interrupted during it.
32. I will not keep information secret in order to prevent widespread hysteria; it never works.
33. My fortress will include a holding room for any annoying kids, nerds, would-be love interests and other wannabe-types who follow me there and insist on joining my group. They will be kept in this room until the Evil Overlord is defeated. If there are holodecks available, I will throw the wannabe into it while he/she is asleep and activate the Epic Adventure program.
34. When the Evil Overlord's Seductive Daughter tries to subvert me through her womanly wiles, I will keep in mind the diseases she is likely to have caught from all the netherwordly creatures with whom she is probably also consorting, as well as the possibility that the Evil Overlord has a hidden camera/crystal ball trained on me and is forcing my True Love to watch.
35. I will not needlessly expose myself to enemy gunfire, hand-to-hand combat, or dogfights.
36. There are three dimensions in space. I do not have to attack in the same plane as the opponent.
37. I will not count on other rebels being as self-sacrificing as I.
38. I do not need to give the Overlord a fair chance. Shooting him in the back works for me.
39. I will never say "This one is mine!" and engage in a one-on-one struggle with the Evil Overlord or any of his henchmen; however, I might say "This one is mine!" and stand back while my comrades, by prior arrangement, pump all available firepower into the now-distracted target.
40. If my village allies defeat the elite forces of the Evil Overlord, I will take a few minutes to learn how they did it and incorporate the information gained into my strategies.
41. If my True Love is captured and forced into marriage with the Evil Overlord, I will not attempt to rescue her until after the ceremony, unless said ceremony will irrevocably harm or alter her in some way.
42. If she doesn't already know, I shall train my True Love in the art of unarmed combat, so that when the Evil Overlord uses her as a human shield she can slam her heel between his legs.
43. Likewise, if she doesn't already know, I shall train my True love in the art of armed combat, to the extent that her natural talents allow.
44. If through skill or luck I defeat a better-armed opponent, I will at least try to get his/her/its weapons.
45. When I and my companions sneak into the Evil Overlord's stronghold through some unorthodox route such as the main drain, and it appears to be completely unguarded, we will stop and discuss possible explanations for that observation, rather than simply praising our good luck and pressing blithely on.
46. After killing a few dozen faceless, anonymous grunts in the Legion of Doom without a second thought, I will not suddenly take a merciful attitude with the Evil Overlord, his family, his lieutenants, or anyone else with a speaking part.
47. When I kill one of the Evil Overlord's deer, I will not lug it to his castle and wave it in his face just to make some obscure point, only to wind up having to fight my way out of his castle. I'll just take it home and enjoy some venison.
48. I will remember that if the Bad Guy tries to kill enough people, no one will mind too much if I kill him instead of merely disarming him. Especially if it looks like an accident.
49. If I am offered two explanations for a phenomenon, one logical and scientific and the other a load of New Age claptrap, I will accept the scientific explanation.
50. My robots will be programmed to speak only when they have something useful to say. That way I will not be tempted to ignore them when they have critical information.
51. When I state my intention to do something and one of my robots interrupts me, I will at least hear it out.
52. I will wear different outfits from day to day, so that the Evil Overlord's henchmen will not be able to spot me at a glance.
53. If I lose a hand and have it replaced with a prosthesis, the prosthesis will have a functional weapon built in to it. I can use it to surprise Bad Guys and open canned goods.
54. I will not have sex with anyone before a battle. They will either die or betray me during the battle.
55. High-sounding directives notwithstanding, I will never value culture above sentient life.
56. If I get incriminating evidence about an enemy or a superior, I will make several copies, and store each in a different location. I will not surrender the sole copy to anyone. If ordered to destroy the copies, I will do so, after first making more copies.
57. I will not try to make comrades run faster by yanking on their arms. I will instead advise them to stop turning around to look at the pursuing danger (rats, lava, etc.).
58. I will not make the sidekick wait somewhere while I go on ahead. He'll only get into worse trouble than he otherwise would.
59. Every member of the rebellion will have DNA tests to bring any existing blood relationships to light.
60. When five seconds can mean the difference between the survival and destruction of the galaxy, I will keep my wistful expressions of undying fealty, love, or regret to a minimum.
61. After knocking out a bad guy, I will kill him silently if I can, cripple him silently if I can't kill him, or disarm him if I can neither kill nor cripple him. If I fail to do any of these, he will come to and jump me from behind.
62. My loyal, trusted and heavily armed bodyguards will always be on hand.
63. I will never leave my True Love and/or family unguarded unless they can defend themselves.
64. I will always pack as much firepower as I can.
65. I will never allow my people to speak to prisoners alone, but I will sometimes appear to do so.
66. I will maintain constant surveillance on all prisoners in case one of my people tries something behind my back.
67. If I discover a mysterious pod in my home, barn, spaceship, or alien territory, I will not stick my face into it or pick it up to see if it is alive. Instead I will have it examined via remote-controlled robot.
68. I will not trust a being with an inordinate number of tentacles.
69. I will always read the fine print.
70. Being captured by the Evil Overlord is one way to learn his secret plans, but there are innumerable other ways that are better, and they will be tried first.
71. My weapon of choice will be the one that allows the greatest distance between me and my target.
72. When I am forced to decide which of two identical people is the Trusted Ally and which is the Evil Doppelganger, I will stun them both and sort things out in the brig.
73. When I make my escape from the Evil Overlord's encampment, I will sabotage as much of the enemy's pursuit capacity (horses, jeeps, rocket bikes, etc) as opportunity permits, sparing only enough for the use of my companions and me.
74. If my trusty sidekick always blurts out the fact that I am carrying the most powerful magic object in the world, then I will get a sidekick who is less of a blabbermouth.
If I Ever Become the Evil Overlord...(Part 3)
by fionnbharr on Comments
175. I will have my fortress exorcised regularly. Although ghosts in the dungeon provide an appropriate atmosphere, they tend to provide valuable information once placated.
176. I will add indelible dye to the moat. It won't stop anyone from swimming across, but even dim-witted guards should be able to figure out when someone has entered in this fashion.
177. If a scientist with a beautiful and unmarried daughter refuses to work for me, I will not hold her hostage. Instead, I will offer to pay for her future wedding and her children's college tuition.
178. If I have the hero cornered and am about to finish him off and he says "Look out behind you!!" I will not laugh and say "You don't expect me to fall for that old trick, do you?" Instead I will take a step to the side and half turn. That way I can still keep my weapon trained on the hero and scan the area behind me. If anything was heading for me, it will now be heading for him.
