[QUOTE="funni_lov3"]3rd person stealth game meaning you have to be able to snap necks, interrogate, shoot dudes in the back of the head and generally have bout about the same depth and MG or Splinter Cell or even a Hitman game has
goblaa
How would the controls be any different than any other third person game?
Move with control stick
Camera with moving pointer in and out of dead zone
A - action (based on situation, it could be grab cover, hang over and edge, climb...anything. Compeltly contextual)
B- shoot
Z - hide or lock on if it's needed. (could be C)
Other nunchuck button - jump (if it's even needed)
Nunchuck whip - snap necks or any other close up sneaky kill
aim - pointer as well
- or + pauses
You could do little mini games like manhunt where you do motion for senak attacks.
(by all logic, the pointer should be perfect for aim/camera controls. But if you have agame where you must have instant mouse like turning)
d-pad left - turn camera 90 degrees left
right - turn camera 90 degrees right
down - turn camera 180 degrees
well only a game can truly point out if that control scheme of yours would work, we will just have to wait and see.
Log in to comment