Guillermo del Toro worked on Silent Hills?! I didn't know that. I really liked Pan's Labyrent and Pacific Rim though never played any Silent Hills game.
Most Ponit&clicks are hard. I can rarely manage them without checking the walkthrough. Though I stop playing if I do check the walkthrough way too often because it doesn't make sense anymore.
@Johny_47 I am a big fan of Freedom Fighter. Real super game.
Thanks for noticing and including Brothers: A Tale of Two Sons in this thread. It was a good game indeed. And yeah, sad too.
There were quite a few games which made me sad. One is certainly the Mass Effect 3 ending, as well as deciding who you want to sacrifice in Mass Effect 1. It was my hardest decision making gaming moment ever. I was really sad to let Ashley die and see her name in memorial wall afterwards.
And also, I have re-started a couple of games because I didn't know how I am supposed to play this particular game. It was after playing ( and failing) the game that Iearned about tactics and the strategy and the structure of the game and it got easier to play.
Well, most games were too easy in the past decade though this is changing and there are more challenging games around. Too easy games are just no fun and too difficult games can become frustrating. I must admit I have changed difficulty levels in some games because I got bored of repeating a section times and again. In action games, one can win with more practice though in adventure games some puzzles are so illogical or so imposible that one ends reading the walkthrough and if you end up reading them more than a couple of time, It is pointless to continue the games.
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