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gamewatereddown

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#1 gamewatereddown
Member since 2009 • 123 Posts
xbox360 lacks exclusive first person shooters all i know
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gamewatereddown

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#2 gamewatereddown
Member since 2009 • 123 Posts
[QUOTE="gamewatereddown"]let me tell you halo 3's halo 2.5 engine really takes advantage of 360's hardware lmfao!Quintinius
I know, it sucks doesn't it. Maybe if it had an engine built for the 360 it could've got higher than 94% on metacritic and maybe sold another 10M copies or so, right?

halo combat evolved built for xbox 9.7 halo 3 9.5 LOL fail
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gamewatereddown

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#3 gamewatereddown
Member since 2009 • 123 Posts
perfect dark zero has some of the best use of parallax mapping i have seen on a console, overall uses more than killzone2 does. it has some bad textures, but all games do crysis also. the models are horrible though, you can tell perfect dark zero's a rushed updated graphically xbox to 360 launch game. http://www.gamespot.com/xbox360/action/perfectdarkzero/images/0/103/?full_size=1 ^ that looks better than killzone2 lol.
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#4 gamewatereddown
Member since 2009 • 123 Posts
perfect dark zero actually does blow away killzone2 graphically, except the character models suck major ass.
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#5 gamewatereddown
Member since 2009 • 123 Posts
let me tell you halo 3's halo 2.5 engine really takes advantage of 360's hardware lmfao!
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#6 gamewatereddown
Member since 2009 • 123 Posts

[QUOTE="gamewatereddown"][QUOTE="Chaos_HL21"]

Don't take him seriously, the guy had talked about how it is unrealistic when games don't let you. Jump and shoot. (which is kinda funny when he was talking about gun safety (I am pretty sure jumping in the air with a gun is something you never do).

Chaos_HL21

not jumping and shooting=not a real life limitation you can do it. games having that limitation=fake

Jumping and shooting in real life is a good way to get you a Darwin Award. You can't put grenades into yout mouth in games too, so many limitations :P

yes, but you can blow urself up which is similar.
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#7 gamewatereddown
Member since 2009 • 123 Posts
LOL BLOG=FAIL look at this quote from that blog I mean, look how Halo 3, which was built on a proprietary engine to take advantage of the 360's architecture, out shines Tom Clancy's Rainbow Six: Vegas 1 & 2, which both run on UE3 AHAHAHAHAHAHAH, rainbow six character models are much higher polygon than those found in halo 3.
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#8 gamewatereddown
Member since 2009 • 123 Posts

[QUOTE="ScorpionBeeBee"][QUOTE="Chaos_HL21"]

Well this guy is super human. He said he could jump and run while firing.

Chaos_HL21

Ah okay, I was arguing with the troll and his ability to carry all sorts of gear and not be encumbered, wasn't talking about some super soldier in a game,

Don't take him seriously, the guy had talked about how it is unrealistic when games don't let you. Jump and shoot. (which is kinda funny when he was talking about gun safety (I am pretty sure jumping in the air with a gun is something you never do).

not jumping and shooting=not a real life limitation you can do it. games having that limitation=fake
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#9 gamewatereddown
Member since 2009 • 123 Posts
[QUOTE="gamewatereddown"]lol word of advice always act like the gun is loaded.SpruceCaboose
Thats the first and most basic thing anyone with any weapons training is told.

and i dont see people following it
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#10 gamewatereddown
Member since 2009 • 123 Posts
[QUOTE="gamewatereddown"][QUOTE="ScorpionBeeBee"]

Ex army infantryman here, started off on as a m240B machine gun, heaviest weapon in an infantry platoon. It clocked in about 26pounds, with a tripod that weighed about 12pounds, and all the ammo that weighed a ton, had to have an ammo bearer with me to carry additional rounds. Now put on all your gear, your helmet, all your ammo and nades, your equipment vest, and then on top of that put on a 30 pound flak jacket and then tell me how mobile you are. Now imagine moving from cover to cover, from prone position to running then back into prone lugging all that crap around!

Even a rifleman in full battle-rattle including flak vest is weighed down like crazy. There is a reason why you need to be in great physical condition and do physical training nearly everday as a soldier, moving around in all that gear is extremely demanding. You don't run around and shoot with ANY degree of accuracy. Shooting is all about aiming, breath control, and how you squeeze the trigger. You can have your sights dead on center mass of an enemy soldier, but you jerked trigger back sloppily or where exhaling and you whiff the shot. So the majority of these shooting games are unrealistic, you can't run around see an enemy soldier, then scope it up and get a head shot, things don't work like that. KZ2 does a good job representing how weighted down the average infantry man is, all that gear and crap adds up really fast, and accuracy doesn't mean you have sights lined up on the target and you get a kill, it is alot harder than that IRL, especially in a frantic combat situation. In the end though its just a game so if you don't enjoy its mechanics move on.

ScorpionBeeBee
26 lbs isnt crap when i can lift 50 lbs with my index finger.

LoL, all I will say to you is enlist as an infantryman and you will see how easy it is to lug around a 26 pound machine gun and ammo! Hell you would be on your knees after a 10km movement just as a rifleman. Please don't assume all sorts of nonsense, hollywood isn't the best place to educate yourself on the military and being a soldier

i been hunting carrying around more gear than that bigdeal.