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koospetoors

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Excited to dive in! Gosh the release time sucks though, we're only getting it tuesday night and I see the poor folks at Australia and so will only be able to dive in on the 25th.

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koospetoors

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Edited By koospetoors

That's a pretty long winded explanation for what amounts to "because GTA Online brings big bucks yo".

I'm worried about Red Dead Redemption 2 really :/

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Edited By koospetoors

I don't think people should be pulling the doomsday card for single player yet. I mean, the three biggest releases this Friday (Wolfenstein 2, AC: Origins, Mario) are all Triple-A single-player focused games, and last week we had Elex and Evil Within 2, and even Shadow of War. Hell some of the best games this year so far are single-player.

EA has always been a money grubbing company and they always had their sights on making the most out of multiplayer gaming ever since they decided to compete against Call of Duty and its been how many years now. So its not like they recently decided "yo guys! no more single-player!" and now we suddenly have to worry about single-player gaming.

Single player isn't dying, just like it didn't die years ago when people came up with the same bull we're getting now. What is happening though is that single-player games are changing with a focus on bigger experiences and constant content after release to get people spending more than the initial $60. Unfortunately for whatever good changes there are there's also bad ones, and that's the ever emerging loot boxes, premium currencies and microtransactions we're starting to see more and more in single-player games.

But that's a whole different discussion on its own. Bottom line here though? Single-player ain't dying and won't be dying any time soon.

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koospetoors

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Edited By koospetoors

@dudebropartyyo: I'm not judging at all, my premium choices boil down to severely over-priced and stripped down streaming services. Our region Netflix is atrocious especially, we don't even have X-files man :(

So I also dabble constantly in alternative means of watching a show ;) I'd pay if I had a decent place to watch stuff from, but untill then, I'm happy doing what I'm doing.

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Edited By koospetoors

@phoenix1289: Its still scary to think the overall budget for Destiny was 500 million (and the largest chunk of it was marketing). Now it paid off but damn, I don't think that's a loss you just up and recover from if it didn't pay off.

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Edited By koospetoors

@gamingdevil800: And Dungeon Keeper :( I still mutter "yeah **** you EA" every time it crosses my mind that they killed off Dungeon Keeper 3 for Harry Potter Quidditch.

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Edited By koospetoors

And there's another great studio put on the pike by a company that has no clue how to respect the talent they have. I hope for the best for all the devs! The studio was going on for a long time and it must really suck for the long-time guys there. Especially since it sounds like they were making great progress and probably just had everything shut in their face because its not mainstream enough.

I'm not liking this change they're going for though, sounds like its just an unnecessary shift to pander towards whatever some higher up idiots think is hip currently and will line up the most money. Now a company is a company and a company needs to make money which I understand, but its still a real pity that the original vision will be lost because making money had to be prioritized over it.

But yeah, I'm guessing its shifting from a linear story-based experience to either a multiplayer focused one, or a sandbox game with all the boxes ticked on their "AAA Sandbox game list".

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koospetoors

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@Germaximus: Same same!! It's not up my alley at all but it looks like a pretty genuine game backed by developers that love it. I hope they get a good boost of players soon to form a solid enough community that can stick with it.

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koospetoors

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Half asleep here I read that as "hairy wolfenstein fired amid sexual harrassment controversy" and thought what the hell kind of marketing did they pull now.

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koospetoors

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@Soulwarfare42: Agreed. There were way too many intentional loose ends in the movie and it ended up just feeling soulless to me. Like they gave the audience a piece of this big puzzle but the problem is.... the puzzle piece on its own is pretty lame and there's no rest of the puzzle nor incentive to care about when we will get the rest of the puzzle.

Especially not if they just keep scrapping the whole damn puzzle, how do they expect people to invest themselves in any way in this universe or its individual movies if they show such little confidence in it themselves?