gfhgfhtutyutyut's forum posts

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gfhgfhtutyutyut

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#1 gfhgfhtutyutyut
Member since 2007 • 52 Posts

Sure, it's because of the Playstation 3s hardware. Not Ubisoft's quality abilities to port games for the integrity of creating great games on all platforms. Haven't you seen Far Cry on the Wii?

 

Freakin' quality. 

TekkenMaster606

What dont you understand, ubisoft did not lazy port splinter cell, because sony engineers helped them , so not a lazy/sloppy port, sony helped to get max out of ps3, ps3 simply didnt have memory avalible or powerful gpu to handle graphics 360 had.

it's ps3's hardware's fault not ubisoft, ps3 couldnt handle the game.

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gfhgfhtutyutyut

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#2 gfhgfhtutyutyut
Member since 2007 • 52 Posts

you clearly know nothingblazinpuertoroc

Sorry xbox360 is more powerful than ps3.

more powerful gpu and more system memory avaliable>>>more powerful cpu.

The reason why ps3 dont dev on ps3 first then port to 360 ,because it holds their games back, on 360 they have much more memory and create what they want and on ps3, they just downgrade stuff lol,

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gfhgfhtutyutyut

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#3 gfhgfhtutyutyut
Member since 2007 • 52 Posts

PC, Foreal, splinter cell without a doubt, is the biggest graphical differences between 360 and ps3.

everything on ps3 is downgraded lighting, textures,shaders..... sony engineers helped port the game, and still downgraded, because ps3 is less powerful.

Te graphical difference is bigger between the 2 than any multiplatform game to date.

imagine rainbow six vega's on ps3, ubisoft said ps3 version had to be downgraded because of less memory.

splinter cell is only modified unreal engine 2.5

rainbow six uses unreal engine 3.0

rb6 on ps3 is gonna be TRASH LMFAO!

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gfhgfhtutyutyut

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#4 gfhgfhtutyutyut
Member since 2007 • 52 Posts

the latest news about ms forcing epic to charge fans money for free maps is just downright sad, if i was a x360 fan i would sell it the next day and i would send a letter to bill gates and tell him thanks for nothing.

GermanShepard06

i highly doubt microsoft, is forcing epicgames to charge money for new maps, epicgames just wants more money so they using excuse microsoft forces them, dude epicgames barly made maps for unreal championship.

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gfhgfhtutyutyut

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#5 gfhgfhtutyutyut
Member since 2007 • 52 Posts

The last one looks the best.KeyWii

nope, the draw distance and textures are better on second picture, xbox360 ones, spidermans custom looks shiney on 360 like nylon, on ps3 it's all washed out lol.

 

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#6 gfhgfhtutyutyut
Member since 2007 • 52 Posts

i agree final fantasy sucks... but the ps3 dont need saving, its got killzone, mgs4, warhawk and a load of others that can do that job just fine:roll:hip-hop-cola

those games arent good enough.

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gfhgfhtutyutyut

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#7 gfhgfhtutyutyut
Member since 2007 • 52 Posts

Spoken like someone who

a) doesn't own a PS3

and b) hasn't played a Final Fantasy game.

Let go of that envy dude. It's going to give you an ulcer.



:o2largeadults

lol, final fantasy sucks always hated it.

the franchise shouldnt even be made anymore.

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gfhgfhtutyutyut

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#8 gfhgfhtutyutyut
Member since 2007 • 52 Posts

The second picture looks the best.

TOP IS WII

SECOND IS XBOX360

3RD PS3

 

xbox360 wins again lol

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#9 gfhgfhtutyutyut
Member since 2007 • 52 Posts

What about games like FNR3, Oblivion, Virtua Tennis???????

It was either PS3 winning or a Tie

Blinblingthing

virtua tennis 2 different developers made 360/ps3 version, not a fair comparison, FNR3 1 year more dev time, oblivion 1 year more dev time.

your logic is failed completly, such a ignorant ps3 fanboy.

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#10 gfhgfhtutyutyut
Member since 2007 • 52 Posts

besides splinter cell is way more graphically intensive than virtua tennis 3.

the same dev made splinter cell on ps3/360 and sony helped ubisoft on ps3 version.

sumo made xbox360 version of virtua tennis 3 and am2 made ps3 version, so not really fair comparison, 2 different devs.