Welcome to my first split blog (if my previous one doesn't count :P).
For those of you who do not know, I graduated in May 2010 with my BS in mathematics (minors in Computer Science & Business). After that, I went to work for two companies as an analyst. Audi of America treated me well. Central Transport treated me well... but not the managers I was supposed to analyze. At that point, I learned how my analysis can be used almost as a weapon, when people forget to add the human element.
Anyways, I quit that job in September, searching for a new one (left before finding a new one since I was so fed up). My tutoring business was on an upswing due to schools starting up and decided to "toss all my eggs in one basket", becoming a full-time tutor. And, I have never felt so blessed by God before. I have to turn down offers because I am so busy. Most of my cancellations are taken the very next day. Even when I was in college with 4 jobs, I don't remember being this busy, working most days 12 - 9+ or 9-9+ (yes, 12 (or longer) work days).
I bring this up not only to catch everyone up to speed (if you are interested in my life for whatever reason). It is also that the reason I am doing only one blog on here is because I do have another blog. I often contract for an online company called WyzAnt. So, if you have any interest in tutoring or want to see if I have covered a topic in my other blog, you can view it here. As a side note, I currently have 45 reviews on the site, with a 4.98 star average (just one 4-star) :).
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Today's game highlight is one that many free online gamers know of. Cursed Treasure is the #1 rated game on Kongregate.com and for good reason. It is a tower defense game (so is similar to GemCraft, Bloons, Desktop TD, etc.) that is very well made even though the ideas are actually rather simple. You have only 3 very different towers to choose from (each one has 2 upgrade paths), and each can only be built on their corresponding terrain. There are three corresponding spells as well, each with their own differences, just like the towers. Also, the skill tree has both passive and active bonuses for each skill, with the passives depending on which of the three tower "races" you are increasing. The major draw that you will either love or hate is that skills are NOT resettable. The abilities are rather balanced, although some are overpowered/underpowered, but the simple complexity of how one builds up your abilities and subsequent strategies for each of the 15 maps can really suck one into the game. I have lost a decent amount of sleep getting all brilliant ratings (which I now have).
Overall: A
(I want to give the impossible A+, but after beating the 15 on brilliant, replayability goes way down).
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Lastly, I want to touch base on an idea that Foolz3h touched base on in his recent blog on RapeLay. I think our priorities have gotten screwed up somewhere. Gamers work for a ban on a game about rape which in reality is mild in the raping area whereas there are free online games open to all that are far worse; I know since I ran across one in my study into RapeLay, a game on Newgrounds.com called Dominous: Predator Sim.
The thing is that I am not sure that even Dominous should be banned. I am all for freedoms, such as freedom of speech, but where is the line drawn? I totally agree with ratings and warnings on violent or sexual games, but when it comes to banning, I think it's a slippery slope. I would love it if everyone just did the right thing, but that is not going to happen. Even I flounder in my morality when it comes to games (more on that in future blogs). However, if games get banned, they almost gain more notoriety. Just think back to RapeLay. Its controversy and subsequent banning have probably caused a large influx of sales (well, not the banning part). If someone is going to go against the moral compass, the worse the world calls it, the more they generally want to do it.
People could easily counter this with how many very violent games, barely rated M instead of AO get published each year. However, my point is not that banning has the reverse effect, rather that it is rather ineffective of the core problem that faces us: desensitizing ourselves against games. It can take a game like RapeLay or Dominous to realize just how far we've gone under. I personally am having to take a step back and look at the games I am playing and see if I really want to stand for what they stand for. I would advise you to do the same.
(BTW, sorry that this last part came out so jumbled. My brain is shutting down for sleep...)
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