greasemonkey42's comments

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

If the combat doesn't end up looking this janky, it might actually end up alright

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

@HesamB:

Tonally? Probably. Visually? This was damn lazy. There was like 4 half-animated stills. I'll take the rendered cinematics any day.

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

The only thing EA could possibly do to redeem itself is become a non-profit org.

Then just maybe they'd make games not ruined by insidious mechanics or botched due to quarterly earnings pressures.

Of course the leadership would have to be competent and self-aware too, which they consistently prove they are not.

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

Edited By greasemonkey42

It's not that the game couldn't conceptually and technically pull off the melding of two game styles - it is possible. It's that Bioware unequivocally lacked the creative leadership at the top to steer it there. Not that EA is blameless, but you could even lay it on the Bioware leadership for not successfully lobbying EA to get the resources it needed to in turn get the game to realise it's dynamite concept vision.

To think it's impossible to have a cooperative action adventure game with both good writing and well-constructed mission variety and mechanics is completely shortsighted. What kind of audience doesn't want both? Wilson has completely missed the point here. What missed the mark was the talent to bring invested game development time into fruition.

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

Edited By greasemonkey42

The responsible thing to do would have been to pull the game entirely, offer refunds, hire new game directors and relaunch the thing in a couple years. The fact a game this big failed this hard speaks to the fact that there is not competent leadership or creative vision to handle this thing

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

Guys, Steam has become a terrible ecosystem. Jim Sterling covers it pretty well. Dig through the details and you'll realise that the place is a swamp and the only thing that can make it better is some real competition. Throwing all that Fortnite money into a legitimate rival platform could be a huge plus for the PC gaming landscape long-term. Competition is good, for more reasons than you think in this case.

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

The only thing a console needs for success is good exclusive games. If Microsoft, one of the biggest corps in the world, can't manage this, how can these guys? Unless this is basically one of those Steam machines, this probably isn't going to to go far.

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

Avatar image for greasemonkey42
greasemonkey42

2999

Forum Posts

0

Wiki Points

16

Followers

Reviews: 19

User Lists: 3

Holy moly I hate the slideshow format for these "articles". It's actually the worst format ever conceived.

Could not make it past 10 without dying of frustration.