179. I will not outsource core functions.
180. If I ever build a device to transfer the hero's energy into me, I will make sure it cannot operate in reverse.
181. I will decree that all hay be shipped in tightly-packed bales. Any wagon of loose hay attempting to pass through a checkpoint will be set on fire.
182. I will not hold any sort of public celebration within my castle walls. Any event open to members of the public will be held down the road in the festival pavilion.
183. Before using any device which transfers energy directly into my body, I will install a surge suppressor.
184. I will hire a drama coach. The hero will think it must be a case of mistaken identity when confronted by my Minnesotan accent (if everyone sounds American) or my Cornish accent (if everyone sounds British).
185. If I capture an enemy known for escaping via ingenious and fantastic little gadgets, I will order a full cavity search and confiscate all personal items before throwing him in my dungeon.
186. I will not devise any scheme in which Part A consists of tricking the hero into unwittingly helping me and Part B consists of laughing at him then leaving him to his own devices.
187. I will not hold lavish banquets in the middle of a famine. The good PR among the guests doesn't make up for the bad PR among the masses.
188. I will funnel some of my ill-gotten gains into urban renewal projects. Although slums add a quaint and picturesque quality to any city, they too often contain unexpected allies for heroes.
189. I will never tell the hero "Yes I was the one who did it, but you'll never be able to prove it to that incompetent old fool." Chances are, that incompetent old fool is standing behind the curtain.
190. If my mad scientist/wizard tells me he has almost perfected my Superweapon but it still needs more testing, I will wait for him to complete the tests. No one ever conquered the world using a beta version.
191. I will not appoint a relative to my staff of advisors. Not only is nepotism the cause of most breakdowns in policy, but it also causes trouble with the EEOC.
192. If I appoint someone as my consort, I will not subsequently inform her that she is being replaced by a younger, more attractive woman.
193. If I am using the hero's girlfriend as a hostage and am holding her at the point of imminent death when confronting the hero, I will focus on her and not him. He won't try anything with his true love held hostage. The fact that she has been weak, slow-witted, naive and generally useless up to this point has no bearing on her actions at the moment of dramatic climax.
194. I will make several ludicrously erroneous maps to secret passages in my fortress and hire travelers to entrust them to aged hermits.
195. I will not use hostages as bait in a trap. Unless you're going to use them for negotiation or as human shields, there's no point in taking them.
196. I will hire an expert marksman to stand by the entrance to my fortress. His job will be to shoot anyone who rides up to challenge me.
197. I will explain to my Legions of Terror that guns are ranged weapons and swords are not. Anyone who attempts to throw a sword at the hero or club him with a gun will be summarily executed.
198. I will remember that any vulnerabilities I have are to be revealed strictly on a need-to-know basis. I will also remember that no one needs to know.
199. I will not make alliances with those more powerful than myself. Such a person would only double-cross me in my moment of glory. I will make alliances with those less powerful than myself. I will then double-cross them in their moment of glory.
200. During times of peace, my Legions of Terror will not be permitted to lie around drinking mead and eating roast boar. Instead they will be required to obey my dietician and my aerobics instructor.
201. All giant serpents acting as guardians in underground lakes will be fitted with sports goggles to prevent eye injuries.
202. All crones with the ability to prophesy will be given free facelifts, permanents, manicures, and Donna Karan wardrobes. That should pretty well destroy their credibility.
203. I will not employ an evil wizard if he has a sleazy mustache.
204. I will hire an entire squad of blind guards. Not only is this in keeping with my status as an equal opportunity employer, but it will come in handy when the hero becomes invisible or douses my only light source.
205. All repair work will be done by an in-house maintenance staff. Any alleged "repairmen" who show up at the fortress will be escorted to the dungeon.
206. When my Legions of Terror park their vehicle to do reconnaissance on foot, they will be instructed to employ The Club.
207. Employees will have conjugal visit trailers which they may use provided they call in a replacement and sign out on the timesheet. Anyone caught making out in a closet and leaving their station unmanned will be shot.
208. Members of my Legion of Terror will attend seminars on Sensitivity Training. It's good PR for them to be kind and courteous to the general population when not actively engaged in sowing chaos and destruction.
209. I will not, under any circumstances, marry a woman I know to be a faithless, conniving, back-stabbing witch, simply because I am absolutely desperate to perpetuate my family line. Of course, we can still date.
210. All guest-quarters will be bugged and monitored so that I can keep track of what the visitors I have for some reason allowed to roam about my fortress are actually plotting.
211. If my chief engineer displeases me, he will be shot, not imprisoned in the dungeon or beyond the traps he helped design.
212. I will not send out battalions composed wholly of robots or skeletons against heroes who have qualms about killing living beings.
213. I will not wear long, heavy cloaks. While they make a bold fashion statement, they have an annoying tendency to get caught in doors or tripped over during an escape.
214. If a malignant being demands a sacrificial victim have a particular quality, I will check to make sure said victim has this quality immediately before the sacrifice and not rely on earlier results. (Especially if the quality is virginity and the victim is the hero's girlfriend.)
215. If I MUST put a digital timer on my doomsday device, I will buy one free from quantum mechanical anomalies. So many brands on the market keep perfectly good time while you're looking at them, but whenever you turn away for a couple minutes then turn back, you find that the countdown has progressed by only a few seconds.
216. If my Legions of Terror are defeated in a battle, I will quietly withdraw and regroup instead of launching a haphazard mission to assassinate the hero.
217. If I'm wearing the key to the hero's shackles around my neck and his former girlfriend now volunteers to be-come my mistress and we are all alone in my bedchamber on my bed and she offers me a goblet of wine, I will politely decline the offer.
218. I will not pick up a glowing ancient artifact and shout "Its power is now mine!!!" Instead I will grab some tongs, transfer it to a hazardous materials container, and transport it back to my lab for study.
219. I will be selective in the hiring of assassins. Anyone who attempts to strike down the hero the first instant his back is turned will not even be considered for the job.
220. If I have a single vulnerability, I will fake a different one -- for example, ordering all mirrors removed from the palace, screaming and flinching whenever someone accidentally holds up a mirror, etc. In the climax when the hero whips out a mirror and thrusts it at my face, my reaction will be "Hmm...I think I need a shave."
221. My force-field generators will be located inside the shield they generate.
222. I reserve the right to execute any henchmen who appear to be a little too intelligent, powerful, or devious. How-ever if I do so, I will not at some subsequent point shout "Why am I surrounded by these incompetent fools?!"
