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#1  Edited By KingsTableWar
Member since 2015 • 75 Posts

@Jag85 said:

Sure, it wasn't an overnight shift, and there was a gradual decline in Japanese dominance over a long period of time, but they still maintained a huge 50% share of the worldwide gaming market in the PS2 era, which is far bigger than the 10% share they have today.

You keep backing up into your old falsity and pretending you agree.

Your percentages are worthless.(and also wrong) and miss the point entirely. Using a very limited number of games in large libraries that the majority that are broguht are not japanese games set the stage for the lopsidedness we have now. But some some reason you keep trying to reconstruct this fact by changing variables that don't eman anything.

Again fact, is the dominate games were western for the Genesis, PS2, Xbox, N64, PSX. With substancial western games showing up on SNES doing well too., as well as even the Gamecube in some areas. And you'r using not only wrong and pointless metrics to try and pretend that's not the case (and I have no idea why) but you are also pretending the japanese market was bigger than it was.

In the SNES years, japan outside of Genesis, and SNES, had Neo-geo, TG-16, and 2 Sega add-ons, that all had japanese dominated libraries, and including handhelds of course it would SEEM that there was a large percentage of the market to japan but the reality in terms of mindshare and other factors shwos that's not true, hence why japanese hold of shares almost seemed to randomly vanish in 5 seconds to people who weren't paying attention.

Again the majority of PS2 marketshare in software and such was the american/western software, this was also true for the PSX, N64, Genesis, as well as some of those other systems. There wasn't actual japanese dominance, it was a growing western dominance, that was building up, and not restricted to few games overall, which is the point your trying to counter with.

Issues is if anything you seem to be implying was remotely true the landscape right now would be different. As I said it has been a ongoing process for years, and most of the reason why Japan lost so much (handhelds excluded unless you include mobile) in the pie charts is because it had no idea what was going on and never looked outside it's own bubble, a problem that still happens now, and didn't develop with the times relying on older strategies, giving a very huge lead for it's opposite.

But I expect more ignoring the actual situation and more pretending that this all happened in 5 seconds with a flip of the switch. I mean twice you listed limited lists to prove a point that does not exist, and this is the main reason why people don't understand japan fail, there was never actual domination, and whole consoles were pretty much pushed on these games. People need to stop pretending this all happened in 5 seconds and it's a mindset people won't get rid of no matter what and I have no clue why, so if you're still not convinced than I can't help you.

--

BTW will say this, both have good games, and I think the imbalance causes a few limitations. But recently they (JP) have been picking up a bit. S0 hopefully they start getting more games out.

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#2  Edited By KingsTableWar
Member since 2015 • 75 Posts

The answer between 360 and PS3 depends on whether Kinect games count as actual games and if we pretend Wonderbook didn't exist.

So the answer is 360ps3 or ps360

Had to have both.

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#3 KingsTableWar
Member since 2015 • 75 Posts

@madsnakehhh said:

1.- Metroid Prime, one of my all time favorite games, the isolation feeling is amazing just like the boss battles, its true that Echoes is arguably the better game, but i still have a soft spot for prime 1, the game just blew me away the first time i played it.

2.- Zelda Windwaker, such a charming and fun game, sadly it has the annoying triforce quest, but in no way it underwhelms the experience, the music, the characters and even the whole plot is one of the best Zelda has ever been.

3.- Paper Mario ATTYD, oh boy what a funny game...is such a joy to play that game, i honestly don't remember a single chapter that felt boring, just loved it, yes even more than Paper Mario 1.

4.- Super Smash Bros Melee, the game was filled with content, fun, amazing graphics, terrific music and was one of the best reasons to own a GC...not gonna lie, i still think that Brawl and Smash 4 are the better games, but melee was great for what it was.

5.- Very hard...i had to choose between Rogue Leader and RE4, so i'm going to leave those as a tie...because you can't go wrong with either of them.

Almost forgot about Prime for a second. Was pretty good, made it a bit hard to go back to the 2D games.

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#4  Edited By KingsTableWar
Member since 2015 • 75 Posts

Biggest issues with NX is regaining mindshare and partners that ran from the Wii U. It's chances of success are 0 until it can do that. Then we can question whether it can succeed. When launched and announced, they have to get a good number of people interested, have a good number of partners for 2nd/third party development, and then have features that are around caught up with the current times. By doing so they have a good shot.

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#5  Edited By KingsTableWar
Member since 2015 • 75 Posts

Well this guy did managed to boost the life of the 360, in a way he shouldn't have. But he still did it I guess.

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#6  Edited By KingsTableWar
Member since 2015 • 75 Posts

Lol why didn't you put Tencent instead of chinese company? I was thinking Xiamoi, Huawei or Zte for a second.

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#7 KingsTableWar
Member since 2015 • 75 Posts

Why would people hate valve? Because they don't make games?

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#8  Edited By KingsTableWar
Member since 2015 • 75 Posts

@Jag85 said:

@kingstablewar:

Is the Japanese gaming industry in crisis?

"In 2002, it is estimated that Japan accounted for nearly 50% of the world's gaming market. That has now fallen to around 10% and without Nintendo, with the success of the Wii console, the figure would be even lower - around 8%."

