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livingundead

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#1 livingundead
Member since 2004 • 225 Posts

[QUOTE="livingundead"]

I've got a couple.

B-52s, Elvis Presley, Weird Al, Dragonforce, Marilyn Manson,Demented Are Go, The Creepshow, Hank (Williams) III, KMFDM, The Odds and some stuff my sisters listen to like IAMX, Sneaker Pimps,and some other weird Brit/techno-pop. I also still have a soft spot for bands like (old) AFI, Misfits...that kinda thing...

I've never been embarassed over the type of music I listen to, but I get a lot of weird looks from people when I play music I really enjoy...especially if I'm driving around with some people.

I went out and got some 'normal' music just for that matter, LOL. Since mostgirls kinda get weirded out for some reason.

zoraluv

weird al is just awesome and (old) afi is good wish the make-up would'nt of soaked in as much




I don't think make-up has anything to do with it. Look at guys like Alice Cooper. He's been wearing make-up fordecades and he is still well respected. I think with AFI it has more to do with Jade taking over and doing most of the writing instead of a collective thing with Davey as the influencial person. Davey was always more into stuff like the Misfits and joydivision, which was a bit more raw compared to Jade's influences.

Jade, however is the better writer, he's just more f***y. All the soy and veganism would probably be a cause too.

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livingundead

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#2 livingundead
Member since 2004 • 225 Posts

I've got a couple.

B-52s, Elvis Presley, Weird Al, Dragonforce, Marilyn Manson,Demented Are Go, The Creepshow, Hank (Williams) III, KMFDM, The Odds and some stuff my sisters listen to like IAMX, Sneaker Pimps,and some other weird Brit/techno-pop. I also still have a soft spot for bands like (old) AFI, Misfits...that kinda thing...

I've never been embarassed over the type of music I listen to, but I get a lot of weird looks from people when I play music I really enjoy...especially if I'm driving around with some people.

I went out and got some 'normal' music just for that matter, LOL. Since mostgirls kinda get weirded out for some reason.

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livingundead

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#3 livingundead
Member since 2004 • 225 Posts

Nickle Back. I'm surprised no one has said Linkin Park, they're terrible.

edwise18



I was about to say that.

Other than the obvious few, lets go with Pearl Jam, AC/DC, MudVayne, Nightwish, Seether, most Rap, 'Nu-'metal/Rap-metal, Evanescence, Bjork, Filter, Meshuggah, Queen, Sex Pistols, I'd say the Ramones...but the Sex Pistols are worse, Tiger Army, Klingonz. There are so many bad metal, punk, country, rock and pop bands...I can't think of them all... Oh, Oasis.

That's all for now.

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#4 livingundead
Member since 2004 • 225 Posts

I could care less about how linear an RPG is, but I find with a more open RPG the story seems to really lack.Any game with a story is linear, becausethe game starts, and it'll eventually end. If it was open world, technically it would never end.

Through the years Final Fantasy evolved into more of a story driven title. It's the gameplay that lacks. FFXII was a snoozer. And the fact they tried too hard to increase the time people spent on the game was a problem. So focus on the story and quality of gameplay over quantity.

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#5 livingundead
Member since 2004 • 225 Posts

Have you tried Blockbuster by any chance. You can find HDMI cables their for $20 (CDN). They aren't the MONSTER ones but it's not like the signal is worse on cheaper ones.

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#6 livingundead
Member since 2004 • 225 Posts

You'll probably have to wait for the trial...or if there is a beta still going on you could try to get in on that.

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#7 livingundead
Member since 2004 • 225 Posts

I'm not a big fan of the FF series. Even though I've played most of them and beat almost all that I played, the series always seems mediocre compared to other games that get released around the same time...like Chrono Trigger/Cross, Breath of Fire/II, etc. I haven't played the new one, but once I beat Darksiders I'm going to let my frind borrow it for his FF.