223. I will install a fire extinguisher in every room -- three, if the room contains vital equipment or volatile chemicals.
224. I will build machines which simply fail when over-loaded, rather than wiping out all nearby henchmen in an explosion or setting off a chain reaction. I will do this by using devices known as "surge protectors".
225. I will explain to my guards that most people have their eyes in the front of their heads and thus while searching for someone it makes little sense to draw a weapon and slowly back down the hallway.
226. I will have a staff of competent detectives handy. If I learn that someone in a certain village is plotting against me, I will have them find out who rather than wipe out the entire village in a preemptive strike.
227. I will never bait a trap with genuine bait.
228. If the hero claims he wishes to confess in public or to me personally, I will remind him that a notarized deposition will serve just as well.
229. If I have several diabolical schemes to destroy the hero, I will set all of them in motion at once rather than wait for them to fail and launch them successively.
230. I will not put off any ritual granting immortality.
If I Ever Become the Evil Overlord...(Part 2)
by fionnbharr on Comments
[Yes I know the numbers don't sync with the first part!]
100. To keep my subjects permanently locked in a mindless trance, I will provide each of them with free unlimited Internet access.
101. I will not order my trusted lieutenant to kill the infant who is destined to overthrow me; I'll do it myself.
102. I will not waste time making my enemy's death look like an accident; I'm not accountable to anyone, and my other enemies wouldn't believe it anyway.
103. I will make it clear that I do know the meaning of the word "mercy"; I simply choose not show them any.
104. My undercover agents will not have tattoos identifying them as members of my organization, nor will they be required to wear military boots or adhere to any other dress codes.
105. I will not employ devious schemes that involve the hero's party getting into my inner sanctum before the trap is sprung.
106. If my supreme command center comes under attack, I will immediately flee to my prepared escape pod and direct the defenses from there. I will not wait until the troops break into my inner sanctum to attempt this.
107. Even though I don't really care because I plan on living forever, I will hire engineers who are able to build me a fortress sturdy enough that, if I am slain, it won't tumble to the ground for no good structural reason.
108. Any magic and/or technology that can miraculously resurrect a secondary character who has sacrificed his/her life will be outlawed and destroyed.
109. I will see to it that plucky young lads/lasses in strange clothes and outlander accents shall regularly climb some monument in the main square of my capital and denounce me, claim to know the secret of my power, rally the masses to rebellion, etc. That way, the citizens will be jaded in case the real thing ever comes along.
110. I will design all doomsday machines myself. If I must hire a mad scientist to assist me, I will make sure that he is sufficiently twisted that he'll never regret his evil ways and seek to undo the damage he's caused.
111. I will offer oracles the choice of working exclusively for me or being executed.
112. I will not rely on "totally reliable" spells that can be neutralized by relatively inconspicuous talismans.
113. I will make the main entrance to my fortress standard-sized. While elaborate 60-foot-high double doors definitely impress the masses, they are hard to close quickly in an emergency.
114. I will never accept a challenge from the hero.
115. I will not engage an enemy single-handedly unless all my soldiers are dead.
116. If I capture the hero's starship, I will keep it in the landing bay with the ramp down, only a few token guards on duty and a ton of explosives set to go off as soon as it clears the blast-range.
117. No matter how much I want revenge, I will never order an underling "Leave him. He's mine!"
118. If I have equipment which has some important function, it will not be activated by a lever that someone could trigger by accidentally falling on when fatally wounded.
119. I will not attempt to kill the hero by placing a venomous creature in his room. It will just wind up accidentally killing one of my clumsy henchmen instead.
120. Since nothing is more irritating than a hero defeating you with basic math skills, all of my personal weapons will be modified to fire one more shot than the standard issue.
121. If I come into possession of an artifact which can only be used by the pure of heart, I will not attempt to use it regardless.
122. The gun turrets on my fortress will not rotate enough so that they may direct fire inward or at each other.
123. If I decide to hold a contest of skill open to the general public, contestants will be required to remove their hooded cloaks and shave their beards before entering.
124. Prior to kidnapping an older male scientist and forcing him to work for me, I will investigate his offspring and make sure that he has neither a beautiful but naive daughter who is willing to risk anything to get him back, nor an estranged son who works in the same field but had a falling-out with his father many years ago.
125. Should I actually decide to kill the hero in an elaborate escape-proof deathtrap room (water filling up, sand pouring down, walls converging, etc.) I will not leave him alone five-to-ten minutes prior to "imminent" death, but will instead (finding a vantage point or monitoring camera) stick around and enjoy watching my adversary's demise.
126. Rather than having only one secret escape pod, which the hero can easily spot and follow, I'll simultaneously launch a few dozen decoys to throw him off track.
127. Prison guards will have their own cantina featuring a wide variety of tasty treats that will deliver snacks to the guards while on duty. The guards will also be informed that accepting food or drink from any other source will result in execution.
128. I will not employ robots as agents of destruction if there is any possible way that they can be re-programmed or if their battery packs are externally mounted and easily removable.
129. Despite the delicious irony, I will not force two heroes to fight each other in the arena.
130. All members of my Legions of Terror will have professionally tailored uniforms. If the hero knocks a soldier unconscious and steals the uniform, the poor fit will give him away.
131. I will never place the key to a cell just out of a prisoner's reach.
132. Before appointing someone as my trusted lieutenant, I will conduct a thorough background investigation and security clearance.
133. If I find my beautiful consort with access to my fortress has been associating with the hero, I'll have her executed. It's regrettable, but new consorts are easier to get than new fortresses, and maybe the next one will pay attention at the orientation meeting.
134. If I am escaping in a large truck and the hero is pursuing me in a small Italian sports car, I will not wait for him to pull up alongside me, then try to force him off the road while he tries to climb aboard. Instead I will slam on the brakes when he's directly behind me. (A rudimentary knowledge of physics is useful.)
135. My doomsday machine will have a highly-advanced technological device called a capacitor in case someone inconveniently pulls the plug at the last second. (If I have access to REALLY advanced technology, I will include a back-up device known as a battery.)
136. If I build a bomb, I will simply remember which wire to cut if it has to be deactivated and make every wire red.
137. Before spending available funds on giant gargoyles, gothic arches, or other cosmetically intimidating pieces of architecture, I will see if there are any valid military expenditures that could use the extra budget.
138. The passageways of my domain will be well-lit with fluorescent lighting. Regrettably, the spooky atmosphere will be lost, but my security patrols will be more effective.
