jamyskis' forum posts

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jamyskis

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#1 jamyskis
Member since 2004 • 779 Posts

Call me strange, but I find the position of the achievements/trophy notification influences my opinion - I find the XBox's placing of the box right in the middle of the screen just plain distracting, while the top-right placement of the PS3 trophy message is more discreet.

Seriously though guys, it's half a dozen of one and six of the other - PS3 trophies update automatically as well. They work just as well as one another. Not only that, but Steam has achievements, GFW has achievements, a lot of games not affiliated with a major gaming platform implement their own system of achievements. Whether you call them challenges, trophies, achievements, they all amount to the same thing - arbitrary targets set by the publisher/developer to artificially extend the longevity of a game. But they can be fun.

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jamyskis

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#2 jamyskis
Member since 2004 • 779 Posts

question, can you redownload games after downloading them? or are you stuck like with nvidia's website and can only download them once?UnArguably

You can on most "independent" DD platforms, but AFAIK THQ's and EA's own platforms don't allow this. I know Steam and Impulse allow it, GOG.com most certainly does.

I dunno about the US, but most of these games are already dirt-cheap in retail here in Germany, so unless you are that lazy that you can't leave the house to pop out to your local game store, or if you're so impatient that you can't wait one/two days for it to arrive from Amazon, I'd get it on DVD. More bang for your buck. DoW II is €13, CoH Gold is €10, Supreme Commander is €5 and Metro 2033 is €20. I'd rather spend a few euros extra and have a hard copy with a nice box. Digital Distribution is rarely cheaper, unless you count Steam's weekend sales, which are an attempt to market DD as being cheaper.

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jamyskis

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#3 jamyskis
Member since 2004 • 779 Posts

Michael Cera and Ellen Page - Anyone Else but You

The original Moldy Peaches version just sounded dreary and depressive - the Ellen/Michael collaboration for Juno sounded much, much better.

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jamyskis

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#4 jamyskis
Member since 2004 • 779 Posts

DRM sucks, which is one of the reasons I don't play many PC games. Once I buy my game, I should be able to play it without having Internet access. it's the dumbest BS I've ever seen. I'm sure Ubisoft and Valve lose millions not only to piracy, but because gamers won't buy their games that contain DRM.

blackace
You're more right than you know. It's been a known and established fact from the outset (and the industry is aware of this) that DRM acts as a aggravating factor for piracy. Every time a major title comes out with DRM, it tops the piracy charts for that year. Spore, the poster child for DRM in 2008, topped the piracy charts for that year, with Modern Warfare 2 claiming that crown the following year. I won't go as far as to claim that DRM is the sole or major reason that people pirate games - piracy has been around since the early 80's. What I do find interesting about the piracy charts for 2007, 2008 and 2009 is that the majority of titles are primarily single-player titles - with the notable exception of Call of Duty and Frontlines. I also find intriguing the fact that many titles in the top-ten piracy charts are titles where the publishers and developers have been very satisfied with PC sales, The Witcher, Sims 3, Modern Warfare 2 to quote a few.
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#5 jamyskis
Member since 2004 • 779 Posts
If Blizzard said it, I guess they're correct then :P DRM is a losing battle against the legal buyers. They piss off the PC Gamers with it :(Crimsader
So like I say - why the schizophrenic attitude from Blizzard? They criticise DRM and apply it to their latest game.
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jamyskis

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#6 jamyskis
Member since 2004 • 779 Posts

Pretty much a given and as long as ubisoft continues to use this always on drm they will continue to lose a sale from me. I refuse to pay money to support this type of drm I've tolerated other forms of drm but this is just taking it to far.DJ_Headshot

Don't take this the wrong way - no offence meant by this - but the fact that you (and others) tolerated other forms of DRM sent a clear message to publishers like Ubisoft that you were quite happy to take whatever was pushed your way. People went out and bought Half-Life 2, and suddenly all the publishers jumped onto the DRM bandwagon thinking that everyone was a sucker - perhaps they were right.

You know the expression, give someone a finger and they'll want the whole hand. When people showed they were willing to buy games with activation, EA and Ubisoft took it one step further by requiring a permanent connection. When people showed they were willing to buy games requiring a permanent connection, they started requiring people to download bits of the game at a time. Keep it up people - eventually you will have to phone Ubisoft on a premium phone number to ask permission to play at this rate.

I send my own message to publishers - I refuse to pay more than €10 for a DRM-contaminated game, and even though I circumvent DRM, I'm not a pirate. My last couple of full-price PC purchases have been DRM-free, and my full-price purchases will continue to be just that.

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#7 jamyskis
Member since 2004 • 779 Posts

most of the conversation on this thread was 2 months ago thats why

iBear-

But nothing's changed in the meantime. That article applied then and still applies now.

As far as DRM is concerned, I've softened my stance a little. I do occasionally buy games with DRM from retail now on two conditions - (a) I won't pay more than €10 for one and (b) I make sure that I can...*cough*....put the DRM out of action should the need arise in the future. I've noticed that rapid price drops have been common with games with DRM, so this hasn't been a problem. I bought Mass Effect, Two Worlds, Burnout Paradise, and Lord of the Rings: Conquest all for 10 euros or less.

Games with DRM tend to have primary sales similar to DRM-free games. It's the secondary, post-hype sales that make the difference and DRM-infected games suffer badly here. Note, for the record, that many DRM-free games are still very expensive - Mass Effect 2, Dragon Age, Resident Evil 5, Bad Company 2 are still selling very well. I'm convinced that the charts are rigged, so I go by sales prices - I take the position that the faster and the larger the price drops, the worse a game is selling - obvious business tactics. Modern Warfare 2, for example, dropped to 20-30 euros within three months. CoD 4 is still selling at that price years later.

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#8 jamyskis
Member since 2004 • 779 Posts

This ridiculous state of affairs has been made all the more sad by the fact that Ubisoft were one of the best devs/publishers for the PC not even a decade ago. I always found their games to be the most stable, most interesting and with the best production values. Heck, when I look at the older PoP titles, The Bard's Tale, the older Splinter Cell games, the Rayman games, they still run brilliantly and look and play great. They represented the best of European games development.

Now they're a disgrace to this continent. What went wrong?

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jamyskis

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#9 jamyskis
Member since 2004 • 779 Posts

[QUOTE="jamyskis"]

I'm notoriously camera shy so there aren't many photos of me, but here's one of me last year...

*pic*

Sigh_han

"German text" ??

Sorry bud, no photo.

Oops...seems like MeinVZ doesn't allow hotlinking...corrected now.
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jamyskis

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#10 jamyskis
Member since 2004 • 779 Posts

My aging Hyundai monitor manages a maximum on 1680x1050, so I play a lot of games under that.

That said, I like to play a lot of older games (playing Ground Control, Earth 2150 and Gothic at the mo). Some older 3D titles may support higher resolutions, but with the low-res textures and low-poly models, I sometimes just play them at 740x480 or 640x480, depending on whether the game (usually inadvertently) supports anamorphic widescreen.