I actually thought FFX was the best Final Fantasy since VI and VII, other than the fact it was linear and really easy.

The problem with Final Fantasy now is Sqaure-Enix is too focused on creating a beautiful environment, pretty models and jamming useless content to increase play time. Note to developers: the people who actually have time to put 80+ hours into a game are not the same fans that have been with you since the Super Nintendo and before. We don't have time to grind and defeat/capture every single Esper or w/e they are calling the spells. You have problems when you have spent more time on sidequests than the main story.

In order to bring back Final Fantasy, I think S/E needs to strip everything down and simplify things. Battles are too boring. Simple...go back to the FFIV system where your attacks aren't turn based and the number of attacks you get are based on your statistics (agility quantifiers, etc.). If you don't get your attack off in time you lose it/you get penalyzed. Don't use the 'Tales' battle system. It is too convoluted. Same with Dragon Age. I'm not a huge fan of spending hours configuring how I want my AI teams to play because having to base things off Trial and error is a pain in the ass. Simple, Simple ideas, but make it challenging.

From my experience, if the consumer is spending $70 on a game we will want to PLAY it. Xenosaga couldn't get much beyond 'cult status' because the game was a movie. A Blu Ray only costs $30 or so. Cut down on the lengthy cut scenes. They are effective if used properly, but it isn't necessary to have a half hour cut-scene after every chapter. Leave them for key points in the game. For example; the climax and the ending...and maybe if there is a major twist in the middle.

One key for me is stop focusing so much on character development. Gameplay and Story are more important, especially now. FFI & II are great games, and there is no development really at all. It's nice to know about your guy (I'm using as a generalized term...as in dude. Don't be offended) but you don't need to go out of your way to describe every facet oftheir life, or the secondary characters. They are saving the world...all they need to have is bravery, will-power, etc.

If you want to delve into character development do what Tales of Symphonia did...build on it by having some scripted cut scenes during world exploration or when running dungeons. Just, simple, short clips. Or at a save point so it doesn't break up gameplay.

Every Final Fantasy is linear at some point. It just seems more linear because of the camera angle. The camera angle always shows you moving forward. That's fine. To fix this there should be some random towns you can discover along the way, with ONE or TWO optional sidequests that result in the ability to recruit an optional (potentially really powerful) character or to acquire an optional powerfulartifact, or piece of gear. And by 'sidequest' I don't mean go find 40 espers and kill them type sidequest, I mean;Banditskidnapped my13 yr-old son and his younger sisterand have taken them eep into the mines. Please help...kinda sidequest. When you get there maybe you find out the 13-year-old eventually goes crazy with magic power from the rage caused by the bandits killing his sister and obliterates them in a cut scene after a mid-boss fight. If you have done things a certain way in the main story maybe he asks to join you, if not, maybe he gives you a powerful magic item to help you on your way until you get closer to endgame loot.

I don't know what the job systems are like in the new FF, but the grid thing in FFX was REALLY bad. Spell trees/latters are much more efficient than a random grid system where if you screw up than your character is broken. But if you want a hybrid character or two you can do it.

Also, I would think ramping up the difficulty and implementing a five player team instead of three would allow players to enjoy the characters a bit more (and have them shout stuff out as the fight goes on). That way if say, a character sacrifices themselves or gets killed in a cut-scene, the player will feel more emotion instead of if Jim, the old monk gets killed but you don't care because you never used him since you already had two better fighters. What's the point of having 8-10 characters if you only use 3 of them? Create the story to include 5-7 main characters, have 3-4 optional characters and have a couple characters die during the story. Or have 8-10 main characters and 8 optional characters and force a split story where the player has to choose who goes with who. Maybe one team makes it and the other doesn't, or maybe both make it, but by the time they've come back together they're down to groups of three at the climax or something. Because you can't expect to save the world and not have casualties along the way.