139. If I'm sitting in my camp, hear a twig snap, start to investigate, then encounter a small woodland creature, I will send out some scouts anyway just to be on the safe side. (If they disappear into the foliage, I will not send out another patrol; I will break out the napalm.)
140. I will instruct my guards to look for the chamber pot when checking a cell that appears empty. If it's still there, the prisoner has escaped, and they may enter and search for clues. If the chamber pot is not there, then either the prisoner is perched above the lintel waiting to strike them with it, or he decided to take it as a souvenir (in which case he is deeply disturbed and poses no threat). Either way, there's no point in entering.
141. As an alternative to not having children, I will have lots of children. My sons will be too busy jockeying for position to ever be a real threat, and the daughters will all sabotage each other's attempts to win the hero.
142. If I have children and subsequently grandchildren, I will keep a three-year-old grandchild near me at all times. When the hero enters to kill me, I will ask him to first explain to her why it's necessary to kill her beloved grandpa. When the hero launches into an explanation that's way over her head, that will be her cue to pull the lever and send him into the pit of crocodiles. After all, small children like crocodiles almost as much as Evil Overlords, and it's important to spend quality time with the grandkids.
143. If one of my daughters actually manages to win the hero and openly defies me, I will congratulate her on her choice, declare a national holiday to celebrate the wedding, and proclaim the hero my heir. This will probably be enough to break up the relationship. If not, at least I am assured that no hero will attack my Legions of Terror when they are holding a parade in his honor.
144. I will teach my guards to stand in reasonable formation when they fire at the hero so he cannot duck between them and cause them to accidentally shoot each other.
145. My dungeon cell decor will not feature exposed pipes. While they add to the gloomy atmosphere, they are good conductors of vibrations and a lot of prisoners know Morse code.
146. If my surveillance reports any unmanned or seemingly innocent ships found where they are not supposed to be, they will be immediately vaporized instead of brought in for salvage.
147. I will ****fy my lieutenants in three categories: untrusted, trusted, and completely trusted. Promotion to the third category will be awarded posthumously.
148. Before ridiculing my enemies for wasting time on a device to stop me that couldn't possibly work, I will first acquire a copy of the schematics and make sure that in fact it couldn't possibly work.
149. Ropes supporting various fixtures will not be tied next to open windows or staircases, and chandeliers will be hung way at the top of the ceiling.
150. I will provide funding and research to develop tactical and strategic weapons covering a full range of needs so my choices are not limited to "hand to hand combat with swords" and "blow up the planet".
151. I will not set myself up as a god. That perilous position is reserved for my trusted lieutenant.
152. I will instruct my fashion designer that when it comes to accessorizing, second-chance body armor goes well with every outfit.
153. My Legions of Terror will be an equal-opportunity employer. Conversely, when it is prophesied that no man can defeat me, I will keep in mind the increasing number of non-traditional gender roles.
154. I will instruct my Legions of Terror in proper search techniques. In particular, if they are searching for escapees and someone shouts, "Quick! They went that way!", they must first ascertain the identity of this helpful informant before dashing off in hot pursuit.
155. If I know of any heroes in the land, I will not under any circumstance kill their mentors, teachers, and/or best friends.
156. If I have the hero and his party trapped, I will not wait until my Superweapon charges to finish them off if more conventional means are available.
157. When plans are drawn up that include a time-table, I'll post-date the completion three days after it's scheduled to occur and not worry too much if they get stolen.
158. I will exchange the labels on my folder of top-secret plans and my folder of family recipes. Imagine the hero's surprise when he decodes the stolen plans and finds instructions for Grandma's Potato Salad.
159. If I burst into rebel headquarters and find it deserted except for an odd, blinking device, I will not walk up and investigate; I'll run like hell.
160. Before being accepted into my Legions of Terror, potential recruits will have to pass peripheral vision and hearing tests, and be able to recognize the sound of a pebble thrown to distract them.
161. I will occasionally vary my daily routine and not fall into a rut. For example, I will not always take a swig of wine or ring a gong before finishing off my enemy.
162. If I steal something very important to the hero, I will not put it on public display.
163. When planning an expedition, I will choose a route for my forces that does not go through thick, leafy terrain conveniently located near the rebel camp.
164. I will hire one hopelessly stupid and incompetent lieutenant, but make sure that he is full of misinformation when I send him to capture the hero.
165. As an equal-opportunity employer, I will have several hearing-impaired body-guards. That way if I wish to speak confidentially with someone, I'll just turn my back so the guards can't read my lips instead of sending all of them out of the room.
166. If the rebels manage to trick me, I will make a note of what they did so that I do not keep falling for the same trick over and over again.
167. If I am recruiting to find someone to run my computer systems, and my choice is between the brilliant programmer who's head of the world's largest international technology conglomerate and an obnoxious 15-year-old dork who's trying to impress his dream girl, I'll take the brat and let the hero get stuck with the genius.
168. I will plan in advance what to do with each of my enemies if they are captured. That way, I will never have to order someone to be tied up while I decide his fate.
169. If I have massive computer systems, I will take at least as many precautions as a small business and include things such as virus-scans and firewalls.
170. I will be an equal-opportunity despot and make sure that terror and oppression is distributed fairly, not just against one particular group that will form the core of a rebellion.
171. I will not locate a base in a volcano, cave, or any other location where it would be ridiculously easy to bypass security by rappelling down from above.
172. Mythical guardians will be instructed to ask visitors' name, purpose of visit, and whether they have an appointment, instead of ancient riddles.
173. Although it would provide amusement, I will not confess to the hero's rival that I was the one who committed the heinous act for which he blames the hero.
174. If I am dangling over a precipice and the hero reaches his hand down to me, I will not attempt to pull him down with me. I will allow him to rescue me, thank him properly, then return to the safety of my fortress and order his execution.
Autobiography in Five Short Chapters
by fionnbharr on Comments
By Portia Nelson
Chapter I
I walk down the street.
There is a deep hole in the sidewalk.
I fall in
I am lost . . . I am helpless
It isn't my fault.
It takes forever to find a way out.
Chapter II
I walk down the same street.
There is a deep hole in the sidewalk.
I pretend I don't see it.
I fall in again.
I can't believe I am in the same place.
But, it isn't my fault.
It still takes a long time to get out.
Chapter III
I walk down the same street
There is a deep hole in the sidewalk.
I see it is there.
I still fall in . . . it's a habit.
My eyes are open.
I know where I am.
It is my fault.
I get out immediately.
Chapter IV
I walk down the same street.
