Not to mention killzone 3 has superior water effects to crysis 1/2/3 and even doom eternal legit no bullshit. The waves are not just flat decals the surface actually forms real waves.
jewdaddy's forum posts
killzone 3 looked better than crysis 2/3 the textures werent nearly as good on ps3/360 as killzone 3 on ps3 example.
@Pedro: prove i lack the knowledge? I can prove with videos killzone 3 snow levels look better than doom eternals and motorstorm looks better than dirt 5.
@Pedro: Exclusives games look better than multiplatform games, it's a fact why u think crysis was ahead of it's time? Because it was a pc exclusive it';s no different when it comes to consoles, consolex exclusive games push hardware better than a multiplatform console game.
@Pedro: just like doom eternals snow levels look like dogshit compared to killzone 3's snow levels aint no different.
@Pedro: wheres the deformable terrain? That has to do with looks and gameplay, the vehicles look better on motorstorm also not to mention alot of the ground textures look better on motostorm also so do the crash physics.
@Pedro: dude legit it looks worse than motorstorm sorry, you cannot compare a game built exclusively for one platform vs a current gen multiplatform game, motorstorm looks better no question.
exclusive games push technology better even if generation difference it takes generations for multiplatform games to catch up to exclusive games graphics.
@lamprey263: people liked motorstorm, they didnt give a shit about drive club on ps4 that sealed their fate lol.
Onrush is garbage compared to motorstorm, like motorstorm is arcadey, but onrush is just too arcadey for its own good compared to motorstorm which struck a perfect balance between realism and arcadey style gameplay.Not to mention the artstyle sucked compared to motorstorm.
@Pedro: motorstorm @ 4k would look better wait untill ps3 emulation gets good lol.
Plus dirt 5=no deformable terrain.
@Pedro: 10.28 is ps5's maximum boost, but gpu's never run at their peak 100% of the time, it wont be 10.28 sustainable, while xbox xsx is locked @ 12 tflops.
there's a night and day difference.
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