@Iloveconnie And yet people today still play SNES, NES, Genesis and C64 games in spite of "ancient" technology. Hell, many of them you can get from the Xbox Live store, PSN and the Wii Virtual Console. Many of the best selling PC games at present are 2D affairs with simple graphics. And yet, triple-A titles on the platforms have been suffering crushingly bad sales of late.
When you bear this in mind, it puts into perspective that the current gen consoles and moderate PC are perfectly adequate. There is very little in the way of game concepts that current gaming hardware cannot realise.
@BIOJECT I don't understand the hatred for tablets either as gaming machines in their own right, but the business model underlying development for them means that good games are few and far between. I have Anomaly: Warzone Earth, Avadon: The Black Fortress, Riptide GP, Another World, Cogs, World of Goo, Great Little Wargame, Toki Tori and Wasted Land for my tablet, all great games, but ultimately all indie games that wouldn't stand much of a beating on the consoles or the PC.
And yes, the vast majority of them are derivative puzzle or tower defense games for no other reason than most games require decent physical controls to achieve any level of complexity and there is no point in selling a game for more than $5 if you want to achieve any sales. If games on Android or the iPad cost any more than that, they can wave goodbye to profit.
@ZamboniGamer No, I'm referring to those of us that travel a lot for work and have the need for a decent gaming experience while on the go. Sure, I enjoy playing Uncharted and Assassin's Creed at home on my big TV, but when I'm on the train for four hours, Angry Birds and Fruit Ninja just don't cut it somehow.
@residude Definitely this. Remote play has been pretty much the most useless thing since the PSP arrived on the scene. That being said, it works a lot better for disc-based PS1 games than the PSP did. Less laggy.
I think part of the problem is that publishers are lazy. They don't want to develop software exclusives for handhelds, they want to port the same games from consoles to portables with a minimum of cost and effort, and then wonder why customers choose the superior console versions instead.
Why should I buy Rayman Origins or Street Fighter x Tekken on the Vita when I can play my superior PC versions (or PS3 or 360 versions)? Why should I buy the Metal Gear Solid Collection when I can have the superior PS3 version with Peace Walker for roughly the same price?
Ubisoft seem to have the right idea with AC3 though - not creating a direct or watered-down port of the original, but rather creating a companion piece to it. It's the same reason I appreciated the sentiments behind Bloodlines, as mediocre a game as it was.
I don't agree with Miyamoto - the limited software available is actually top-notch, and the vast majority of the first-party games from Sony are absolutely superb (gimmicky crap like Reality Fighters notwithstanding). The problem is giving gamers a reason to buy handheld games that they might not otherwise play on the consoles.
@Frosty192 Oh, yes, it can be denied. I love my PC, and I love PC gaming, but PC gaming's dependence on Steam and Origin has made it the laughing stock of the gaming community. Even I, a PC gamer of 20 years, barely buy anything for it these days because of this.
I love Minecraft. The only thing I don't like is the way so many other people behave, but it is such a flexible and broad game that you can't help but have a good time. I'm glad that 360 owners are getting in on the fun (but sadly missing out on all the wonderful mods out there). Hopefully it'll make its way onto the PS3 eventually. I'd certainly pick it up for mine, even though I have the PC version.
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