There is a deep hole in the sidewalk.
I walk around it.
Chapter V
I walk down another street.
Things To Remember If I Ever Become an Evil Overlord
by fionnbharr on Comments
[This is probably a re-post, or it could be an update: I am far to weary to check!]
1. My Legions of Terror will have helmets with clear plexiglass visors, not face-concealing ones.
2. My ventilation ducts will be too small to crawl through.
3. My noble half-brother whose throne I usurped will be killed, not kept anonymously imprisoned in a forgotten cell of my dungeon.
4. Shooting is not too good for my enemies.
5. The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness.
6. I will not gloat over my enemies' predicament before killing them.
7. When I've captured my adversary and he says, "Look, before you kill me, will you at least tell me what this is all about?" I'll say, "No." and shoot him. Actually, on second thought I'll shoot him, then say "No."
8. After I kidnap the beautiful princess, we will be married immediately in a quiet civil ceremony, not a lavish spectacle in three weeks' time during which the final phase of my plan will be carried out.
9. I will not include a self-destruct mechanism unless absolutely necessary. If it is necessary, it will not be a large red button labeled "Danger: Do Not Push". The big red button marked "Do Not Push" will instead trigger a spray of bullets on anyone stupid enough to disregard it. Similarly, the ON/OFF switch will not clearly be labeled as such.
10. I will not interrogate my enemies in the inner sanctum -- a small hotel well outside my borders will work just as well.
11. I will be secure in my superiority. Therefore, I will feel no need to prove it by leaving clues in the form of riddles or leaving my weaker enemies alive to show they pose no threat.
12. One of my advisors will be an average five-year-old child. Any flaws in my plan that he is able to spot will be corrected before implementation.
13. All slain enemies will be cremated, or at least have several rounds of ammunition emptied into them, not left for dead at the bottom of the cliff. The announcement of their deaths, as well as any accompanying celebration, will be deferred until after the aforementioned disposal.
14. The hero is not entitled to a last kiss, a last cigarette, or any other form of last request.
15. I will never employ any device with a digital countdown. If I find that such a device is absolutely unavoidable, I will set it to activate when the counter reaches 117 and the hero is just putting his plan into operation.
16. I will never utter the sentence "But before I kill you, there's just one thing I want to know."
17. When I employ people as advisors, I will occasionally listen to their advice.
18. I will not have a son. Although his laughably under-planned attempt to usurp power would easily fail, it would provide a fatal distraction at a crucial point in time.
19. I will not have a daughter. She would be as beautiful as she was evil, but one look at the hero's rugged countenance and she'd betray her own father.
20. Despite its proven stress-relieving effect, I will not indulge in maniacal laughter. When so occupied, it's too easy to miss unexpected developments that a more attentive individual could adjust to accordingly.
21. I will hire a talented fashion designer to create original uniforms for my Legions of Terror, as opposed to some cheap knock-offs that make them look like Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes. All were eventually defeated and I want my troops to have a more positive mind-set.
22. No matter how tempted I am with the prospect of unlimited power, I will not consume any energy field bigger than my head.
23. I will keep a special cache of low-tech weapons and train my troops in their use. That way -- even if the heroes manage to neutralize my power generator and/or render the standard-issue energy weapons useless -- my troops will not be overrun by a handful of savages armed with spears and rocks.
24. I will maintain a realistic assessment of my strengths and weaknesses. Even though this takes some of the fun out of the job, at least I will never utter the line "No, this cannot be! I AM INVINCIBLE!!!" (After that, death is usually instantaneous.)
25. No matter how well it would perform, I will never construct any sort of machinery which is completely indestructible except for one small and virtually inaccessible vulnerable spot.
26. No matter how attractive certain members of the rebellion are, there is probably someone just as attractive who is not desperate to kill me. Therefore, I will think twice before ordering a prisoner sent to my bedchamber.
27. I will never build only one of anything important. All important systems will have redundant control panels and power supplies. For the same reason I will always carry at least two fully loaded weapons at all times.
28. My pet monster will be kept in a secure cage from which it cannot escape and into which I could not accidentally stumble.
29. I will dress in bright and cheery colors, and so throw my enemies into confusion.
30. All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be pre-emptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief.
31. All naive, busty tavern wenches in my realm will be replaced with surly, world-weary waitresses who will provide no unexpected reinforcement and/or romantic subplot for the hero or his sidekick.
32. I will not fly into a rage and kill a messenger who brings me bad news just to illustrate how evil I really am. Good messengers are hard to come by.
33. I won't require high-ranking female members of my organization to wear a stainless-steel bustier. Morale is better with a more casual dress-code. Similarly, outfits made entirely from black leather will be reserved for formal occasions.
34. I will not turn into a snake. It never helps.
35. I will not grow a goatee. In the old days they made you look diabolic. Now they just make you look like a disaffected member of Generation X.
36. I will not imprison members of the same party in the same cell block, let alone the same cell. If they are important prisoners, I will keep the only key to the cell door on my person instead of handing out copies to every bottom-rung guard in the prison.
37. If my trusted lieutenant tells me my Legions of Terror are losing a battle, I will believe him. After all, he's my trusted lieutenant.
38. If an enemy I have just killed has a younger sibling or offspring anywhere, I will find them and have them killed immediately, instead of waiting for them to grow up harboring feelings of vengeance towards me in my old age.
39. If I absolutely must ride into battle, I will certainly not ride at the forefront of my Legions of Terror, nor will I seek out my opposite number among his army.
40. I will be neither chivalrous nor sporting. If I have an unstoppable superweapon, I will use it as early and as often as possible instead of keeping it in reserve.
41. Once my power is secure, I will destroy all those pesky time-travel devices.
42. When I capture the hero, I will make sure I also get his dog, monkey, ferret, or whatever sickeningly cute little animal capable of untying ropes and filching keys happens to follow him around.
43. I will maintain a healthy amount of skepticism when I capture the beautiful rebel and she claims she is attracted to my power and good looks and will gladly betray her companions if I just let her in on my plans.
44. I will only employ bounty hunters who work for money. Those who work for the pleasure of the hunt tend to do dumb things like even the odds to give the other guy a sporting chance.
45. I will make sure I have a clear understanding of who is responsible for what in my organization. For example, if my general screws up I will not draw my weapon, point it at him, say "And here is the price for failure," then suddenly turn and kill some random underling.
46. If an advisor says to me "My liege, he is but one man. What can one man possibly do?", I will reply "This." and kill the advisor.
