Gotta love how Sony says the PS2 sold 150 million as its final update, and suddenly fanboys all upped that to 155 when Nintendo officially said the DS sold 154. How convenient that Sony never officially says it reached 155, and yet it somehow magically sold more because fanboys- not Sony, say so. Interesting. Still stands though that the DS is the highest selling machine confirmed by the manufacturer, no estimates, no guessing, it is confirmed at 154 million, Sony stopped revealing numbers after PS2 hit 150 million, and they're not talking, so the highest confirmed total for PS2 is 150 million.
@Lhomity: it's only being sold in Japan, and Japan according to Famitsu is only about 5 million lifetime, and given how it was only on sale in the US for 3 years it's unknown, but unlikely it topped the Wii U's 6 million in the Americas. No official number, no official figure to report, so as of now the Wii U is still higher than Vita.
@Jag85: those really shouldn't be counted anyway, those are licensed products, not systems actually produced by Sega. That's like counting the Retron 5 if it were licensed by Nintendo as part of the NES or SNES sales.
@Thanatos2k: look up a term called "production hell" companies spend millions of dollars every year for movies that are in the same state as this movie.
@kthulhu: actually it was more of them saying that the company paid Nintendo a licensing fee, that's why that same seal appeared on clothing, food, etc.
But Nintendo's Japanese, so since they promised a movie to fans, they're going to put out a movie to fans. Remember, fanboys keep saying the only reason Wii U saw Zelda wasn't because it sold over 1.2 million copies, it was only because Nintendo promised it to fans, and being Japanese they had to deliver on their promises, meaning we're getting a movie, it was promised.
@lebanese_boy: Kimishima's point is he wants the gap between launches to be longer. You look at the NES (nationwide for the US/world) is 1986, then the SNES is 1991, then the N64 is 1996, then the GameCube is 2001, then the Wii is 2006, then the Wii U is 2012, then the Switch is 2017. See how it's either 5 or 6 years? He wants the gap to be more than the 6 years Wii got between launch and successor launch. Of course Switch will likely get a decade or more of life, but he's talking about he wants the typical lifespan (time between its launch and its successor's launch) to be more than the typical 5 to 6 I showed earlier with their prior systems. In other words, this system really is their next generation to compete with PS5 and XBox-insert-number-here.
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