Also, the best-selling game on nearly every console up until the early 2000s was from Japan:

List of best-selling video games

  • Atari 2600 - Pac-Man
  • ColecoVision - Donkey Kong
  • NES - Super Mario Bros
  • Mega Drive - Sonic the Hedgehog
  • SNES - Super Mario World
  • Saturn - Virtua Fighter 2
  • PS1 - Gran Turismo
  • N64 - Super Mario 64
  • Dreamcast - Sonic Adventure
  • GameCube - Super Smash Bros Melee
  • Wii - Wii Sports

Yes but that also includes handhelds. Which is a mute point. It also included dead systems as well even before the date of that article.

And one singular game doesn't mean anything. The fact of the matter is that western games dominated the charts of the systems you mentioned, this is a biased offense to an objective argument. By using a point that doesn't mean anything, and ignoring previous points I made.

The Atari 2600 was a western dominated machine, pac-man doesn't change that, same with Colecovision. The Genesis was a western dominated machine, Sonic doesn't change that.

The PS1 had a very balanced library between both, but once you started going into the "decent' to small games, western games sold more than their japanese copunterparts. Again, Rugrats search for reptar was considered a small game, however, it sold more than a lot of "favorites" as it were.

This also applies to the N64, which was, outside Nintendo, dominated by western games. The only two area for which the system barely survived off of.

It's even worse for the PS2, as that was also dominated by western games. But people throw an illusion over the PS2's library to make it seem like it was filled with Jrpgs, and niche games like God Hand etc., and believing through nostalgia these were games people were playing and buying, when infact half those games had little impact, and half the Jrpgs barely sold.

Xbox is a obvious.

Issues is the way you presented your post proves what I said before, people believe all this happened in a split second. It hadn't. This had been growing for years. The japanese video game markets numbers are largely inflated by handhelds and Failed/Niche consoles, and this create invalid data on how much domination there actually was. PC games didn't just come to console games and all changed instantly. I mean, the Xbox changed part of the game, but you didn't even see full effect of that part of the change until the end of that generation into the launch of the Xbox 360.

Look at the Genesis, it's sole reason for success, was based on it's massive western/american library. because that was the area the NES basically alienated by either some of those devs running from the NES or the NES not targeting the demographics that the Genesis did. This was changed a bit later, but only because of the Genesis existence itself, it would have been a failure project without those games most likely, even Sega threw in some money to invest in American/western based FP studios. The genesis is a very good example of the start of western game growth on consoles.

Heck on the Gamecube and N64, Nintendo somehow felt it was necessary to have some big games made by western devs. Something that they only would have done if there was a reason to do it.

The reason why things quickly became lopsided after the Xbox is that the foothold was already there. Look at the games of the PS1, N64, PS2 and the Xbox and you'll see that the reason the japanese were behind was that they were in their confortzones and didn't realize why they were considered big in the first place. They also fell behind game design and mechanics that only PC and other computers provided, all were stronger than consoles for years, and once technology started coming into play, japan was still using old console limited formulas at a time where that was no longer sensible to do. Because they though it would still work, and while it did in Japan, it didn't outside of japan.

Now with that said, Japanese games were still important, and were still among the best games out there, but this change to western 90% lopsidedness didn't happen because a switch was flipped, that is all I'm saying, and a lot of people still have this false though inside their heads when they wonder what happened, again it's quite simple, it was already happening.

However, the trends I state also show that Nintendo had also except one time, had issues with Western games, they screwed that up from the start for better or worse, while there were many exceptions, and the N64, So one benefit of this is that if you are looking for japanese games you can't get anywhere else in the current climate by a Nintendo console (or handheld), wonderful 101 probably would not have ever been on PS4/Xbox one. A benefit to the double edged sword. So people upset by the new climate have a place to go.

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#9 KingsTableWar
Member since 2015 • 75 Posts

@StrongDeadlift said:

Lol @ any cow who thinks Gran Turismo has any prayer of being as relevant as even Halo now, still clinging to the sales numbers from over a decade ago.

Buu...buu..buu......teh 15 mil on PS2................the last game barely cracked 3 mil. GT5's huge sales last gen were basically carryover from the last bastion of brand loyalty left from the PS2 era that Sony didnt destroy last gen. There were still plenty of "casuals" (in similar reguard to halo) who hadnt joined last gen yet, who bought PS3s solely for that game. Just look at the indifference its numbered sequel GT6 was met with last gen. You're nuts if you think that is going to happen again.

Also, for anyone who cries that "it came out at the end of the gen, so it doesnt count", Grand Theft Auto V also came out that year.

Actually that may be why GT sold badly. GTA V

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#10 KingsTableWar
Member since 2015 • 75 Posts

@jg4xchamp said:
@Darkhorse-Gamer said:
@jg4xchamp said:

1 game per series or no?

  1. Demon's Souls
  2. Dark Souls
  3. Valkyria Chronicles
  4. The World Ends With You
  5. Tactics Ogre
  6. Final Fantasy Tactics: War of the Lions (in case Dark Souls doesn't count because 1 game per series)

Inb4 derp not jrpg.

Both Souls are more of WRPG than JRPG.

They are action rpgs, which have existed for a long time. And WRPGs used to be more like crpgs, it's only recently, and specifically the console centric kind that became so action based.

Which is BS, Kings Field is basically influenced by those non-existent Action Rpgs on the PC. Oh wait, they did exist.

Either way, Dark Souls is a Jrpg with action elements.