47. If I learn that a callow youth has begun a quest to destroy me, I will slay him while he is still a callow youth instead of waiting for him to mature.
48. I will treat any beast which I control through magic or technology with respect and kindness. Thus if the control is ever broken, it will not immediately come after me for revenge.
49. If I learn the whereabouts of the one artifact which can destroy me, I will not send all my troops out to seize it. Instead I will send them out to seize something else and quietly put a Want-Ad in the local paper.
50. My main computers will have their own special operating system that will be completely incompatible with standard IBM and Macintosh powerbooks.
51. If one of my dungeon guards begins expressing concern over the conditions in the beautiful princess' cell, I will immediately transfer him to a less people-oriented position.
52. I will hire a team of board-certified architects and surveyors to examine my castle and inform me of any secret passages and abandoned tunnels that I might not know about.
53. If the beautiful princess that I capture says "I'll never marry you! Never, do you hear me, NEVER!!!", I will say "Oh well" and kill her.
54. I will not strike a bargain with a demonic being then attempt to double-cross it simply because I feel like being contrary.
55. The deformed mutants and odd-ball psychotics will have their place in my Legions of Terror. However before I send them out on important covert missions that require tact and subtlety, I will first see if there is anyone else equally qualified who would attract less attention.
56. My Legions of Terror will be trained in basic marksmanship. Any who cannot learn to hit a man-sized target at 10 meters will be used for target practice.
57. Before employing any captured artifacts or machinery, I will carefully read the owner's manual.
58. If it becomes necessary to escape, I will never stop to pose dramatically and toss off a one-liner.
59. I will never build a sentient computer smarter than I am.
60. My five-year-old child advisor will also be asked to decipher any code I am thinking of using. If he breaks the code in under 30 seconds, will not be used. Note: this also applies to passwords.
61. If my advisors ask "Why are you risking everything on such a mad scheme?", I will not proceed until I have a response that satisfies them.
62. I will design fortress hallways with no alcoves or protruding structural supports which intruders could use for cover in a firefight.
63. Bulk trash will be disposed of in incinerators, not compactors. And they will be kept hot, with none of that nonsense about flames going through accessible tunnels at predictable intervals.
64. I will see a competent psychiatrist and get cured of all extremely unusual phobias and bizarre compulsive habits which could prove to be a disadvantage.
65. If I must have computer systems with publicly available terminals, the maps they display of my complex will have a room clearly marked as the Main Control Room. That room will be the Execution Chamber. The actual main control room will be marked as Sewage Overflow Containment.
66. My security keypad will actually be a fingerprint scanner. Anyone who watches someone press a sequence of buttons or dusts the pad for fingerprints then subsequently tries to enter by repeating that sequence will trigger the alarm system.
67. No matter how many shorts we have in the system, my guards will be instructed to treat every surveillance camera malfunction as a full-scale emergency.
68. I will spare someone who saved my life sometime in the past. This is only reasonable as it encourages others to do so. However, the offer is good one time only. If they want me to spare them again, they'd better save my life again.
69. All midwives will be banned from the realm. All babies will be delivered at state-approved hospitals. Orphans will be placed in foster-homes, not abandoned in the woods to be raised by creatures of the wild.
70. When my guards split up to search for intruders, they will always travel in groups of at least two. They will be trained so that if one of them disappears mysteriously while on patrol, the other will immediately initiate an alert and call for backup, instead of quizzically peering around a corner.
71. If I decide to test a lieutenant's loyalty and see if he/she should be made a trusted lieutenant, I will have a crack squad of marksmen standing by in case the answer is no.
72. If all the heroes are standing together around a strange device and begin to taunt me, I will pull out a conventional weapon instead of using my unstoppable superweapon on them.
73. I will not agree to let the heroes go free if they win a rigged contest, even though my advisors assure me it is impossible for them to win.
74. When I create a multimedia presentation of my plan designed so that my five-year-old advisor can easily understand the details, I will not label the disk "Project Overlord" and leave it lying on top of my desk.
75. I will instruct my Legions of Terror to attack the hero en masse, instead of standing around waiting while members break off and attack one or two at a time.
76. If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge. I will also not engage him at the edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is not even worth considering.)
77. If I have a fit of temporary insanity and decide to give the hero the chance to reject a job as my trusted lieutenant, I will retain enough sanity to wait until my current trusted lieutenant is out of earshot before making the offer.
78. I will not tell my Legions of Terror "And he must be taken alive!" The command will be "And try to take him alive if it is reasonably practical."
79. If my doomsday device happens to come with a reverse switch, as soon as it has been employed it will be melted down and made into limited-edition commemorative coins.
80. If my weakest troops fail to eliminate a hero, I will send out my best troops instead of wasting time with progressively stronger ones as he gets closer and closer to my fortress.
81. If I am fighting with the hero atop a moving platform, have disarmed him, and am about to finish him off and he glances behind me and drops flat, I too will drop flat instead of quizzically turning around to find out what he saw.
82. I will not shoot at any of my enemies if they are standing in front of the crucial support beam to a heavy, dangerous, unbalanced structure.
83. If I'm eating dinner with the hero, put poison in his goblet, then have to leave the table for any reason, I will order new drinks for both of us instead of trying to decide whether or not to switch with him.
84. I will not have captives of one sex guarded by members of the opposite sex.
85. I will not use any plan in which the final step is horribly complicated, e.g. "Align the 12 Stones of Power on the sacred altar then activate the medallion at the moment of total eclipse." Instead it will be more along the lines of "Push the button."
86. I will make sure that my doomsday device is up to code and properly grounded.
87. My vats of hazardous chemicals will be covered when not in use. Also, I will not construct walkways above them.
88. If a group of henchmen fail miserably at a task, I will not berate them for incompetence then send the same group out to try the task again.
89. After I capture the hero's superweapon, I will not immediately disband my legions and relax my guard because I believe whoever holds the weapon is unstoppable. After all, the hero held the weapon and I took it from him.
90. I will not design my Main Control Room so that every workstation is facing away from the door.
91. I will not ignore the messenger that stumbles in exhausted and obviously agitated until my personal grooming or current entertainment is finished. It might actually be important.
92. If I ever talk to the hero on the phone, I will not taunt him. Instead I will say that his dogged perseverance has given me new insight on the futility of my evil ways and that if he leaves me alone for a few months of quiet contemplation I will likely return to the path of righteousness. (Heroes are incredibly gullible in this regard.)
93. If I decide to hold a double execution of the hero and an underling who failed or betrayed me, I will see to it that the hero is scheduled to go first.
