[QUOTE="furomaster_99"]
[QUOTE="Bus-A-Bus"] Yea whatever you say,pal.You like other cows come here often and treat 360 like its last gen.Saying ps3 exclusives this and that while the fact still remains.90% of multiplats are better on 360 and ps3 only has two games that look marginally better then some other heavy hitters this gen,AW,Metro2033,SC C,Reach and in the end Crysis 2 and RAGE prove that 360 can also have great graphics,if you are to blind to see that then i am sorry for you.
And yea,btw,i dont treat ps3 like its crap,its just that from cows stand of point ps3 is supercomputer and from non biased gamer with hardware knowledge is about equal ans 360,only thing setting them apart is sonys 1st party.
Bus-A-Bus
Those games have hit the shelves? You've played them and can verify the 360 superiority? It's all wishful thinking...Go study the tech sheets and scratch your head some more.Ok you have to games that look better but that didnt stop you year ago to say they look like they are gonna beat all 360 exclusives.I wont bother you with tech,here Jon Carmack "the collection" :D
"Yeah, I mean that's our position that it's almost unequivocal across the board that the 360 is a better platform to develop for. When you get down into actual comparisons on the hardware performance characteristics, it's not quite an apples to apples comparison. On almost anything on the strictly graphical side, in terms of pushing vertexes and triangles on there, the 360 hardware is superior to the PS3's RSX on there."
"...the only thing Sony has going for them over the 360, is the data storage on the blu-ray..."
"...the only real advantage that the PS3 has over the 360, from our point of view, is the extra space."
"And the other major difference is the memory partitioning. Where they're both 512mb machines, but on the PS3 it's partitioned into 256mb of video and 256mb of main. And one of the biggest things that Sony does poorly for developers is their system stuff sucks up a lot more resources than it does, than Microsoft's does on the 360. So memory is much more painful on the PS3. We spend a lot more time trying to crunch down the memory for that..."
"...given an infinite amount of development time on there, you can craft a program that's gonna work more efficiently on the cells there than on two additional processors on the 360. But given a finite amount of development time, it's much-much easier to get things working well on the 360 than it is on the PS3. And that's pretty much the case across the board."
http://gamevideos.1up.com/v...
Oh, I get it now....You have been hanging all of your hopes on John Carmack's statements. :roll: Yes indeed....The bumble bee can't fly. Maybe he hasn't played KZ2 or U2? It's kind of funny how ND and GG slaps the taste out of Carmack"s mouth with actual games sold in a store for all to play.:lol:
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