That, IMO would be cool. But FF hasn't had any of that for a long time. I think if Square Enix could make a really good 20-40 hour story without all the filler they've tried to jam into their more recent games and have maybe 5-10 hours of sidequests instead of like 20-60, it would be great. People have to realize it isn't the amount of time the game lasts, it's the quality of time. I'd rather spend 10-15 hours on Uncharted 2 than 100+ hours on Disgaea: Hour of Darkness. Mainly because grinding, if I wanted to grind I'd play an MMO.

What make the old games so great is the character. It's what makes a good game great. Look at Fallout 3. Very good game. But if you've played Fallout I or II, than Fallout 3 may seem disappointing. And that's because it is missing the character of the other two. It's totally devoid of what made the previous installments so great.

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#8 livingundead
Member since 2004 • 225 Posts

[QUOTE="lilasianwonder"]Take him to The People's Court.bloodling

No, Judge Judy will mess him up!




I guess he better make sure he has some damn good evidence.

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#9 livingundead
Member since 2004 • 225 Posts

Simple answer: Judge Judy.

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#10 livingundead
Member since 2004 • 225 Posts

I wouldn't worry too much about 2012. If you think of it, Devember 31, 1999 was the end of the Roman calendar, which is basically the modern calendar, and theorist believed the world would end at that time...and the Y2K bug farce. The Mayan calendar ending is probably no different...unless the Mayans are the creators of the planet and were forced out of control when Atlantis disappeared causing some failure of a god to forget to reset the biological clock on humanity when they escaped to Central America...but there are a lot of plot holes to that movie. I don't think John Cusack would give the script a second look...plus all the religious things...nowhere did it say Mayans were. I doubt anyone would believe that story.

I don't think there will be a time where humanity ceases to exist, unless the world is hit by a very large meteor. But I'm pretty sure the Americans and Japanese (maybe even China and some other Asian countries like Taiwan) have technology to protect against that for a time.

An interesting possibility is to look at something like what happened with Easter Island. Scientists do believe the history ofEaster Island could be a microcosm to Earth. If you're too lazy to look it up, I'll try to summarize.

Easter Island is the place with those weird head statues. Basically each tribe (I think there was two) I can't remember, Senior Canadian Geography was a long time ago (Darwin and Easter Island were the only worthwhilesubjects in theCanadian Geography curriculum). Ummm...eventually the population of the two warring tribes got so high that food and resources became non-existant. This resulted incannibalism, at first between the two tribes, and eventually among them. Eventually the mortality rate was so high there was just too many dead bodies and not enough healthy bodies to clean them up. A 'plague' hit. People tried to escape theisland and failed.If hunger and war didn't kill you, the plague would.

I can't remember numbers, but I think 80-90% of the population of Easter Island was wiped put. Maybe even higher. And during the time of all this death, the ecosystem was able to restabilize itself and renew its resources. So, those who survived all that were able to gain resources and the nutrition needed to fight the plague. Easter Island is still populated today, but it'll never be how it was.

So, what I'm saying is I wouldn't worry about extinction until we start warring over food/water. That's when you'll need to be scared. A 'plague will hit...and the plague could be anything. It could be SARS, it could be the comman cold. The reason the plague will be so affective is because humanity will be weak. We will lack the nutrition, hydration, etc.we need to fight the virus.

The problem with viruses is they will be around for as long as we let it. And it will be more painful than dying from war, and hunger. It will last until humanity decides to realize killing each other is not necessary. And humanity is stubborn...so this will last more than a decade, maybe more than five decades, maybe more than a century. It will last long enough for ecosystems to stabalized. And since we'll be too focused on death animals, trees, vegetation will renew, bringing life.

This is a very Darwinistic view, however, and just one of many possibilities. There are a lot of his so called 'population checks' present. His theories are interesting and borderline Nostrodamus-like.

I didn't check my work, so I could be off on my Eater Island summary. Going entirely on memory is probably not the best idea.