94. When arresting prisoners, my guards will not allow them to stop and grab a useless trinket of purely sentimental value.
95. My dungeon will have its own qualified medical staff complete with bodyguards. That way if a prisoner becomes sick and his cellmate tells the guard it's an emergency, the guard will fetch a trauma team instead of opening up the cell for a look.
96. My door mechanisms will be designed so that blasting the control panel on the outside seals the door and blasting the control panel on the inside opens the door, not vice versa.
97. My dungeon cells will not be furnished with objects that contain reflective surfaces or anything that can be unraveled.
98. If an attractive young couple enters my realm, I will carefully monitor their activities. If I find they are happy and affectionate, I will ignore them. However if circumstance have forced them together against their will and they spend all their time bickering and criticizing each other except during the intermittent occasions when they are saving each others' lives at which point there are hints of sexual tension, I will immediately order their execution.
99. Any data file of crucial importance will be padded to 1.45Mb in size.
100. On my computers, a small error such as and illogical statement or damage to an input device will not cause the computer to explode. If one computer explodes, none of the rest of my computers will explode. If any of my computers explode, this will not cause my master power generators to explode destroying my entire fortress.
101. If I am going to set off an explosion to destroy my opponents it won't have a big display showing how many seconds until the explosion. The explosion will just go off when I press the button.
102. I will get rid of anyone who looks like me.
Just Puns
by fionnbharr on Comments
1. Two antennas met on a roof, fell in love and got married. The ceremony wasn't much, but the reception was excellent.
2. A jumper cable walks into a bar. The bartender says, "I'll serve you, but don't start anything."
3. Two peanuts walk into a bar, and one was a salted.
4. A dyslexic man walks into a bra.
5. A man walks into a bar with a slab of asphalt under his arm, and
says: "A beer please, and one for the road."
6. Two cannibals are eating a clown. One says to the other: "Does this taste funny to you?"
7. "Doc, I can't stop singing 'The Green, Green Grass of Home."
"That sounds like Tom Jones Syndrome." "Is it common?" Well, "It's Not Unusual."
8. Two cows are standing next to each other in a field. Daisy says to Dolly, "I was artificially inseminated this morning." "I don't
believe you," says Dolly. "It's true; no bull!" exclaims Daisy.
9. An invisible man marries an invisible woman. The kids were nothing to look at either.
10. Deja Moo: The feeling that you've heard this bull before.
11. I went to buy some camouflage trousers the other day, but I couldn't find any.
12. A man woke up in a hospital after a serious accident. He shouted, "Doctor, doctor, I can't feel my legs!" The doctor replied, "I know you can't - I've cut off your arms!"
13. I went to a seafood disco last week ...and pulled a mussel.
14. What do you call a fish with no eyes? A f s h.
15. Two fish swim into a concrete wall. The one turns to the other and says," Dam!"
16. Two Eskimos sitting in a kayak were chilly, so they lit a fire in the craft. Unsurprisingly it sank, proving once again that you can't have your kayak and heat it too.
17. A group of chess enthusiasts checked into a hotel, and were standing in the lobby discussing their recent tournament victories.
After about an hour, the manager came out of the office, and asked them to disperse. "But why," they asked, as they moved off. "Because," he said, "I can't stand chess-nuts boasting in an open foyer."
18. A woman has twins, and gives them up for adoption. One of them goes to a family in Egypt, and is named "Ahmal." The other goes to a family in Spain ; they name him "Juan." Years later, Juan sends a picture of himself to his birth mother. Upon receiving the picture, she tells her husband that she wishes she also had a picture of Ahmal. Her husband responds, "They're twins! If you've seen Juan, you've seen Ahmal."
19. Mahatma Gandhi, as you know, walked barefoot most of the time, which produced an impressive set of calluses on his feet. He also ate very little, which made him rather frail and with his odd diet, he suffered from bad breath.. This made him: a super-calloused fragile mystic hexed by halitosis.
50 Nerdy Pick-up Lines
by fionnbharr on Comments
1. You're like an exothermic reaction, you spread your hotness everywhere!
2. I wish I was your derivative so I could lie tangent to your curves.
3. You're like a dictionary, you add meaning to my life!
4. If I was an enzyme, I'd be helicase so I could unzip your genes.
5. I'm attracted to you so strongly, scientists will have to develop a fifth fundamental force.
6. Baby, you overclock my processor.
7. Be my queen and mate me with your knight moves.
8. Baby, you make my floppy disk turn into a hard drive
9. You make me want to calibrate my joystick without the latest drivers.
10.You defragment my life.
11. Do you think we can make it a step more serious and disable network sharing?
12. You must be auxin, cause you are causing me to have rapid stem elongation.
13. Baby, let me find your nth term.
14. I don't have a library card, but do you mind if I check you out?
15. Baby I'll treat you like my homework — I'll slam you on the table and do you all night long
16. Hey baby, can I see what's under your radical?
17. If I were an integral, I'd fill you up.
18. I'm a fermata… hold me
19. I think my heart just lagged.
20. I wish I were your second derivative so I could fill your concavities.
21. Did you just combust?? Because you're HOT!
22. By looking at you I can tell you're 36-25-36, which by the way are all perfect squares.
23. It doesn't take a genius to see how gorgeous you are, but if it did, I would be overqualified.
24. Baby, if you were words on a page, you'd be what they call FINE PRINT!
25. What do you say we go back to my room and do some math: Add a bed, subtract our clothes, divide your legs, and multiply
26. Baby, you're a 9.999999999…but you'd be a 10 if you were with me.
27. Baby, every time I see you, my cardiovascular system gets all worked up
28. I wish I were adenine because then I could get paired with U.
29. What's your sine? It must be pi/2 because you're the 1
30. If my right leg was Christmas and my left was Easter, would you like to spend some time between the holidays?
31. You have nicer legs than an Isosceles right triangle.
32. You're so cute you make my zygomaticus muscles contract. (Muscles that make you smile)
33. When you and me get together it's like superposition of 2 waves in phase.
34. Want to meet up so I can excite your natural frequency?
35. If I was sin^2 and you were cos^2 together we would be 1
36. You know.. it's not the length of the vector that counts… it's how you apply the force
37. If I move my lips half the distance to yours… and then half again… and again… etc…. would they ever meet? no? Well in this specific case I am going to disprove your assumption.
