jrpgliker's forum posts

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 jrpgliker
Member since 2006 • 663 Posts

hope it's not old

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 jrpgliker
Member since 2006 • 663 Posts

with $20 price drop

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 jrpgliker
Member since 2006 • 663 Posts

http://www.m-create.com/ranking/

hardware

DSL 150,494
Wii 77,169
PSP 35,068
PS3 28,829
PS2 11,757
Xbox360 3,872
GBM 263
GBASP 228
GC 102
DS 90
GBA 41

software

01. [WII] Mario Party 8 (Nintendo) - 265,000 / NEW
02. [PS3] Hot Shots Golf 5 (Sony) - 152,000 / NEW
03. [NDS] Taiko Drum Master DS (Bandai-Namco) - 94,000 / NEW
04. [NDS] It's a Wonderful World (Square-Enix) - 77,000 / NEW
05. [WII] Mobile Suit Gundam 0079 (Bandai-Namco) - 46,000 / NEW
06. [PSP] Grand Theft Auto: Liberty City Stories (Capcom) - 45,000 / NEW
07. [360] The Elder Scrolls IV: Oblivion (Spike) - 40,000 / NEW
08. [NDS] The Legend of Zelda: Phantom Hourglass (Nintendo) - 37,000 / 668,000
09. [PS2] Jikkyou Powerful Pro Baseball 14 (Konami) - 34,000 / 187,000
10. [WII] Wii Sports (Nintendo) - 32,000 / 1,943,000

11. [WII] Dragon Quest Swords: The Masked Queen and the Tower of Mirrors (Square-Enix)
12. [NDS] Flash Focus: Vision Training in Minutes a Day (Nintendo)
13. [WII] Wii Play (Nintendo)
14. [PS2] Metal Gear Solid Collection (Konami)
15. [PS2] Pachi-Para 14: Wind, Clouds, and the Super Sea in Okinawa (Irem)
16. [NDS] New Super Mario Bros. (Nintendo)
17. [NDS] More Brain Age (Nintendo)
18. [PS3] Wangan Midnight (Genki)
19. [PS2] King of Fighters: Maximum Impact Regulation A (SNK Playmore)
20. [WII] Jikkyou Powerful Pro Baseball Wii (Konami)
21. [NDS] Mario Kart DS (Nintendo)
22. [NDS] Itadaki Street DS (Square-Enix)
23. [PS2] Ikki Tousen: Shining Dragon (Marvelous Entertainment)
24. [PS2] Daito Giken Official Pachislo Simulator: Shake II (Paon)
25. [NDS] Naruto Shippuuden: Strongest Ninjas Unite 5: Decisive Battle at Dawn (Takara-Tomy)
26. [NDS] Brain Age (Nintendo)
27. [NDS] More English Training (Nintendo)
28. [NDS] Pokémon Diamond (Pokémon)
29. [NDS] Animal Crossing Wild World (Nintendo)
30. [NDS] Chibi Robo! Park Patrol (Nintendo)

NDS - 14
PS2 - 6
WII - 6
PS3 - 2
PSP - 1
360 - 1

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 jrpgliker
Member since 2006 • 663 Posts

http://www.computerandvideogames.com/article.php?id=169228

the vp said he thinks microsoft didn't wanna concentrate too much on halo3 hype, so 360 users can notice other x360 game.

but anyway,halo3 will break geow record ,CUZ most people , including epic have preordered this game.

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 jrpgliker
Member since 2006 • 663 Posts

Damage control, straight from the game maker.

''We can't fit night textures on the disk.''

Two seconds later:

''We've never had to cut anything.''

Nah, they didn't cut it. They just didn't create it.

Frunku

if PGR4 have 10 weather effects , does that mean a damagae control for you?

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 jrpgliker
Member since 2006 • 663 Posts
the game concentrate too much on cut scenes and QTE, the playable part is too short and boring.
Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 jrpgliker
Member since 2006 • 663 Posts

2007 The Game Critics Awards Winners

Best of Show

Rock Band (Harmonix/MTV Games/EAP for PlayStation 3, Xbox 360)

Best Console Game

Mass Effect (Bioware/Microsoft Games Studio for Xbox 360)

Best PC Game

Crysis

Best Handheld Game

The Legend of Zelda: Phantom Hourglass (Nintendo for Nintendo DS)

Best Hardware

Rock Band Instruments(Harmonix/MTV Games/EAP for PlayStation 3, Xbox 360

Best Action Game

Call of Duty 4 (Infinity Ward/Activision for PC, PlayStation 3, Xbox 360)

Best Online Multiplayer Game

Halo 3 (Bungie/Microsoft Games Studio for Xbox 360)

Best Action/Adventure Game

Bioshock (Irrational Games/2K Games for PC, Xbox 360

Best Role Playing Game

Mass Effect (BioWare/Microsoft Games Studio for Xbox 360)


Best Original Game

Little Big Planet (Media Molecule/Sony Computer Entertainment Europe for PS3)

Best Racing Game

Burnout Paradise Criterion Games/EA for PlayStation 3, Xbox 360)


Best Fighting Game

Virtua Fighter 5(Sega for Xbox 360)

Best Strategy Game

World in Conflict

Special Commendation for Graphics

Killzone 2 (Guerilla Games/Sony Computer Entertainment Europe for PS3)

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 jrpgliker
Member since 2006 • 663 Posts

They didn't want to pay for servers to use with PSN is what it looks like. And the PR never actually answered the question of why the PS3 fans were given the shaft.Ibacai

did microsoft charge those company for servers use??

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 jrpgliker
Member since 2006 • 663 Posts

from bizarre official statement

http://www.bizarrecreations.com/article.php?article_id=5257

As I'm sure you've seen, some of the comments made on our forum have been blown out of all proportion. This has been reported on certain web sites. It seems that a number of fanboys have jumped on the topic... sigh. So it's time we cleared this one up...

When we started designing PGR4 our primary goals were to create a great and unique experience over and above PGR3, to push the hardware as far as we could, and obviously to ensure that we give great value for money. DVD size is absolutely not a factor that we consider when designing our games... and PGR4 is no exception. DVD9 gives us more than we need to create a fabulous experience for you guys.

The previous game, PGR3, had five environments. That's how much we could create given our time and resources for that game. With the longer development cycle we've had for PGR4, as well as the advantage of having final hardware, we wanted to create a far bigger and better game by this time including 10 environments, as well as a whole bunch of new gameplay features.

Rather than having two "fixed" times of day, this time around we decided to use our time to create a dynamic weather system, which effectively creates a much more dramatic palette from which to work with. To show you where we're coming from, have a look at this screenshot crop sheet. This is something we use internally to compare our environments, lighting, and weather effects... but it's certainly useful for demonstrating the breadth of the game here!

We've never had to cut content to fit on the disc, and we probably never will.

Each next-gen format has its own merits. We should know, as we're currently developing games for all of them in one form or another. It's not a case of one system having less of this, and the other having more of that. As developers we are given a fixed platform, and that's what we work with. At the end of the day we're games developers, and we try to create the best we can irrespective of platform. We hope you end up agreeing with our design decisions when you see the game for yourself.

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 jrpgliker
Member since 2006 • 663 Posts

http://www.next-gen.biz/index.php?option=com_content&task=view&id=6618&Itemid=2&limit=1&limitstart=1

Why'd PS3 owners get stiffed on VF5 online?
seems like even sega was shocked when they heard AM2secretly makex360 version VF5 online...