The game is so addictive. I finally managed to beat the 4 magisters in the fort joy on hard difficulty only to discover I didn't need to fight them at all, I could just steal the key that was lying on the chair in order to progress. Anyway it actually had a positive outcome further in the game, which I don't want to spoil. The game can be dark and hilarious at the same time. Items that look pretty much useless at first glance can solve a quest later. KEEP EVERY WEIRD STUFF. Amazing work.
Pretty hilarious tips that you could have missed in the start of the game.
Undead do not need lockpicks as they can use their bony fingers.
And reptilians do not need a shovel to undig treasures as they can use their claws. If a you have Red Prince in you party you basically do not need to carry the shovel. Witty, isn't it. The game is full of these small details.
The game is amazing. I know it's amazing because I got my ass handled to me on tactician difficulty. The game is literally brutal on hard. And then I passed like 15 hours restarting the game with different builds. You know an rpg is good when you start experimenting with all sorts builds to outsmart the game. Pretty much the same shit when I got addicted to dark souls. Wild experimentation. We do really need a respect mod though. Anyway, in order to advance in the game on tactician difficulty, I finally came up with a solution. Here's my 5 cents of wisdom.
Fane, the undead as a necromancer and geomancer makes a powerful tank. You see poison cures undead. Geomancer specializes on poison spells. Necromancer heals by damage dealt. So here you go, double healing. I create a poison clouds around my character. Anybody who tries to melee him suffers slow poison damage plus damage you deal cures you.
This game makes me feel so smart?
Fane is probably the coolest character to play with as well.
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