38. Your name is Leslie? Look, I can spell your name on my calculator!
39. If I was an endoplasmic reticulum, how would you want me: smooth or rough?
40. I wish I was an Ion so I could form an exothermic bond with you.
41. If my right leg is the cell wall and my left the membrane, do you want to be the cytoplasm?
42. Our love is like dividing by zero…. you cannot define it
43. Let's meet somewhere… you bring your beaker and I'll bring my stirring rod
44. Baby let me be your integral so I can be the area under your curves
45. Hey baby, what's your tanx cosx?
46. Let's get together and test the spring potential of my mattress
47. Let's discover our coefficient of friction
48. Baby, you're so gneiss I'll never take you for granite.
49. I less than three you….. (i < 3 you)
50. I heard you're sin because you're always on top when we make tangent.
Something a bit different.......
by fionnbharr on Comments
Say Yes
when two violins are placed in a room
if a chord on one violin is struck
the other violin will sound the note
if this is your definition of hope
this is for you
the ones who know how powerful we are
who know we can sound the music in the people around us
simply by playing our own strings
for the ones who sing life into broken wings
open their chests and offer their breath
as wind on a still day when nothing seems to be moving
spare those intent on proving god is dead
for you when your fingers are red
from clutching your heart
so it will beat faster
for the time you mastered the art of giving yourself for the sake of someone else
for the ones who have felt what it is to crush the lies
and lift truth so high the steeples bow to the sky
this is for you
this is also for the people who wake early to watch flowers bloom
who notice the moon at noon on a day when the world
has slapped them in the face with its lack of light
for the mothers who feed their children first
and thirst for nothing when they're full
this is for women
and for the men who taught me only women bleed with the moon
but there are men who cry when women bleed
men who bleed from women's wounds
and this is for that moon
on the nights she seems hung by a noose
for the people who cut her loose
and for the people still waiting for the rope to burn
about to learn they have scissors in their hands
this is for the man who showed me
the hardest thing about having nothing
is having nothing to give
who said the only reason to live is to give ourselves away
so this is for the day we'll quit our jobs and work for something real
we'll feel for sunshine in the shadows
look for sunrays in the shade
this is for the people who rattle the cage that slave wage built
and for the ones who didn't know the filth until tonight
but right now are beginning songs that sound something like
people turning their porch lights on and calling the homeless back home
this is for all the sh*t we own
and for the day we'll learn how much we have
when we learn to give that sh*t away
this is for doubt becoming faith
for falling from grace and climbing back up
for trading our silver platters for something that matters
like the gold that shines from our hands when we hold each other
this is for the grandmother who walked a thousand miles on broken glass
to find that single patch of grass to plant a family tree
where the fruit would grow to laugh
for the ones who know the math of war
has always been subtraction
so they live like an action of addition
for you when you give like every star is wishing on you
and for the people still wishing on stars
this is for you too
this is for the times you went through hell so someone else wouldn't have to
for the time you taught a 14 year old girl she was powerful
this is for the time you taught a 14 year old boy he was beautiful
for the radical anarchist asking a republican to dance
cause what's the chance of everyone moving from right to left
if the only moves they see are NBC and CBS
this is for the no becoming yes
for scars becoming breath
for saying i love you to people who will never say it to us
for scraping away the rust and remembering how to shine
for the dime you gave away when you didn't have a penny
for the many beautiful things we do
for every song we've ever sung
for refusing to believe in miracles
because miracles are the impossible coming true
and everything is possible
this is for the possibility that guides us
and for the possibilities still waiting to sing
and spread their wings inside us
cause tonight saturn is on his knees
proposing with all of his ten thousand rings
that whatever song we've been singing we sing even more
the world needs us right now more than it ever has before
pull all your strings
play every chord
if you're writing letters to the prisoners
start tearing down the bars
if you're handing our flashlights in the dark
start handing our stars
never go a second hushing the percussion of your heart
play loud
play like you know the clouds have left too many people cold and broken
and you're their last chance for sun
play like there's no time for hoping brighter days will come
play like the apocalypse is only 4…3…2
but you have a drum in your chest that could save us
you have a song like a breath that could raise us
like the sunrise into a dark sky that cries to be blue
play like you know we won't survive if you don't
but we will if you do
play like saturn is on his knees
proposing with all of his ten thousand rings
that we give every single breath
this is for saying-yes
this is for saying-yes
Poem by activist poet Andrea Gibson
Erudite Thinking
by fionnbharr on Comments
If you're not familiar with the work of Boswell D. Rabbitsmith, he's the famous erudite scientist who once said: "I woke up one morning, and all of my stuff had been stolen and replaced by exact duplicates."
His mind sees things differently than most of us do, to our amazement and amusement. Here are some of his gems: (He also makes his living as a comedian by the name of Steve Wright....)
1 - I'd kill for a Nobel Peace Prize.
2 - Borrow money from pessimists -- they don't expect it back.
3 - Half the people you know are below average.
4 - 99% of lawyers give the rest a bad name.
5 - 82.7% of all statistics are made up on the spot.
6 - A conscience is what hurts when all your other parts feel so good.
7 - A clear conscience is usually the sign of a bad memory.
8 - If you want the rainbow, you got to put up with the rain.
9 - All those who believe in psychokinesis, raise my hand.
10 - The early bird may get the worm, but the second mouse gets the cheese.
11 - I almost had a psychic girlfriend, but she left me before we met.
12 - OK, so what's the speed of dark?
13 - How can you tell when you're out of invisible ink?
14 - If everything seems to be going well, you have obviously overlooked something.
15 - Depression is merely anger without enthusiasm.
16 - When everything seems to be coming your way, maybe you're in the wrong lane.
17 - Ambition is a poor excuse for not being smart enough to be lazy.
18 - Hard work pays off in the future, laziness pays off now.
19 - I intend to live forever... so far, so good.
20 - If Barbie is so popular, why do you have to buy her friends?
21 - Eagles may soar, but weasels don't get sucked into jet engines.
22 - What happens if you get scared half to death...twice?
23 - My mechanic told me, "I couldn't repair your brakes, so I made your horn louder."
24 - Why do psychics have to ask you for your name?
25 - If at first you don't succeed, destroy all evidence that you tried.
26 - A conclusion is the place where you got tired of thinking.
27 - Experience is something you don't get until just after you need it.
28 - The hardness of the butter is proportional to the softness of the bread.
29 - To steal ideas from one person is plagiarism; to steal from many is research.
30 - The sooner you fall behind, the more time you'll have to catch up.
32 - Everyone has a photographic memory; some just don't have film.
33 - If your car could travel at the speed of light, would your headlights work?
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