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jetstopia

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#1 jetstopia
Member since 2009 • 835 Posts

The Wii 2 needs:

1. Less gimmicky controllers.

2. 3rd party support.

3. Better graphics.

On a side note, I really think that they need to focus on 'real' gamers again. So they should def. tone down the marketing towards children and old people.

Undead_Yakuza

I think better graphics is a given. It's a matter of 'superior' graphics. Will the next Nintendo still have competitive graphics with the next Sony and Microsoft console? On past performances, no. Graphics aren't everything and for me are only a small consideration in games.

The 'gimmiky' controller was like a toe in the water of what gaming could become. If anything it's the most comfortable controller iv ever used. It just lacks buttons and relies on motion controls that are fiddley. Controllers need to evolve to offer a better connection with the games as they advance. A Punch and a Kick button was fine back in the day but now there is more actions than can be comfortably performed by adding more buttons. I don't have an answer to how to do this but I think less is more

3rd party support will come as long as the console can be developed on easily enough. If companies have to make 1 copy for Microsoft/Sony and another copy for Wii than we will have limited 3rd party support again.

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jetstopia

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#2 jetstopia
Member since 2009 • 835 Posts

Sure it may have been a lower price tag form the start but that meant Nintendo made money from every console sold. I believe that Microsoft and Sony operated at a loss for a period of time on the consoles they sold.

Xbox may be just in front of sales in the very recent past but it's a small (narrow) victory in a long war. In this generation of consoles Nintendo's Wii will be remembered as the technologically inferior console that outsold close to what Sony and Microsoft did combined - HEREand HERE

Whatever truth there is about the Wii's games being 'kiddie' and 'gimmicky' you cant argue the results they have got. All while dominating the hand held market.

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#3 jetstopia
Member since 2009 • 835 Posts

I'm going to throw a vote over for Tales of Symphonia. I first started playing it on Gamecube and it became a close second favourite (behind Wind Waker).

I also like Boom Blox 1 and 2 they were original and good fun

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#4 jetstopia
Member since 2009 • 835 Posts

They should take inspiration from the SNES imo. Meaning good graphics (even if not the best possible), good 3rd party support and a focus on "core" games. Good online is a must in these times too.

[QUOTE="jetstopia"]

Nintendo have something, lets call it magic, that the others don't have. How else would they succeed hand over fist against superior graphics in a time where everyone is screaming for better pictures? A bellow-par online system in an age of world wide connections. And dwindling third party support while the others games numbers are growing.

Nintendo win with magic that's why people will buy and play their 'inferior' games while the other consoles try and work out how they are losing against a slingshot and a boomerang while they have air strikes and Assault Riffles.

nameless12345

Well to remind you: Nintendo was actually surpassed by Sega for a short time in the early 90s. It was Donkey Kong Country, a graphically impressive game made by Rare, that changed the tides and turned the SNES into the 16-bit gen winner.

And they shot themselves in the foot when they decided to keep going with cartridges on the N64. N64 was almost three times stronger than the PlayStation but it was severely gimped because of the limited cartridge space. They lost much 3rd party support because of it although the console was a lot more advanced.

GameCube was a strange story (I think the loss of Rare was the main reason why it failed so bad) but the Wii sold because of the Wiimote and because of it's image rather than because of the games themselves.

The new console will have to be a lot more than simply an upgraded Wii if they want it to succeed.

I agree a bit. I definitely agree that the next Nintendo needs to do more than just ship out a Wii with HD and slightly more power than what it already has. I found an article about this if you wanna check out the link in my blog

The Nintendo 64 sticking to cartridges did limit games overall storage (slightly remedied by the expansion pack) but still managed to produce extensive games like LoZ OoT. The Playstation was also the first majorly pirated console because of its move to discs. Sure plenty of Playstations were sold but most people I knew that had one had like 300 games, none of them paid for.

The Gamecube was where Nintendo really opened the door for Microsoft and Sony but it still had good games of its own.

Surely no one here will debate that Nintendo isn't the most successful console company to date. In the end the longer the 3 companies are competing with each other the better our games and consoles will be regardless of what brand you rest your hat on.

Also, what is Rare doing now?

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jetstopia

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#5 jetstopia
Member since 2009 • 835 Posts

[QUOTE="jetstopia"]

Nintendo have something, lets call it magic, that the others don't have. How else would they succeed hand over fist against superior graphics in a time where everyone is screaming for better pictures? A bellow-par online system in an age of world wide connections. And dwindling third party support while the others games numbers are growing.

Nintendo win with magic that's why people will buy and play their 'inferior' games while the other consoles try and work out how they are losing against a slingshot and a boomerang while they have air strikes and Assault Riffles.

super600

Inferior games.Loads of ninty developed games have a 85%+ review average on MC.

I didn't say inferior. I said 'Inferior'. The ' ' means that I was just saying what many Xbox and PS3 people say.

I think it was obvious I was praising Nintendo. Look at my profile if you think otherwise

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#6 jetstopia
Member since 2009 • 835 Posts

Nintendo have something, lets call it magic, that the others don't have. How else would they succeed hand over fist against superior graphics in a time where everyone is screaming for better pictures? A bellow-par online system in an age of world wide connections. And dwindling third party support while the others games numbers are growing.

Nintendo win with magic that's why people will buy and play their 'inferior' games while the other consoles try and work out how they are losing against a slingshot and a boomerang while they have air strikes and Assault Riffles.

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#7 jetstopia
Member since 2009 • 835 Posts

Ancient Hero (start of Wind Waker)

And basically anything from any Zelda or Mario game.... I also like the original Mega Man series as well

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#8 jetstopia
Member since 2009 • 835 Posts

I agree, Halo is graphically god to look at but I'm not so sure it qualifies as 'artistic'

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#9 jetstopia
Member since 2009 • 835 Posts

Yeah when I see the title "art style" I think colourful and different. Strong realistic graphics that look good are a different thing altogether

I agree that Okami was the most 'artistic' game I ever played really. I would often spend time just wandering a looking around at detail and other things. WindWaker was awesome as well (maybe it is just the cell shading that does it)

I will add another to the list: Mad World (who woulda thought you could to so much with just 3 colours)

Mad World

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#10 jetstopia
Member since 2009 • 835 Posts

The game looks to go back to its roots which means it will appeal to a lot of classic gamers. It will do ok but as a fighting game MK games have never been great, its all about the fatalities.

I would put its success at about 90% BUT... depending on how it is done there may be a lot of people regretting that they bought it and reselling